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    Real Time Physically Accurate Cloud Renderer - Bloom Unit

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    • DanbleD Offline
      Danble
      last edited by

      Introducing the new cloud based, physically accurate, real time rendering plugin for SketchUp.

      It has 308 materials, a wealth of real lights made from manufacturers data and all lighting and material behavior is entirely physically accurate.

      This is a brand new product, information can be found at http://www.bloomunit.com but the most interesting content is at http://www.youtube.com/bloomunit.

      You can also share your live render feed with up to 10 others.

      Check it out!

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      • DanbleD Offline
        Danble
        last edited by

        Some Images from BU


        House in BU

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        • DanbleD Offline
          Danble
          last edited by

          The other image!


          Self Illuminated Materials in BU

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          • DanbleD Offline
            Danble
            last edited by

            Good example of BU in practice;

            403 Forbidden

            favicon

            (www.pushpullbar.com)

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            • mitcorbM Offline
              mitcorb
              last edited by

              That example is currently on page 2 of 2 in that forum thread, so be sure to click next.

              I take the slow, deliberate approach in my aimless wandering.

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              • DanbleD Offline
                Danble
                last edited by

                Thank you, yes that is the case

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                • DanbleD Offline
                  Danble
                  last edited by

                  Bloom Unit will be getting a large adjustment in the coming days.

                  It will be going free to download and use for one hour. Users are then able to purchase more hours for 6 dollars an hour after that first hour is used.

                  This will be going into effect toward the end of the week or early next week, so please, stay tuned for news and refrain from purchasing until that happens!

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                  • pbacotP Offline
                    pbacot
                    last edited by

                    @danble said:

                    Bloom Unit will be getting a large adjustment in the coming days.

                    It will be going free to download and use for one hour. Users are then able to purchase more hours for 6 dollars an hour after that first hour is used.

                    This will be going into effect toward the end of the week or early next week, so please, stay tuned for news and refrain from purchasing until that happens!

                    "refrain from purchasing"? I hope your boss isn't reading this!. Or are you the boss? 😲

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • DanbleD Offline
                      Danble
                      last edited by

                      Haha!

                      No, I'm just a wonderful person, but we had a plan to reimburse users with 300 dollars worth of hours, but this is much simpler if you just wait 😄

                      But the 'boss' is of the same opinion.

                      Be in touch!

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                      • DanbleD Offline
                        Danble
                        last edited by

                        I've now created a new thread for the actual free release, however I'll post the note here as well!


                        Bloom Unit is now free to download and use.

                        Bloom Unit is a cloud based, physically accurate renderer for Sketchup, now downloadable for free.

                        Coming with one free hour you can trial and test with, users then purchase more hours at $6 an hour.

                        Simply head over to http://www.bloomunit.com to download now, also don't forget to check http://www.youtube.com/bloomunit for more movies and interesting features!

                        Note; We are aware of an issue when arraying our light objects where it creates two lights ontop of each other at the terminal point of the array. This is being fixed as we speak.

                        Please post any questions you might have and I'll do my best to answer promptly.

                        Enjoy!

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