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    [WIP] '69 Dodge Charger

    Scheduled Pinned Locked Moved WIP
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    • panixiaP Offline
      panixia
      last edited by

      @thomthom said:

      Thank to this:
      http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

      I can now make this:
      [attachment=0:358bdgss]<!-- ia0 -->Catmull-Clark_Charger.png<!-- ia0 -->[/attachment:358bdgss]

      oh my god! a dream coming true.
      i don't know if you will make this for free or commercial, but i will give you a donation in both cases.. i think you really deserve it!

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      • thomthomT Offline
        thomthom
        last edited by

        The cold caught up with the and I'm home sick today. No working today either. Though I had to play around for a couple of minutes with the sub-divisions:
        ColouredCube-Results01.png

        When you subdivide it should also be possible to transfer UV mapping. Which would be another cool thing.

        But I digress - need to get back to modelling this car. 😳

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • andybotA Offline
          andybot
          last edited by

          @thomthom said:

          The cold caught up with the and I'm home sick today.

          hope it passes quickly!
          @unknownuser said:

          But I digress - need to get back to modelling this car. 😳

          But think of all the cars (to say the least) the rest of us can model if this makes it out of your lab πŸ˜„

          http://charlottesvillearchitecturalrendering.com/

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          • pbacotP Offline
            pbacot
            last edited by

            [off:3dee1n0w]
            @thomthom said:

            The cold caught up with the and I'm home sick today. No working today either. Though I had to play around for a couple of minutes with the sub-divisions:
            [attachment=0:3dee1n0w]<!-- ia0 -->ColouredCube-Results01.png<!-- ia0 -->[/attachment:3dee1n0w]

            When you subdivide it should also be possible to transfer UV mapping. Which would be another cool thing.

            But I digress - need to get back to modelling this car. 😳
            I DL'd and I've been trying out a Catmull-Clark tool but it does not give such good results with or without quads. Sry but I can't figure out what ruby it is as it is not named clearly and doesnt show in any search of text.[/off:3dee1n0w]

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • thomthomT Offline
              thomthom
              last edited by

              @pbacot said:

              Sry but I can't figure out what ruby it is as it is not named clearly and doesnt show in any search of text.

              What I used to produce what you see in my previous screenshots? It's not part of any plugin released. At the moment it's just an experimental code snippet I cobbled together the other day. Until today I activated it with the console.
              I just got taken astray from my modelling when I wanted to see how well the mesh subdivided. This car project was suppose to be an exploration of what new features to add to Vertex Tools - but now I'm not sure what I've stumbled over. ...but I'm excited... πŸŽ‰ πŸ˜„

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • romboutR Offline
                rombout
                last edited by

                wow that script you made look promising

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                • pbacotP Offline
                  pbacot
                  last edited by

                  It IS exciting. Looks great.

                  Well that was one C-C routine that I found somewhere. I'll send it to you for comparison if you like--and I can figure out which it is.

                  [Edit: Ah it's this one http://www.smustard.com/script/Subdivide]

                  Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @pbacot said:

                    Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                    You mean like for mirroring a mesh? For that I just use components. (Or maybe I didn't understand the request... πŸ˜• )

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      yes that's what I mean but if you want to use the gizmo wouldn't it be good to lock the mirror plane edge so that soft selection doesn't mess it up?

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @pbacot said:

                        yes that's what I mean but if you want to use the gizmo wouldn't it be good to lock the mirror plane edge so that soft selection doesn't mess it up?

                        Yes, that is a good point. I have on my list of features I'd like to see a "Lock Vertices" feature. Also a Soft Selection by connected edges feature to avoid the soft selecting leaping over disconnected geometry.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • panixiaP Offline
                          panixia
                          last edited by

                          @thomthom said:

                          @pbacot said:

                          Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                          You mean like for mirroring a mesh? For that I just use components. (Or maybe I didn't understand the request... πŸ˜• )

                          if you are modelling in quads you can easily select only the outer ring, then turn off soft selection and scale it to 0 on the mirror plane.
                          e.g. if your mirror plane is parallel to red/blue axis then scale the last ring to 0 on green axis so you can properly match the two mirrored component.
                          just an idea..

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @panixia said:

                            @thomthom said:

                            @pbacot said:

                            Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                            You mean like for mirroring a mesh? For that I just use components. (Or maybe I didn't understand the request... πŸ˜• )

                            if you are modelling in quads you can easily select only the outer ring, then turn off soft selection and scale it to 0 on the mirror plane.
                            e.g. if your mirror plane is parallel to red/blue axis then scale the last ring to 0 on green axis so you can properly match the two mirrored component.
                            just an idea..

                            Hey, that's a neat little trick. I was mucking about with intersection and thinking I had to add a tool that projected the vertices to a plane.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • panixiaP Offline
                              panixia
                              last edited by

                              would be nice.
                              also IF i may suggest, i think you have the tecnology to improve/expand a bit the make planar tool. looks like it makes planar only on a "average" plane wich is useful in many situation. but would have been also nice to have option to choose the plane, e.g. red/greenn red/blue /green blue. that can be helpful.
                              πŸ’­ but maybe the trick to scale it to 0 can work also for a selection wich is not a simple ring, now that i'm thinking of it, i should try how it work..

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                              • panixiaP Offline
                                panixia
                                last edited by

                                @panixia said:

                                :idea: but maybe the trick to scale it to 0 can work also for a selection wich is not a simple ring, now that i'm thinking of it, i should try how it work..

                                yes, i tried. it does.. so no need for additional tools/option. the gizmo does it all! πŸ˜›

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  πŸ˜† I love it! I love it when users find good tricks like this which I hadn't even thought about. πŸ‘ πŸ‘

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • panixiaP Offline
                                    panixia
                                    last edited by

                                    πŸ˜„ yeah man, the point is your tool is f#kin' amazing! can't stop to play with this in the sparetime.
                                    yes sparetime.. i mean: i'm modelling those boring small houses for the boss.. boring bloky squared-out-at-all houses.
                                    so i have to test your organic tool in the lunchbreak..

                                    i hope the days will come for a detailed fully organic-objects-loaded vray render.. πŸ˜‰

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                                    • panixiaP Offline
                                      panixia
                                      last edited by

                                      not sure i fully understand what's exactly the matter with your door shape, but if the point is to avoid triangles from loops while having the crested shape to smoothly "vanish" into the main door shape, then this is my try at it with VT+QFT.
                                      no reference image/size.. just thinking of the general loops arrangement for such a shape..


                                      door loops test.skp

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @panixia said:

                                        not sure i fully understand what's exactly the matter with your door shape, but if the point is to avoid triangles from loops while having the crested shape to smoothly "vanish" into the main door shape, then this is my try at it with VT+QFT.
                                        no reference image/size.. just thinking of the general loops arrangement for such a shape..

                                        It's not the crested shapes that's my main concern. It's the different detail lines that flow into each other merging multiple surfaces.
                                        DoorLoops.png

                                        Haven't tried anything yet. Been ill and got distracted by subdivisions. 😳 Time to get back on track.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          now i see.. the "critical intersection" is quite hard 😲

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Ok - now I promise to get back to modelling. πŸ˜„

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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