Scaling
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Components inside other components is there a way to scale the main component without distorting it. Say I have a window that needs to be bigger but don't want the sills or anything else to changed, just the over all size. can this be done?
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Dynamic Components can do this. There are many examples of DC windows and doors on the 3DW.
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Fredoscale box stretching. Sometimes nested components can misbehave, but I've used it on fairly complex window assemblies. and of course you know that on many shapes you can select and move edges within a component and get the same effect (Consider that turning on hidden geometry is sometimes necessary).
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Thanks pbacot, thats what I did I was just thinking there must be a different or easier way to do it.
Thanks Kurt
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