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[code] Cleanup After execute_script

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  • J Offline
    Jim
    last edited by 29 May 2012, 12:56

    This code cleans-up the cruft left behind when using execute_script. (reference thread )

    Chris' version: (http://forums.sketchucation.com/viewtopic.php?p=274499#p274499 )

    
    function corePurge(){
       coll = document.body.childNodes;
       for(a=0; a < coll.length; a += 1){
          if (coll[a].tagName ===   "SCRIPT" && coll[a].id === ""){
             document.body.removeChild(coll[a]); 
                            a -= 1;
          }
       }   
    }
    

    My version:

    function purge_script_tags() {
      var b = document.body;
      var last_node = b.lastChild;
      while(last_node.nodeName === "SCRIPT") {
         b.removeChild(last_node);
         last_node = b.lastChild;
      }
    }
    

    Hi

    1 Reply Last reply Reply Quote 0
    • T Offline
      thomthom
      last edited by 29 May 2012, 12:59

      jQuery version:
      $('body script').detach();

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • C Offline
        chrisglasier
        last edited by 29 May 2012, 23:49

        @jim said:

        ...

        My version:

        function purge_script_tags() {
        >   var b = document.body;
        >   var last_node = b.lastChild;
        >   while(last_node.nodeName === "SCRIPT") {
        >      b.removeChild(last_node);
        >      last_node = b.lastChild;
        >   }
        > }
        

        This would remove all last scripts including ones not by execute_script - UHMS

        With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

        1 Reply Last reply Reply Quote 0
        • D Offline
          Dan Rathbun
          last edited by 30 May 2012, 01:20

          And in Chris' edition.. if a developer wanted to avoid being cleaned up, he need only set an id attribute on the script object.

          I'm not here much anymore.

          1 Reply Last reply Reply Quote 0
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