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    Old Afgan ruin

    Scheduled Pinned Locked Moved WIP
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    • iichiversiiI Offline
      iichiversii
      last edited by

      @hussel hann said:

      what you've done really amazed me. 😲
      ...because I have no idea how u build the wall. looks like u model the brick one by one and put them together and then smash it with a SWAT's metal ram using Sketchy Physics. I really want to know how u create that openings.. πŸ€“

      Thanks!!!

      Ok ill give a quick tutorial to ow i did it, not sure if its the only way it can be done but this is my workflow.

      First i build the house first with out any flaws, in this image under you will notice the building on the left has no flaws with stone work but has with the woodwork, ill show you a quick tutorial with this also.

      2 buildings complete.jpg

      Once i have the building made i remove each wall which are all saved as seperate groups or componants, i the use the line tool to trace out sections of stone i want to remove as illustrated in the image below.

      Tutorial image.JPG

      And to create the weathered timber look under you will find another tutorial.

      DENT%20PROCESS.png

      Bring on the Rain...

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      • iichiversiiI Offline
        iichiversii
        last edited by

        @mitcorb said:

        Good job on first image. I actually like the feel of the scene as is. Maybe the timbers are popping out more than you might like.

        Sorry i should of mentioned, my models are based on a cartoon war game, i over exagerate in my models to add to the look and feel of the game, glad you like it thu πŸ˜„

        Bring on the Rain...

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        • iichiversiiI Offline
          iichiversii
          last edited by

          Heres a little more added to the scene, not finished yet, more to be added, I would like to point out the pallets, the pallet is a tutorial in Robin de Jonghs book "google sketchup for game design" fantastic tutorial and if you have issues with texturing in SU you wont after doing the pallet tutorial, thats for sure, the book is great but im running into problems with some parts but thats due to my lack of knowledge of using Gimp and Unity3D, will add more to this scene in the next few days, πŸ˜„

          more added.jpg

          Bring on the Rain...

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          • R Offline
            Roger
            last edited by

            Have you looked at the histograms of your images? The histograms are so dark that in some of the images, I can not see the buildings at hall. Had to take them into PhotoShop and redo levels just to confirm there is an image.

            http://www.azcreative.com

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            • H Offline
              Hussel Hann
              last edited by

              Thanks for the tips and tuts Damien..
              Appreciate it so much..
              Thanks!!! ( πŸ‘ x 100)

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              • iichiversiiI Offline
                iichiversii
                last edited by

                @roger said:

                Have you looked at the histograms of your images? The histograms are so dark that in some of the images, I can not see the buildings at hall. Had to take them into PhotoShop and redo levels just to confirm there is an image.

                I'm sorry I didn't relise, the brightness is so high on my comp it looks fine but I'll bare that in mind in future, cheers for the heads up 😳

                Bring on the Rain...

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                • iichiversiiI Offline
                  iichiversii
                  last edited by

                  @hussel hann said:

                  Thanks for the tips and tuts Damien..
                  Appreciate it so much..
                  Thanks!!! ( πŸ‘ x 100)

                  No problem at all Hussel, I'm only glad to help out, if you need anymore help sure get back to me, hope the tut was clear and concise, πŸ‘

                  Bring on the Rain...

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                  • pbacotP Offline
                    pbacot
                    last edited by

                    Funny the settings can be so different.

                    The images look more detailed on my screen like this:afghan.png

                    and it's a cool technique. Trying to see how it can apply in other models. Thanks!

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • iichiversiiI Offline
                      iichiversii
                      last edited by

                      Thanks Peter, glad you liked it, will post up a better image at some point today, i find your image very bright, maybe its my comp but we will see with the next image, ill get working on it with more added detail πŸ˜„

                      Bring on the Rain...

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                      • iichiversiiI Offline
                        iichiversii
                        last edited by

                        Ok here are a few more images with lighting improvments, also some close ups to enthisize the detail of the pallet and the stone work, let me know if these images are too dark, ill redo them again. πŸ˜’

                        improved lighting.jpg

                        close up.jpg

                        Bring on the Rain...

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          Looks good! It still has a certain darkness and redness, like an overcast dusk, but that may be what you're after. a very quiet mood. Where'd all those palettes come from?:enlight:

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • iichiversiiI Offline
                            iichiversii
                            last edited by

                            It's exactly the setting I was looking for, the pallets is a tutorial in the book "google sketchup for game design" I only got it last wk and tried out the tutorial, fantastic tut on how to create a pallet with the right texture applied, took just under an hr to complete but it taught me a lot on texturing in SU

                            Bring on the Rain...

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              I'll post the pallet skp file tomorrow, I won't be giving a tut on it as its in the book I mentioned and it just wouldn't be fair on the author, I strongly recommend this book, helped me a lot in understanding textures and creating textures

                              Bring on the Rain...

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                              • H Offline
                                Hussel Hann
                                last edited by

                                Simply Wow!

                                The terrain is blur on the last image. Is it due to the texture resolution?
                                One more thing sir, is there any reason why the terrain is not looking "alive" like the bricks? (No bump)

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                                • iichiversiiI Offline
                                  iichiversii
                                  last edited by

                                  I haven't worked on the terrain yet, only the building and props, will work on the terrain later πŸ˜„

                                  Bring on the Rain...

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                                  • E Offline
                                    Ecuadorian
                                    last edited by

                                    Thank you, Damien. Nice tut! πŸ‘

                                    -Miguel Lescano
                                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                                    • iichiversiiI Offline
                                      iichiversii
                                      last edited by

                                      @ecuadorian said:

                                      Thank you, Damien. Nice tut! πŸ‘

                                      Your welcome, if anyone is doing something like what iv showen in the tut feel free to post your image here, and if you would like to add to it I would like to hear it here too, I'm not perfect, cheers again

                                      Bring on the Rain...

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                                      • H Offline
                                        Hussel Hann
                                        last edited by

                                        Hi Damien...

                                        After seeing your tips & tuts, here is what I came up with. A Smurf's house.
                                        Still pretty rough + my hand is not sturdy enough when using "free hand" tool to create those rough wood effect.

                                        Looking forward for your next masterpiece...

                                        Thanks!


                                        's House.png

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                                        • P Offline
                                          PALADIN_BS
                                          last edited by

                                          Amazing work.

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                                          • iichiversiiI Offline
                                            iichiversii
                                            last edited by

                                            Awe I see you joined us on sketchucation Paladin, about time for you, welcome to sketchucation, I'm sure you will learn a lot here to improve your SU skills πŸ˜„

                                            Bring on the Rain...

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