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    More VR4SU Griping

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    • StinkieS Offline
      Stinkie
      last edited by

      @andybot said:

      @stinkie - what really bugs me is that they have a bunch of bug fixes already done - Devin has said so in posts early last year. I would love to have a beta to play with too. (Hell, we're basically playing with a beta currently...)

      Early last year? 😲

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      • andybotA Offline
        andybot
        last edited by

        I couldn't find an earlier post, but here's one example.
        http://www.chaosgroup.com/forums/vbulletin/showthread.php?63131-New-version-of-V-Ray-for-SketchUp-has-been-released!-1-49-01&p=535048#post535048
        I definitely recall they were talking about having some bugs fixed back in April.

        http://charlottesvillearchitecturalrendering.com/

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        • StinkieS Offline
          Stinkie
          last edited by

          Thanks. The last post in that thread is spot on.

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          • holmes1977H Offline
            holmes1977
            last edited by

            Im the same. I look forward to new features but can wait. But to wait this long for MAJOR bug fixes is not on. The bugs have slowed my work flow down. Hence I haven't pushed to do any photo realistic renders for my clients. Cos there just isn't the money in it for me. Which is the whole reason i bought the software in the first place. To provide an extra service.

            Im not disappointed with the Softimage Vray plugin, cos Chaosgroup prob developed that. Not Chaosgroup USA which develops SU and Rhino plugins. Im just liveried about the absence of bug fixes.

            They have said that Vray for Rhino 1.5 should be released at the end of Feb and then its back onto Vray for SU. So here's hoping bug fixes will be released in the next 2months.

            Exaggeration makes a dull story better.

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            • StinkieS Offline
              Stinkie
              last edited by

              @holmes1977 said:

              So here's hoping bug fixes will be released in the next 2months.

              Yeah. They ought to release a debugged version prior to adding new features. If they don't, I'll have no choice but to conclude it isn't in my best interest to remain a customer of theirs. I've been eying C4D+Vray for some time now -costs more, but stuff gets fixed.

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              • andybotA Offline
                andybot
                last edited by

                @unknownuser said:

                I've been eying C4D+Vray for some time now

                Me too... along with looking at Thea, various Blender add-ons, and what have you.
                I wish I didn't have to spend my time looking into other software, I actually have projects I need to get work done on. If anyone figures out what's the best and cheapest way to get vray outside of vfsu, I'm all ears. If anyone knows if the Blender plugin is anywhere close to release that would be nice to know too.

                http://charlottesvillearchitecturalrendering.com/

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  πŸ’š 😲

                  http://i41.tinypic.com/e13k2q.png

                  @andybot said:

                  If anyone knows if the Blender plugin is anywhere close to release that would be nice to know too.

                  Been out for some time, hasn't it?

                  http://vray.cgdo.ru/

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                  • andybotA Offline
                    andybot
                    last edited by

                    Thanks for that link. I was looking at this page. should have looked fruther

                    http://charlottesvillearchitecturalrendering.com/

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                    • V Offline
                      valerostudio
                      last edited by

                      Same here - eyeing MAX and Vray. It's the industry standard for a reason. Much more stable and much more support. I am currently testing SketchUp to MAX and seeing how clean that is.

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        @andybot said:

                        Thanks for that link.

                        You're welcome. I've been keeping an eye on Vray for Blender as well. Might be a better choice than Vray for C4D, considering the plugin and the host app are both free. Also, I own both Indigo and Thea -those have plugins for Blender as well.

                        Hmmm ... 😎

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          V-Ray for Blender require the standalone version of V-Ray - not something that's free...

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • StinkieS Offline
                            Stinkie
                            last edited by

                            I know.

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                            • andybotA Offline
                              andybot
                              last edited by

                              It's still a great value - $490 for a single license...
                              versus nearly $3.5k for C4d, Maya, 3dsMax...

                              http://charlottesvillearchitecturalrendering.com/

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                              • holmes1977H Offline
                                holmes1977
                                last edited by

                                has anyone used Vray stand alone. There isnt alot of info out there. Its not like a software you can import a model, add materials and proxies too, then render is it?

                                Exaggeration makes a dull story better.

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                                • andybotA Offline
                                  andybot
                                  last edited by

                                  If I go that route, I'll let you know. Basically from what I understand, the Blender plugin exports a vrscene file, which then the standalone prorgram renders out the image or animation. All the material, lighting, etc, is done in Blender.

                                  http://charlottesvillearchitecturalrendering.com/

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Correct. Vray Standalone will only open .vrscene files. It doesn't even haven an UI, as far as I know.

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                                    • V Offline
                                      valerostudio
                                      last edited by

                                      Enough said. forum screenshot.JPG

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                                      • dkendigD Offline
                                        dkendig
                                        last edited by

                                        We get that suggestion a lot "why don't you just hire more people". Unfortunately it's not quite that simple. You can't just toss a developer at our code in the middle or end of a development cycle, It takes time to get someone fully up to speed (and that's a developer time, not a training person's time, we don't have someone that just trains new developers). This is especially true when dealing with anything in SketchUp. We were acquired by CG about halfway through our development cycle. There were some changes that needed to take place after the acquisition, which naturally would occur after one company joins up with another, but for the most part, it wasn't a very bumpy road for long.

                                        We will begin simultaneous development for our products soon. The additional resources will come in to play after this dev cycle. We appreciate the support from you guys. I don't think it's really fair to point the finger at CG about our current troubles though, we wouldn't be in too different of a situation if they weren't involved. I have to say that it's actually refreshing to hear people talk about trying to switch to another rendering solution, and then eventually come back and say that we are the better solution, even given the issues that made them want to switch. I know it encourages me to keep going, I don't know about anyone else. It makes me excited to hear what all of those users say once we actually resolve the issues they've been struggling with since our last release, and also see the amazing work they will create with a more stable and featured-packed product.

                                        So with that said, thank you to everyone that has stayed with us, we look forward to making it worth the wait.

                                        Devin Kendig
                                        Developer

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                                        • dkendigD Offline
                                          dkendig
                                          last edited by

                                          @valerostudio said:

                                          Enough said. [attachment=0:25fanj0l]<!-- ia0 -->forum screenshot.JPG<!-- ia0 -->[/attachment:25fanj0l]

                                          That forum doesn't get used anymore, but the humor is not lost on me πŸ˜‰

                                          Devin Kendig
                                          Developer

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                                          • dkendigD Offline
                                            dkendig
                                            last edited by

                                            @andybot said:

                                            @stinkie - what really bugs me is that they have a bunch of bug fixes already done - Devin has said so in posts early last year. I would love to have a beta to play with too. (Hell, we're basically playing with a beta currently...)

                                            We do have some sketchup-specific bug fixes that are waiting to go in to an installer, but those are just the tip of the iceberg. We have fixed and optimized all sorts of stuff since the VfS release. We will do our best to get as many fixes to you as soon as we can. We are trying to finish up with VfR asap.

                                            Devin Kendig
                                            Developer

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