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    NEW Raylectron v2, a photorealistic SketchUp render plugin.

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    • Z Offline
      Zoom123
      last edited by

      Interesting. The price is good but for the same price you can get Twilight Render and Maxwell for SU which are using known and mature render engines. Apart from the network abilities are there any other significant advantages of Raylectron over the other render plugins of the same price?

      When was Raylectron V1 released? Your website seems new and your forum is mostly empty (and this was your first post here 😄 )

      @unknownuser said:

      Limitation: Full working copy, embedded watermarks.

      No time limit?

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      • IneshtineI Offline
        Ineshtine
        last edited by

        @zoom123 said:

        Interesting. The price is good but for the same price you can get Twilight Render and Maxwell for SU which are using known and mature render engines. Apart from the network abilities are there any other significant advantages of Raylectron over the other render plugins of the same price?

        When was Raylectron V1 released? Your website seems new and your forum is mostly empty (and this was your first post here 😄 )

        @unknownuser said:

        Limitation: Full working copy, embedded watermarks.

        No time limit?

        What makes you say that Raylectron doesn't wseem to use "mature render engines"?

        Yes there are many other advantages. But it depend on what you need and how you work. Not everyone want the same thing. Some like lots of complex settings, some don't like that at all, hence the competition. I'm not trying to make Raylectron the best taste of all renders. It's just another product like the others, some like it, some don't.

        It's been around for a year, and the board was taken down not long ago because of too much spam, and it was old, CGI driven, no SQL, and now the new board is PHP and nothing was transferred.

        No limit, just a watermark. Unlike others, not network limit either.

        What? you haven't tried Raylectron yet?

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        • M Offline
          MrMikeEsq
          last edited by

          I tried it on a quick interior I'd made before. It has 4 small down lights. It lit the room fine but the ceiling itself was black? Or mostly black. Seemed like very hard shadows with very linear lighting, which I assume you can tweak but couldn't work out how

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          • Z Offline
            Zoom123
            last edited by

            @unknownuser said:

            Yes there are many other advantages.

            What are the other major advantages when compared to the other programs in the same price range?

            @unknownuser said:

            No limit, just a watermark. Unlike others, not network limit either.

            Sounds good!

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            • Z Offline
              zapwizard
              last edited by

              The render output looks pretty good but like others I don't see anything that would make me choose this program over the competition.
              Two things I would like to see:
              Support for pre-made material libraries, no one wants to reset materials every time they make a new file.
              IES light profiles, for me this is a must for accurate architecture rendering.

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              • IneshtineI Offline
                Ineshtine
                last edited by

                @mrmikeesq said:

                I tried it on a quick interior I'd made before. It has 4 small down lights. It lit the room fine but the ceiling itself was black? Or mostly black. Seemed like very hard shadows with very linear lighting, which I assume you can tweak but couldn't work out how

                Have you clicked on the "Tone mapping" setting?

                If you used Raytrace mode, there is a number of reasons why the ceiling is almost black. The "ambient range" (in Camera settings) should be the longest "line" length that would fit in that room. For example, a 16'x16'x8' room has a 24' max line length that can fit in it (from corner to corner in diagonal). Then the ambient multiplier to brighten or darken the shadows. In raytrace mode, lights always produce hard shadows. But if you uncheck Raytrace and use "Direct illumination", you will have much better result for shadows. Same if you use photons.

                Here's a quick raytrace with 12 lights on the ceiling and a fireplace, then the same scene rendered using photons...


                screenshot.png


                screenshot2.png

                What? you haven't tried Raylectron yet?

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                • IneshtineI Offline
                  Ineshtine
                  last edited by

                  @zapwizard said:

                  The render output looks pretty good but like others I don't see anything that would make me choose this program over the competition.

                  More than one tool is better than a single one. We are by no mean trying to make anyone switch.

                  One big thing to know about Raylectron is, you can stop the render, edit your materials and lights, zoom pan etc. then render. No need to re-export the whole model again and wait for it to load the export file etc.

                  @zapwizard said:

                  Two things I would like to see:
                  Support for pre-made material libraries, no one wants to reset materials every time they make a new file.
                  IES light profiles, for me this is a must for accurate architecture rendering.

                  On the works already.

                  What? you haven't tried Raylectron yet?

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                  • M Offline
                    MrMikeEsq
                    last edited by

                    Ill have another attempt tomorrow, was rushing today. One thing I hate about podium is the annoying light anomalies/patches. This seems to be at a similar difficulty level so if its better i may switch

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                    • IneshtineI Offline
                      Ineshtine
                      last edited by

                      @mrmikeesq said:

                      Ill have another attempt tomorrow, was rushing today. One thing I hate about podium is the annoying light anomalies/patches. This seems to be at a similar difficulty level so if its better i may switch

                      We've lost all our help section on our site, and we are redoing it. So feel free to ask any questions. Many features are not documented yet.

                      @zoom123 said:

                      Interesting. The price is good but for the same price you can get Twilight Render and Maxwell for SU which are using known and mature render engines. Apart from the network abilities are there any other significant advantages of Raylectron over the other render plugins of the same price?

                      I've ran a render using Raylectron, Podium, Twilight and Maxwell, all ran under a few minutes and here are my results...

                      Sketchup model:
                      Sketchup.png

                      Raylectron render: (raytrace mode only, light source is a simple white square set as an emitter)
                      Raylectron.png

                      Twilight render: (light source is an IES light, weird glass colors! Floor shifted!)
                      Twilight.png

                      Podium render: (couldn't get it any nicer!)
                      Podium.png

                      Maxwell render: (I couldn't get that one to work!)
                      Maxwell.png

                      In all, Raylectron was faster to produce the result, even if the actual render time was a little bit slower than Twilight and Podium. The reason was, I spent most of my time adjusting lights and re-render the whole thing. In Raylectron, it was easy to set the lights. Stop, change setting, Start, until I have it right, and while rendering, I can adjust Tone Mapping and everything else, 30 secs and done. Twilight, Podium and Maxwell, I had to make the changes in Sketchup and re-export. In Raylectron, I use the light editor outside of Sketchup, no need to re-export nor reload anything. Also, anti-alias was best in Raylectron. Look at the back wall and you'll notice.

                      What? you haven't tried Raylectron yet?

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                      • dereiD Offline
                        derei
                        last edited by

                        I feel that I have to support Zoom123's opinion. Especially in Twilight Render aspect. From Twilight you can export XML for Kerkythea and use the BOOST version which have huge speed improvement, especially on x64 machines. Also, as I could see on your screenshots, the material editor doesn't have preview. Indeed, I haven't tried it yet, but to compete with the existing rendering engines is not enough just to have a "comparable result"... it needs to come up with something. Look at Maxwel Render, is by far the slowest unbiased rendering engine... but also, the most realistic one and the materials are created in a intuitive mode, that allows to copy almost anything you find around you. Also, there is that multilight editor which can produce astonishing effects with only one rendered image!

                        I don't want to run down your rendering engine, far from me this thought. Actually I'm glad to see new software that come to compete the existing ones... but, as I said before, the software must come in front with something... let it be the price, the interface (Twilight Render conquered the market with a very simple yet powerful interface), let it be the speed, or the flexibility ... I don't know... as I can see now, I'm not very tempted. And for the same price, I can find another (better) one.

                        I'm not sure where I could use a stereo rendered image, I never used such, please give me a hint.
                        What I like, is the possibility to resume a render.

                        Good luck !

                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                        • IneshtineI Offline
                          Ineshtine
                          last edited by

                          @unknownuser said:

                          I feel that I have to support Zoom123's opinion....snip...

                          Criticism is good for improvement, so I thank you for that, and thanks for the "Good Luck" 😉. But, it is rather too early for you to make such judgment "I can find another (better) one" as you never tried the software. Each are good in their own way, depending on what you render. There are no "better one". They are all good.

                          One feature I'm sure you'd love to have is the X-Ray. When you want to render a room for example, you always have to place the camera in a corner and set the FOV to high number to get a fish-eye view, or, remove a wall. Not very practical. In Raylectron, you don't need to corner the camera nor do you need to remove walls. Just use X-Ray, and you'll render through the walls while keeping the walls in the render such as in mirrors and everything else.

                          You can edit your material and lights right from Raylectron. Edit, preview, stop, edit, preview stop, etc. Set the viewport to the size you want your preview, and it's easy and simple. Materials react differently in different environment, so a preview with white surrounding is not always accurate.

                          Just like anything else, you need to get use to it, know it. Use it for a while, then you'll see what's wrong and what's good, and, if you like it or not.

                          What? you haven't tried Raylectron yet?

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                          • IneshtineI Offline
                            Ineshtine
                            last edited by

                            @unknownuser said:

                            I'm not sure where I could use a stereo rendered image, I never used such, please give me a hint.

                            Try it on a 32" monitor full screen. It's better than life itself. Better than 3D glasses.

                            Of course, the only place you can use it is, in your head, since you're the only one that can view it in stereo. Not useful you may say? Why does it have to be!

                            What? you haven't tried Raylectron yet?

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                            • N Offline
                              notareal
                              last edited by

                              @unknownuser said:

                              I've ran a render using Raylectron, Podium, Twilight and Maxwell, all ran under a few minutes and here are my results...

                              I won't bother to comment on those render "results" but maybe for fairness you could post the test scene for others to play.

                              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                              • soloS Offline
                                solo
                                last edited by

                                Care to share that model? that way experienced users of Twilight, Podium and Maxwell can test it and have a proper comparison, I believe yours have been done with a certain bias.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • IneshtineI Offline
                                  Ineshtine
                                  last edited by

                                  @solo said:

                                  Care to share that model? that way experienced users of Twilight, Podium and Maxwell can test it and have a proper comparison, I believe yours have been done with a certain bias.

                                  I will be providing it on our forum when I have it all finished (fixing defects etc.). Objects used are from the 3D warehouse. Anyone can simply make a 16'x16'x8' room, white walls and ceiling, 12x12 mirrors on the back wall, and a few furniture, a light at the top left corner behind the cam, and that's it.

                                  "...certain bias"? Strictly raytrace, no photon, no path tracer.

                                  What? you haven't tried Raylectron yet?

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    @unknownuser said:

                                    "...certain bias"? Strictly raytrace, no photon, no path tracer.

                                    I guess Pete meant that youwere not unbiased, not the rendering method.

                                    Gai...

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                                    • IneshtineI Offline
                                      Ineshtine
                                      last edited by

                                      @gaieus said:

                                      @unknownuser said:

                                      "...certain bias"? Strictly raytrace, no photon, no path tracer.

                                      I guess Pete meant that youwere not unbiased, not the rendering method.

                                      Indeed!

                                      What? you haven't tried Raylectron yet?

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                                      • Mike LuceyM Offline
                                        Mike Lucey
                                        last edited by

                                        😆 Michael, the file doesn't have to be perfect, even better that its the same that you used. I think its only fair to offer a chance to the other renderers to show what they can do also by experiences users 👍

                                        Support us so we can support you! Upgrade to Premium Membership!

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                                        • mitcorbM Offline
                                          mitcorb
                                          last edited by

                                          One question:
                                          If you set your camera looking in Xray through the corner of a volume, do you set the number of planes to 2 or 1? Or does the camera "see" both planes as one plane?

                                          I take the slow, deliberate approach in my aimless wandering.

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                                          • IneshtineI Offline
                                            Ineshtine
                                            last edited by

                                            @mitcorb said:

                                            One question:
                                            If you set your camera looking in Xray through the corner of a volume, do you set the number of planes to 2 or 1? Or does the camera "see" both planes as one plane?

                                            It all depend on how many planes your wall is made of. If your camera is outside, pointing in, how many planes does it have to go through before it's actually inside? That's the number you put in.

                                            What? you haven't tried Raylectron yet?

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