• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

SketchUp as a Game Editor?

Scheduled Pinned Locked Moved Developers' Forum
2 Posts 2 Posters 112 Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Offline
    alz
    last edited by 2 Feb 2012, 05:55

    How does SketchUp handle a scene with thousands of objects in it?

    Every few years the idea of using an existing modeling package for a game editor pops up at the places I work. I personally enjoy SketchUp more than Max or Maya, but I believe all three of them would ultimately collapse under the weight of handling thousands of objects in a scene.

    I know metadata (attributes) can be associated to unique components, so that takes care of baseline game needs. Plus the component architecture is really nice at mimicking game prefabs. I'd love a reason to spend more time inside of SketchUp if I think it can deal with a variety of primitive objects that represent game logic objects and the intertwined game data they hold.

    OR, on the flipside -- has anyone had success in mimicking the simplicity of SketchUp model creation inside of Max or Maya (as a plugin)?

    1 Reply Last reply Reply Quote 0
    • T Offline
      thomthom
      last edited by 2 Feb 2012, 08:43

      @alz said:

      How does SketchUp handle a scene with thousands of objects in it?

      That depends on the objects... it's a bit ambiguous question. Got some specific examples?

      @alz said:

      I'd love a reason to spend more time inside of SketchUp if I think it can deal with a variety of primitive objects that represent game logic objects and the intertwined game data they hold.

      You mean physics simulation? Like SketchPhysics?

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • 1 / 1
      1 / 1
      • First post
        2/2
        Last post
      Buy SketchPlus
      Buy SUbD
      Buy WrapR
      Buy eBook
      Buy Modelur
      Buy Vertex Tools
      Buy SketchCuisine
      Buy FormFonts

      Advertisement