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    Art by Kargall

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    • pilouP Offline
      pilou
      last edited by pilou

      Modelisation Moi + Sketchup
      Render Blender internal 2.6 Internal ( not Cycles )
      Post production MyPaint / Toshop

      By Kargall

      http://www.3dsaloon.fr/phpbb3/download/file.php?id=2491&mode=view/rokbox.jpg

      http://www.3dsaloon.fr/phpbb3/download/file.php?id=2490&mode=view/rokbox.jpg

      http://www.3dsaloon.fr/phpbb3/download/file.php?id=2489&mode=view/rokbox.jpg

      http://www.3dsaloon.fr/phpbb3/download/file.php?id=2488&mode=view/rokbox.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • F Offline
        fabiorossi
        last edited by

        Amazing! Which Blender release did you use for these renderings?

        my blog
        http://progettin3d.blogspot.com/

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          Kargall's work is always amazing. A very serious 3d artist.
          @fabiorossi, there isn't much difference on BIender internal engine till bl 2.49. Only environment lighting is added (and any GI experimental solution is gone)
          Keep focused on cycles development, soon it will fully replace the old engine. It actually changes the Blender UI, the way you assign textures, the UV editor etc. A UI capable for great integration to other commercial engines as well.

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          • mitcorbM Offline
            mitcorb
            last edited by

            Thanks for posting this. I love the environment effects.

            I take the slow, deliberate approach in my aimless wandering.

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            • pilouP Offline
              pilou
              last edited by

              @Fabio: render Blender 2.6 Internal ( not cycles )

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • K Offline
                kargall
                last edited by

                hi

                Thank you, I'm glad you like it.

                @ Michalis: Glad to see you here 😉 . It is unfortunate that the engine's internal blender disappears, I played well with. I do not like to cycle, it is too realistic for me 😕 .

                @Pilou: Merci ! Et quelle reactivité ... wouaaa

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Kargall, stay focused! You gonna love cycles. I know how to make it non realistic. I'm sure that glossy materials is your problem mostly. Some great tricks here that actually speed render time. As not visible elements, not visible shadows, or shadow only, caustics that aren't real and time consuming etc etc. Stay focused. Blenderartists forum / blender tests / cycles is a good resource for now. It's still an alpha app. But it's developing faster than expected.

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                  • hellnbakH Offline
                    hellnbak
                    last edited by

                    Breath-taking! If I were actually on that distant planet, any photos I took would not look as good as these. 👍

                    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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