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    Audi r8

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    • michaliszissiouM
      michaliszissiou
      last edited by

      Very nice. Indeed. πŸ‘
      So, you're following blender development. But you didn't try cycles?
      Cycles is what you're asking and go for this. My advice.
      Now, you may think that it's still alpha and you can't combine a hdri this way. It's possible though. Have a look here.
      http://visfxblender.wordpress.com/2011/12/26/project-6-beep-boop-bop-a-love-story/
      A very nice animation/test and an excellent video tut.
      cheers.

      BTW if you're facing problems on how to export SKP to blender, please fill free to ask me.

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      • F
        fabiorossi
        last edited by

        @michaliszissiou said:

        Very nice. Indeed. πŸ‘
        So, you're following blender development. But you didn't try cycles?
        Cycles is what you're asking and go for this. My advice.
        Now, you may think that it's still alpha and you can't combine a hdri this way. It's possible though. Have a look here.
        http://visfxblender.wordpress.com/2011/12/26/project-6-beep-boop-bop-a-love-story/
        A very nice animation/test and an excellent video tut.
        cheers.

        BTW if you're facing problems on how to export SKP to blender, please fill free to ask me.

        Yes I know the potential of cycles which is essentially a rendering in real time; blender currently has some of the most powerful rendering engines including internal engine implemented especially in the speed; so it isn't a real time but it's possible to try different settings in a short time

        my blog
        http://progettin3d.blogspot.com/

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        • michaliszissiouM
          michaliszissiou
          last edited by

          @unknownuser said:

          Yes I know the potential of cycles which is essentially a rendering in real time

          Not exactly. Developers of cycles are sitting on a goldmine software. Cycles is a real time preview renderer but it's also a physically correct engine (essential for animation). On extreme settings is not fast either. But can handle cuda (GPU) and is fast enough. Much faster than kerky based solutions.
          Blender internal isn't fast at all, neither supports GI. Not good for archi vis, maybe some exteriors and still not great.

          BTW shinny materials in cycles are superior. The best around.

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          • F
            fabiorossi
            last edited by

            hdri lighting up


            R8 1a.jpg

            my blog
            http://progettin3d.blogspot.com/

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            • F
              fabiorossi
              last edited by

              @michaliszissiou said:

              @unknownuser said:

              Yes I know the potential of cycles which is essentially a rendering in real time

              Not exactly. Developers of cycles are sitting on a goldmine software. Cycles is a real time preview renderer but it's also a physically correct engine (essential for animation). On extreme settings is not fast either. But can handle cuda (GPU) and is fast enough. Much faster than kerky based solutions.
              Blender internal isn't fast at all, neither supports GI. Not good for archi vis, maybe some exteriors and still not great.

              BTW shinny materials in cycles are superior. The best around.

              I fully agree with you, however, perhaps because cycles is still in alpha release, I haven't seen impressive archiviz examples around the net.Do you know some goods examples to show me?

              my blog
              http://progettin3d.blogspot.com/

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              • michaliszissiouM
                michaliszissiou
                last edited by

                Something like this?
                http://blenderartists.org/forum/attachment.php?attachmentid=159702&d=1320515852
                It was some fast render, just experimental.
                I can't search for what you're asking now, there lot of fine examples. Not possible for blender internal engine anyway.
                Neither your car image is archivis scene so, here's mine, using cycles.
                http://dl.dropbox.com/u/24090090/Vol3Nep.jpg

                But my question is this.
                Do we have a decent way to export SU projects to blender? With textures or without them.
                I know much about it but 'decent' means something else πŸ˜†

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                • F
                  fabiorossi
                  last edited by

                  @michaliszissiou said:

                  Something like this?
                  http://blenderartists.org/forum/attachment.php?attachmentid=159702&d=1320515852
                  It was some fast render, just experimental.
                  I can't search for what you're asking now, there lot of fine examples. Not possible for blender internal engine anyway.
                  Neither your car image is archivis scene so, here's mine, using cycles.
                  http://dl.dropbox.com/u/24090090/Vol3Nep.jpg

                  But my question is this.
                  Do we have a decent way to export SU projects to blender? With textures or without them.
                  I know much about it but 'decent' means something else πŸ˜†

                  the sense of this post is not to wish to demonstrate that the internal blender render engine is better than cycles ;on the contrary, just because I know the enormous potential of the cycles I wanted to test the good old internal engine blender for fun.
                  with regard to decent export from SketchUp,I have always exported obj format model textured without problems


                  R8 SU.jpg

                  my blog
                  http://progettin3d.blogspot.com/

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                  • michaliszissiouM
                    michaliszissiou
                    last edited by

                    Exporting using what?

                    1. you own the pro version
                    2. you use the free ruby obj exporter.
                    3. a third party on line method.

                    In any case vertices aren't welded. You can't apply smoothing.

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                    • F
                      fabiorossi
                      last edited by

                      @michaliszissiou said:

                      Exporting using what?

                      1. you own the pro version
                      2. you use the free ruby obj exporter.
                      3. a third party on line method.

                      In any case vertices aren't welded. You can't apply smoothing.

                      I use free ruby obj exporter and I can smooth the geometry!......sometimes I get the impression that we are talking about different software.... πŸ˜„

                      my blog
                      http://progettin3d.blogspot.com/

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                      • michaliszissiouM
                        michaliszissiou
                        last edited by

                        In blender/edit mode/select all[A]/[W] menu/remove doubles. How many removed? this welds these vertices.
                        No, we're not talking about different software. The whole community noticed this. SU exports non welder vertices.

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                        • F
                          fabiorossi
                          last edited by

                          scottpara,
                          thanks for the advice and compliments for the works, but there is a fundamental difference between showcases and cycles: you buy the first but the second .....................is freeeeeeeeeeeee!!

                          my blog
                          http://progettin3d.blogspot.com/

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                          • S
                            ScottPara
                            last edited by

                            Understood although free does not always equate to best. I was just trying to show a low cost ($995) solution for great quality rendering with a built in real time solution that works.

                            Love the fact that some HATE my avatar.....

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                            • F
                              fabiorossi
                              last edited by

                              @unknownuser said:

                              Understood although free does not always equate to best. I was just trying to show a low cost ($995) solution for great quality rendering with a built in real time solution that works.

                              Scott believe me, no one doubts about the ability to Showcase but if you take a look around the net to looking for cycles tutorials you will be amazed!

                              my blog
                              http://progettin3d.blogspot.com/

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                              • S
                                ScottPara
                                last edited by

                                Does cycles offer a real time solution?

                                Things I REALLY like about showcase:
                                Alternatives (huge feature)
                                Behaviors (accepts rigging from Maya)
                                Real time rendering (done right).

                                Love the fact that some HATE my avatar.....

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                                • F
                                  fabiorossi
                                  last edited by

                                  just yesterday I discovered this feature of cycles ......
                                  http://www.youtube.com/watch?v=b6Wm4r_FsrU&feature=player_embedded

                                  my blog
                                  http://progettin3d.blogspot.com/

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                                  • michaliszissiouM
                                    michaliszissiou
                                    last edited by

                                    Cycles is a modern render engine, a 2011 development. It still is alpha. Not all futures there, but I love it already.
                                    You have to wait a few more months, yes development of blender is fast.
                                    This last video doesn't show much. Yes, coordinates/windows projection, this probably goes for reflections.
                                    You have to see and understand the superb nodes system to understand.
                                    Here's a link to a small tut of me, in sculptris forum but shows what window projection means for textures. Nothing fancy but bumps are superb in cycles. We're going for micro displacements BTW, soon.
                                    http://www.zbrushcentral.com/showthread.php?143454-My-beta-testing-doodles&p=917407&viewfull=1#post917407

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                                    • S
                                      sepo
                                      last edited by

                                      @unknownuser said:

                                      Does cycles offer a real time solution?

                                      Things I REALLY like about showcase:
                                      Alternatives (huge feature)
                                      Behaviors (accepts rigging from Maya)
                                      Real time rendering (done right).

                                      Scott... Did you use Showcase or Showcase pro?

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                                      • S
                                        ScottPara
                                        last edited by

                                        Showcase pro. Most users will never need pro IMO. It is not a perfect render engine but for a super small learning curve compared to results it is great. I rarely use anything else for product rendering. Once you start using things like alternative and behaviors you will realize the power of the software.

                                        Love the fact that some HATE my avatar.....

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                                        • S
                                          sepo
                                          last edited by

                                          Is it possible to render the quality of that Mercedes render with Showcase (non pro)

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                                          • S
                                            ScottPara
                                            last edited by

                                            Absolutely. Really not that big of a difference with Pro. As far as the render engine there is NO difference.

                                            Love the fact that some HATE my avatar.....

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