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    Audi r8

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      @unknownuser said:

      Yes I know the potential of cycles which is essentially a rendering in real time

      Not exactly. Developers of cycles are sitting on a goldmine software. Cycles is a real time preview renderer but it's also a physically correct engine (essential for animation). On extreme settings is not fast either. But can handle cuda (GPU) and is fast enough. Much faster than kerky based solutions.
      Blender internal isn't fast at all, neither supports GI. Not good for archi vis, maybe some exteriors and still not great.

      BTW shinny materials in cycles are superior. The best around.

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      • F Offline
        fabiorossi
        last edited by

        hdri lighting up


        R8 1a.jpg

        my blog
        http://progettin3d.blogspot.com/

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        • F Offline
          fabiorossi
          last edited by

          @michaliszissiou said:

          @unknownuser said:

          Yes I know the potential of cycles which is essentially a rendering in real time

          Not exactly. Developers of cycles are sitting on a goldmine software. Cycles is a real time preview renderer but it's also a physically correct engine (essential for animation). On extreme settings is not fast either. But can handle cuda (GPU) and is fast enough. Much faster than kerky based solutions.
          Blender internal isn't fast at all, neither supports GI. Not good for archi vis, maybe some exteriors and still not great.

          BTW shinny materials in cycles are superior. The best around.

          I fully agree with you, however, perhaps because cycles is still in alpha release, I haven't seen impressive archiviz examples around the net.Do you know some goods examples to show me?

          my blog
          http://progettin3d.blogspot.com/

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            Something like this?
            http://blenderartists.org/forum/attachment.php?attachmentid=159702&d=1320515852
            It was some fast render, just experimental.
            I can't search for what you're asking now, there lot of fine examples. Not possible for blender internal engine anyway.
            Neither your car image is archivis scene so, here's mine, using cycles.
            http://dl.dropbox.com/u/24090090/Vol3Nep.jpg

            But my question is this.
            Do we have a decent way to export SU projects to blender? With textures or without them.
            I know much about it but 'decent' means something else πŸ˜†

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            • F Offline
              fabiorossi
              last edited by

              @michaliszissiou said:

              Something like this?
              http://blenderartists.org/forum/attachment.php?attachmentid=159702&d=1320515852
              It was some fast render, just experimental.
              I can't search for what you're asking now, there lot of fine examples. Not possible for blender internal engine anyway.
              Neither your car image is archivis scene so, here's mine, using cycles.
              http://dl.dropbox.com/u/24090090/Vol3Nep.jpg

              But my question is this.
              Do we have a decent way to export SU projects to blender? With textures or without them.
              I know much about it but 'decent' means something else πŸ˜†

              the sense of this post is not to wish to demonstrate that the internal blender render engine is better than cycles ;on the contrary, just because I know the enormous potential of the cycles I wanted to test the good old internal engine blender for fun.
              with regard to decent export from SketchUp,I have always exported obj format model textured without problems


              R8 SU.jpg

              my blog
              http://progettin3d.blogspot.com/

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                Exporting using what?

                1. you own the pro version
                2. you use the free ruby obj exporter.
                3. a third party on line method.

                In any case vertices aren't welded. You can't apply smoothing.

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                • F Offline
                  fabiorossi
                  last edited by

                  @michaliszissiou said:

                  Exporting using what?

                  1. you own the pro version
                  2. you use the free ruby obj exporter.
                  3. a third party on line method.

                  In any case vertices aren't welded. You can't apply smoothing.

                  I use free ruby obj exporter and I can smooth the geometry!......sometimes I get the impression that we are talking about different software.... πŸ˜„

                  my blog
                  http://progettin3d.blogspot.com/

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    In blender/edit mode/select all[A]/[W] menu/remove doubles. How many removed? this welds these vertices.
                    No, we're not talking about different software. The whole community noticed this. SU exports non welder vertices.

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                    • F Offline
                      fabiorossi
                      last edited by

                      scottpara,
                      thanks for the advice and compliments for the works, but there is a fundamental difference between showcases and cycles: you buy the first but the second .....................is freeeeeeeeeeeee!!

                      my blog
                      http://progettin3d.blogspot.com/

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                      • S Offline
                        ScottPara
                        last edited by

                        Understood although free does not always equate to best. I was just trying to show a low cost ($995) solution for great quality rendering with a built in real time solution that works.

                        Love the fact that some HATE my avatar.....

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                        • F Offline
                          fabiorossi
                          last edited by

                          @unknownuser said:

                          Understood although free does not always equate to best. I was just trying to show a low cost ($995) solution for great quality rendering with a built in real time solution that works.

                          Scott believe me, no one doubts about the ability to Showcase but if you take a look around the net to looking for cycles tutorials you will be amazed!

                          my blog
                          http://progettin3d.blogspot.com/

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                          • S Offline
                            ScottPara
                            last edited by

                            Does cycles offer a real time solution?

                            Things I REALLY like about showcase:
                            Alternatives (huge feature)
                            Behaviors (accepts rigging from Maya)
                            Real time rendering (done right).

                            Love the fact that some HATE my avatar.....

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                            • F Offline
                              fabiorossi
                              last edited by

                              just yesterday I discovered this feature of cycles ......
                              http://www.youtube.com/watch?v=b6Wm4r_FsrU&feature=player_embedded

                              my blog
                              http://progettin3d.blogspot.com/

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                Cycles is a modern render engine, a 2011 development. It still is alpha. Not all futures there, but I love it already.
                                You have to wait a few more months, yes development of blender is fast.
                                This last video doesn't show much. Yes, coordinates/windows projection, this probably goes for reflections.
                                You have to see and understand the superb nodes system to understand.
                                Here's a link to a small tut of me, in sculptris forum but shows what window projection means for textures. Nothing fancy but bumps are superb in cycles. We're going for micro displacements BTW, soon.
                                http://www.zbrushcentral.com/showthread.php?143454-My-beta-testing-doodles&p=917407&viewfull=1#post917407

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                                • S Offline
                                  sepo
                                  last edited by

                                  @unknownuser said:

                                  Does cycles offer a real time solution?

                                  Things I REALLY like about showcase:
                                  Alternatives (huge feature)
                                  Behaviors (accepts rigging from Maya)
                                  Real time rendering (done right).

                                  Scott... Did you use Showcase or Showcase pro?

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                                  • S Offline
                                    ScottPara
                                    last edited by

                                    Showcase pro. Most users will never need pro IMO. It is not a perfect render engine but for a super small learning curve compared to results it is great. I rarely use anything else for product rendering. Once you start using things like alternative and behaviors you will realize the power of the software.

                                    Love the fact that some HATE my avatar.....

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                                    • S Offline
                                      sepo
                                      last edited by

                                      Is it possible to render the quality of that Mercedes render with Showcase (non pro)

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                                      • S Offline
                                        ScottPara
                                        last edited by

                                        Absolutely. Really not that big of a difference with Pro. As far as the render engine there is NO difference.

                                        Love the fact that some HATE my avatar.....

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                                        • S Offline
                                          sepo
                                          last edited by

                                          OK I am intrigued... I did try it last year and it looked really bad... So you are saying it is much better now. Do you have some very simple file willing to share which is already setup and looks good to render?

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                                          • S Offline
                                            ScottPara
                                            last edited by

                                            Sepo,

                                            The differences between last year and this year are somewhat minimal. Mostly in file organization but very little in the render engine. I could have rendered the same results for the Mercedes with 2011 as I did with 2012. Showcase does take some getting used to in how the materials are set up and how the environment affects them. I do not have any files that I can share at the moment, most of what I have done is owned by a customer and in turn I can not share it. Showcase comes with 3 decent sample files that show the basic abilities of showcase. As with any software, it is going to take some investment in learning the process. If you need help or have questions send me a message as I would be more than happy to help. Once you get your feet wet with Showcase I think you will like it.

                                            Scott

                                            Love the fact that some HATE my avatar.....

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