Add_group slow on mac
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@gwd said:
Dan, where can i post a bug report?
Open Sketchup... pulldown the Help menu, choose "Contact Us" ...
... your browser will open, to the Google Sketchup Contact page.
Use the "Bug Report" link, to bring up the form, and fill it out.
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I submitted a bug report.
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Good news for Mac users. This issue has been reported as fixed in the 8.0M3 release.
and get the latest MR at the SketchUp Downloads page.
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I would have loved it if they fixed add_face too. I've found workarounds, so i don't need it now, but still.
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The problem isn't fixed at all on mac. I did the test i posted before with the new version. On mac the script runs 250% slower on the new version. On pc the script runs 300% faster on the new version!
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@gwd said:
The problem isn't fixed at all on mac. I did the test i posted before with the new version. On mac the script runs 250% slower on the new version. On pc the script runs 300% faster on the new version!
Can you post your test code?
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@gwd said:
You can find the code on page 3
Hi,
after a lot of digging, it appears that your test code will run in 0.8[1..3] seconds on both Snow Leopard and Mountain Lion with free or pro SU v6, v7 or v8, UNLESS you have either of these in your preference list
%(#FF00BF)[<string>OutlinerController</string>
<string>ComponentGBrowserController</string>]
these have no ill effect, but add either of the others and you beach-ball...
%(#00BF00)[<key>OpenInspectors</key>
<array>
<string>PagePanelController</string>
<string>LayerPanelController</string>
<string>StyleBrowserController</string>
<string>SoftenPanelController</string>
<string>EntityInfoController</string>
</array>]
They actually fork the main Thread into a timer loop to make the thumbnails and will do that even if the ruby has run before you open the Inspector. i.e run test code without, then zoom, orbit, make new geometry, etc... turn on 'Components' or 'Outliner' and you'll get a beach-ball.
If 'Components' is run first 'Outliner' opens straight away.john
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