Please help me fill/color curved area?
-
I'm trying to fill and color, to match the rest in black, the curved space that is currently empty. I'm also not able to fill one white panel with color.
Is there a more elegant way of filling that curved space than just filling it with ever increasingly small triangles until I paint myself into an ugly vacant corner that I must leave open?
Thanks so much.
-
First, the space stitches pretty cleanly by connecting vertices in the curves with edges to make large triangles. Some places don't even need triangles, just 4 sides.
I find that the curved space can be filled in by using the Sandbox tool "From contours". Select all edges of the curved space. Run "From Countours" Then enter the resulting group. Turn on Hidden Geometry and erase the extra flat planes that resulted along the top edge. You know you have them all when the weird shading goes away from the curved face. Turn hidden geometry off. Then the curved face may have to be reversed to have the front face out (context menu/ reverse faces). Then apply color.
More elegant than that might be modeling with Extrude Edges by Rails or Curviloft plugins in the first place (or you can try it now). Depends on how clean your final geometry has to be. [Actually curviloft / Skin Contours does a perfectly clean skinning, less work than above.]
I would suggest viewing your model in "monochrome" and making sure all the front faces are facing out. Not so important if you are not rendering but it may help you to see better what is going on. The triangle that is white is many layered faces. Erase til you have one, make sure its front faces out and apply color. In general if you are going to have a dark color like this, it's easier to see for modeling in monochrome or some light color, then "paint it black".
Also the model crashed as soon as I opened it. I ran TT Cleanup ruby and it was OK after that.
Hope this helps.
Peter
-
Hi Frascati, hi folks.
As pointed out, this curved surface is easy to fill using hand stitching. I did one side in less than a minute.
If the object is symmetrical I suggest you do one half and then mirror a copy and assmeble the two halves together.
As for the white face, you have three (3) faces on top of each other. Click on the face and delete. Repeat untill you delete the last one and you see inside the model. Then Undo the last delete and paint the surface. You have probably some small unnecessary geometry that is causing a problem there.
Just ideas.
Advertisement