Check out this extremely talented modeler
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@tfdesign said:
Now try applying textures to each part!

As installed in my 32 Ford rod. Still tweaking - model & renderings. These images were created with quick burns at low res, (2400 x ---). No post except for cropping and sizing for posting.




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Not gonna comment until I hear it running
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@hellnbak said:
Not gonna comment until I hear it running
Rrrrr....Rrrrr...Rap.Rap.Kurchunk.Kurchunk.Kurchunk.Rap.Rap.Rap.(silence)

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Nice model.

Just out of curiosity, how may lines and faces are there in this model? (model info)
And what sort of performance/smoothness does your system give you?Mine starts to get jerky around 500,000 lines, and then I have to start turning off layers to move/pan.
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Those kurchunk's didn't sound good. I told you the head gaskets were .0000000001" too thick.
Nobody ever listens to me
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@jgb said:
@jmjohio said:
@hellnbak said:
Not gonna comment until I hear it running
Rrrrr....Rrrrr...Rap.Rap.Kurchunk.Kurchunk.Kurchunk.Rap.Rap.Rap.(silence)

Of course it died..... No fuel and no coolant. It only ran that little bit from fuel in the carbs.

It didn't die - I shutter down. That was just a tease start. You guys will have to pay to hear it really roar.

Joel-
I'm running; i7 @ 2.67GHz, 9GB ram, NVIDIA GeForce 240 w/1GB ram, 64 bit system.
This model; 471,088 edges, 186,913 faces, 354 component defs, 117 materials.
No noticeable performance issue until I get to 1,000,000 or more edges.
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With your input, this post could be even better π
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