3rd party scripts informing new Sketchup versions?
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Hi:
I am pretty sure that the Sketchup development team pays attention to the innovations from the many Ruby script writers out there.
I was just wondering if any of those scripts have ever informed or influenced the development of later versions of Sketchup?
Or is it assumed that, if you you can do it in Ruby, you don't need it in the core program? -
If I remember rightly, I think 3D text was introduced as a ruby before being incorporated into the program. I'm sure there must be more. The guys at Boulder are certainly receptive to new ideas, though...and do read these boards to garner a few. Paste in Place appeared shortly after I pointed out that such a facility existed as a default in CorelDraw and thought it would be pretty useful in SU too.
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Thanks,Alan for responding. I thought this post was going to sink to the bottom. I started to wonder if I had finally asked the absolutely dumbest question ever. How would you search for such a topic. I looked around, believe me, but if there is anything on that, I must have overlooked it.
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Google won't really ever buy a script and implement. They would want to write it themselves. They also like to encourage developers to write scripts, because it adds capabilities to SU, and makes SU even more popular. Soo, it doesn't make a lot of sense for Google to implement things that others have already made, because its not cool to say 'hey, develop scripts', then turn around and re-write them to distribute with SketchUp, and not pay the author. So its not really a good business model for them to follow the way they currently run things.
But even still, we had booltools before they released their solid tools. Making a terrain from 3d points was a script before the sandbox tool were added in version 5. Like Alan said, 3dtext was a plugin first, then SU wrote it. So they have done it a few times, though I'm not sure they really did it on purpose per se.
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