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    Need Advice!!!

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    • C Offline
      chanty63
      last edited by

      Hey I'm new to Sketch up and I was wondering what quick general advice one would give a new bee.!!!

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      • T Offline
        troyhome
        last edited by

        First of all, Welcome~
        I would read this forum and look over the work people do; you can learn a ton from just cruising around here. If you have more specific questions there are member always willing to help!

        Have fun here.

        IOviz.com
        SU Pro 2024 PC

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        • Alan FraserA Offline
          Alan Fraser
          last edited by

          If you still have the Welcome screen at startup, then use it. If you have already turned it off, then it's accessible at the top of the Help menu. Check out the video tutorials in order, starting at the beginning.
          You can really hone your skills by reading these forums and also find answers to some common (and not so common) aspects that the Help tutorials have omitted; but on the whole they really are very useful at giving a newcomer a quick start to the program. Don't be afraid to use the Pause button and try to follow the examples yourself as you go through each video.

          3D Figures
          Were you required to walk 500 miles? Were you advised to walk 500 more?
          You could be entitled to compensation. Call the Pro Claimers now!

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          • D Offline
            dsarchs
            last edited by

            Here -- http://www.crydev.net/viewtopic.php?p=819231#p819231 -- is a post for bringing SketchUP models into the new crysis (game) engine. Even if you're not interested in the crysis game engine (although it has really cool potential for realistic walkthroughs) or even rendering engines in general it has some excellent advice about proper modeling technique in SketchUP. It's pretty well written and includes a bunch of clear images illustrating each concept.

            The main things I would take away from it are:

            How and why to pay attention to which direction faces are facing
            why and when to use groups
            how to apply textures and basic manipulation of these

            Just to be clear, 3. General advices on modeling is the section I thought would be helpful, although the rest of the topic would be interesting/useful if you have any desire to learn how to prepare a model for most any rendering program.

            Knowledge is a polite word for dead but not buried imagination.

            -e.e.cummings

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            • unigamiU Offline
              unigami
              last edited by

              @dsarchs said:

              Here -- http://www.crydev.net/viewtopic.php?p=819231#p819231 -- is a post for bringing SketchUP models into the new crysis (game) engine.

              I'm glad that you posted that link...I had never seen that tutorial and I really learned a lot about texture mapping from it. It is nicely written and as you say, has lots of good visual examples. Nice recommendation.

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