sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] QuadFaceTools

    Scheduled Pinned Locked Moved Plugins
    673 Posts 116 Posters 499.2k Views 116 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • jo-keJ Offline
      jo-ke
      last edited by

      the sample model is attached above.

      here's the component:

      If you load it in SU7 it is already converted to quadface
      If you load it in SU2015 you have to convert it to quadface


      0-schal-leger-tex.skp

      http://www.zz7.de

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        @jo-ke said:

        the sample model is attached above.

        here's the component:

        If you load it in SU7 it is already converted to quadface
        If you load it in SU2015 you have to convert it to quadface

        I do not see a difference in behaviour between the two versions. In both SU7 and SU2015 I had to use SandboxTools Quads to QuadFace Quads for the mapping to work.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • jo-keJ Offline
          jo-ke
          last edited by

          On my machines in Version 7 the model is already converted and can be mapped directly.

          It is not really a problem, I was just a bit surprised of that fact.

          http://www.zz7.de

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            Can you do a screen capture? I might be missing a step or something. There should be no difference between machines.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • DareDevilD Offline
              DareDevil
              last edited by

              I missed this plugin ! I tried it now because I need quad (planar or non planar) for paneling surface. But I have some problems with the OBJ export (SU pro 2015 on Win 8.1 64)
              First, the export setup windows use an huge typo. So I can't see the Scale setup. I edited the CSS file to change it and it's almost OK...
              Second and worse, SU suddently close after export. The exported OBJ seems OK but SU dont like do that. Anyone have the same issue ?

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                @daredevil said:

                First, the export setup windows use an huge typo. So I can't see the Scale setup. I edited the CSS file to change it and it's almost OK...

                Screenshot? Do you have a high DPI monitor?

                @daredevil said:

                Second and worse, SU suddently close after export. The exported OBJ seems OK but SU dont like do that. Anyone have the same issue ?

                Hmm... not seen that. Does it happen will all epxorts? Or does it happen with a particular model. If so, can you share it?

                Does it simply close? No BugSplat dialog?

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • DareDevilD Offline
                  DareDevil
                  last edited by

                  @thomthom said:

                  @daredevil said:

                  First, the export setup windows use an huge typo. So I can't see the Scale setup. I edited the CSS file to change it and it's almost OK...

                  Screenshot? Do you have a high DPI monitor?

                  I think. It's a HD 1080 screen on a 13" lenovo laptop.

                  @unknownuser said:

                  @daredevil said:

                  Second and worse, SU suddently close after export. The exported OBJ seems OK but SU dont like do that. Anyone have the same issue ?

                  Hmm... not seen that. Does it happen will all epxorts? Or does it happen with a particular model. If so, can you share it?

                  Does it simply close? No BugSplat dialog?

                  No BugSplash. It's a nice "clean" instant shutdown 😉 I will try further with different model tonight and I will tell you more.
                  I will try too on my second computer on Win 7 64.

                  I want to "resurect" my old Paracloud Gem that use OBJ quad to panel mesh.

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    If you can reproduce it, please send me the model. PM it if you don't want to share publicly.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • DareDevilD Offline
                      DareDevil
                      last edited by

                      For the typo, here is the setup window without my CSS modificaton :
                      QuadExport.jpg
                      When I comment the line about the font in the base.css, it's better but not perfect...

                      For the crash, is not depending on the model. A simple square exporte is the same as more complicated model : all seem ok, but after this window SU shut down immediatly. The OBJ (and MTL) exported seems OK.
                      QuadExport2.jpg

                      If I cancel on the export setup windows, SU close too...
                      I remove the other two plugins (tt_bitmap2mesh and Artisan demo) but it's the same...

                      Other detail : it's a french version of SU 2015.


                      EDIT
                      With SU 8 pro on the same machine (Win 8 64) all is ok !!!

                      1 Reply Last reply Reply Quote 0
                      • DareDevilD Offline
                        DareDevil
                        last edited by

                        I tried on my other "old" computer, running on Win 7 64 : same crash after the OBJ Format export but I have a BugSplash.
                        Both computers have 64 bits system (Win 7 and 8), french SU 2015 pro (v 15.3.331), no good openGL graphic card (old nVidia 9600 and Intel HD chip).
                        BugSlash generate 4 files in the Temp directory. These files can help you ?

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          I think I have a fix for the crash - try this patched version of TT_Lib:
                          https://bitbucket.org/thomthom/tt-library-2/downloads/TT_Lib2-2.10.2.rbz

                          I think I might have a tweak for the font issue as well, but I don't have a patch right now for that one.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            Thanks! The patch should go live soon to everyone. 😄 Thanks for testing.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • DareDevilD Offline
                              DareDevil
                              last edited by

                              @thomthom said:

                              I think I have a fix for the crash - try this patched version of TT_Lib:
                              https://bitbucket.org/thomthom/tt-library-2/downloads/TT_Lib2-2.10.2.rbz

                              The OBJ export seems to work nice 👍 !!!
                              I tried on my Window 7 64 computer and I will try with my Win 8 64 computer tomorrow.

                              Thanks a lot Thomthom !!!

                              [EDIT]
                              It's OK on my Win 8 64 computer too 😉
                              Thanks again !

                              1 Reply Last reply Reply Quote 0
                              • xiombargX Offline
                                xiombarg
                                last edited by

                                I'm working on the mesh below, most of which is from another application, but I'm hoping to do a portion of it in SU if I can import it and export it with sufficient correctness between programs. I'm wondering what is the best import format when working with relatively complicated meshes being brought into Quadface tools and into SU in general? My experience with .obj files brought into SU is that they look like a mess with missing faces and whatnot. What you see in my pic is a .dae collada file, which might work ok as long as it exports as a functional .obj in quads.

                                So I guess I'm just wondering what tips anyone has for cleanly importing, what type of quad conversion different file types require, and hopefully export cleanly?


                                http://i9.photobucket.com/albums/a51/xiombarg001/Capture_zpszycyxtqs.png

                                1 Reply Last reply Reply Quote 0
                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  I'm currently working on a OBJ importer that import QuadFace Tools quads. This would let you import and export quad based meshes to and from SketchUp.
                                  I still got some testing to do before I release it. But if you send me some OBJ files I can run them through the current development build.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • jujuJ Offline
                                    juju
                                    last edited by

                                    also, there is this tool in development, I don't think it will integrate with SU though...

                                    301 Moved Permanently

                                    favicon

                                    (www.topologica.org)

                                    Save the Earth, it's the only planet with chocolate.

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @juju said:

                                      also, there is this tool in development, I don't think it will integrate with SU though...

                                      301 Moved Permanently

                                      favicon

                                      (www.topologica.org)

                                      Oh! Interesting link!
                                      Well, if it export OBJs with quads then the importer should handle it.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • xiombargX Offline
                                        xiombarg
                                        last edited by

                                        That's great news Thom. I'll be seriously looking forward to it. For now I'll probably stick with building certain parts in SU and then exporting out to put together in Modo, but thanks for the offer.

                                        Topologica looks interesting too. It would be nice to have an affordable option for reorganizing bad topology.

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Version 0.9.0

                                          • OBJ Importer (File > Import... > "OBJ Files - QuadFace Tools"

                                          Note that I expect there will be issues with the importer as there are probably many variations of exporters I'd not accounted for. If you experience issues please keep your Ruby Console open and report back the errors and example model.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • xiombargX Offline
                                            xiombarg
                                            last edited by

                                            Appreciate the importer Thom!

                                            One thing I've found as I've been experimenting with importing and exporting between various programs is that collada .dae files always import and export surprisingly cleanly between programs. I don't hear much talk about collada files being used, but almost every program supports them, and where obj files often create artifacts when dealing with bad geometry, collada files don't seem to have a problem with this.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 21
                                            • 22
                                            • 23
                                            • 24
                                            • 25
                                            • 33
                                            • 34
                                            • 23 / 34
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement