Bespoke Chocolate Moulds!
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Sorry John, not entirely sure I follow. . . . There'll be no bump maps used - I'm guessing it will be a simple SU model, made into a mold (thanks driven!) ready for the chocolate to be poured in. It will then be decorated/embellished by the very skilled chocolatiers.
Driven, thanks for your reply - some great ideas which I will definitely investigate. Thanks.
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here's some good vac forming 'intro' stuff http://thechocolatemoldfactory.com
john -
3D Chocolate printing!
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You should definitely talk to the client to find out what they need.
Maybe they just need a simple 3D model that they can make templates from which they just cut out chocolate sheets, and then do all decoration by hand?
The only 3D food project I've been involved in was when I made 3D model of our local old fortress which I printed templates for on an A2 printer. Then we built it in ginger bread with my son and his class almost 10 years ago. As you can see from the attached photo they did all the decoration/details "in post"
It was a great project for those 10 years old kids, and tasted good tooBut if they need all details in the model, and wants to make one more than one "copy", I would definitely check out the prices for 3D printing and/or cnc for mold making.
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I'd think you're going to need to know fairly basic stuff like the overall scale of the mould...and how much detail they want included, as opposed to adding themselves. Then you'll need to source a 3D printer and find out what the maximum size is that they can handle.
This building was modelled in SU, exported to STL then 3D printed. It's about 1 ft high and the windows are inset about 1mm.
I don't think the actual modelling in SU will be much of a problem...especially now with the new Solid Tools (which I didn't have for the Chrysler Bldg). I suspect that you could simply model the town as normal, ensuring that you have a clean outside shell, then just delete the base, flip the topography and create a new base, giving you a mould.
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Alan Fraser wrote
@unknownuser said:This building was modelled in SU, exported to STL then 3D printed. It's about 1 ft high and the windows are inset about 1mm.
I don't think the actual modelling in SU will be much of a problem...especially now with the new Solid Tools (which I didn't have for the Chrysler Bldg)..... can you please give me the details of the 3d printer that was used for the model, also will like to know if we can export straight from sketchup?
Thanks
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I have never cast anything in chocolate, but I have made a few plaster moulds for casting ceramics/porcelain teapots, vases, reliefs etc. If that Chrysler building was to be cast in porcelain the mould would have to be split into at least 4 separate pieces (more if there are inset windows in the concave parts), and some of the tinier details would have to be cast/modeled separately and assembled afterwards.
When casting procelain in plaster moulds you pour liquid porcelain into the assembled mould, let it stay there for a few minutes, and pour the liquid out again. The dry, porous plaster mould causes a skin of clay to be stuck to the inside of the mould - the thickness depends on the dryness of the mould and the time spent inside the mould before pouring out again. I'm sure such a procedure would not work with chocolate? Another moulding technique with clay is to push soft clay into plaster mould parts, and then assembled when dried slightly (or even when still quite soft).
All the cast chocolate I've seen looks like it has been cast in (usually 2) parts that are assembled afterwards.
If I should make such a building from chocolate I think I would make a simple 3D model and unfold into separate parts to be printed on paper as templates. Then I would maybe make (3Dprint?) one or more "roller pins" with "windows" to stamp into slightly soft chocolate sheets (if that¨s possible ie?)? Or maybe make some flat window moulds for stamping (or casting?)? I think that making full 3D moulds for several such big buildings would be very expensive and complicated.
It all depends on the level of details, and the level of realism?
Sounds like a fun project though
I love such off the MoR projects -
Thanks so much to everyone for the contributions. Got lots to take on. I'll let you know how things progress.
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@ Openspaces
We did a number of these models as a joint venture with Redeye.
We actually wrote our own stl exporter (sorry, can't share it) but you can download similar plugins from sites such as this. I think there may also be one on the official Google add-ons site.Redeye has an stl analyzer that will check for any errors (ie lack of watertightness) as well as giving you a precise idea as to the eventual scale of the model (as sent to the printer) and what degree of fine detail is possible. I think there are also some plugins here that will check the validity of a model whilst still in SketchUp.
The nice thing about the Redeye process is that although it has a rigid outer surface, the interior is honeycombed, so (sticking with the original chocolate theme) any given model weighs about the same as if it's made of this stuff....quite an advantage if you're having to carry around several samples.
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Here's my favorite SKP to STL exporter, and its free!
Lee, I'd love to hear how it turns out
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Thanks Fraser, your reply was quite educative.
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