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    Modelling a big boat from reality.

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    • B Offline
      bron
      last edited by

      I am not a newbie to SketchUp. So I am looking for some more advanced advice on the following problem.

      I am looking for a technique that would allow me to make a model of a boat which is lying in water. It is a small barge size L23m xW3,2m xH(above water line)2,75m xD(under)0.9m.

      It is a living boat and it is going to be renovated. I will be surveying it next month. I need a more or less exact model which would allow me to design the interior and exterior too. Any ideas how to bite that bit? To get more or less exact hull etc. to make a design on the basis of the model?

      The Story of Projectatinator and His Architectural Diploma
      http://diplofolio.posterous.com

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      • B Offline
        bjornkn
        last edited by

        That's a job for Tgi3D PhotoScan !
        Take a look at the newest CatchUp #3 where it is reviewed.
        If you can shoot some good photos of it (also slightly from above), and you have a good measure reference you should be able to create a very precise model.

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        • D Offline
          d12dozr
          last edited by

          One of our members, Axeonalias, recently post an awesome detailed WIP about modeling a real boat...see here: http://forums.sketchucation.com/viewtopic.php?f=333&t=36474 Look at his other threads for more boat modeling as well.

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • G Offline
            gulcanocali
            last edited by

            @bjornkn said:

            That's a job for Tgi3D PhotoScan !

            Thanks Bjorn πŸ˜„

            @bron;
            Yes, Tgi3D SU PhotoScan would be a good fit for your project. If you can take good pictures of the boat from different angles, covering as much detail as you want, you can get pretty accurate measurements. You can then draw the boat from the photographs in SU using PhotoScan's additional tools inside SketchUp.

            Calibration and metrology tool is the key. Take a look at the video about the Calibration Tool and later the process in SU.
            [flash=480,385:n522fn92]http://www.youtube.com/v/lt_ktccfHvo?fs=1&hl=en_US[/flash:n522fn92]

            There is a free 30-Day trial edition that is the same as the full version except that the license expires after 30 days. It should be enough for you to help with the current project. You can download the trial version from here.

            Should you decide to give it a try, please feel free to contact us about any questions you may have during the process.

            Gulcan Ocali
            Product Manager
            http://www.Tgi3D.com

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            • B Offline
              bron
              last edited by

              Awesome. THX a lot for your input. Tomorrow morning I will have a look at all the hints. Tgi3D looks promising.

              Don't hesitate if you have anything more to add.

              Bronek

              The Story of Projectatinator and His Architectural Diploma
              http://diplofolio.posterous.com

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              • B Offline
                bron
                last edited by

                @gulcanocali said:

                [flash=480,385:15mnrtfg]http://www.youtube.com/v/lt_ktccfHvo?fs=1&hl=en_US[/flash:15mnrtfg]

                Amazing. Seems like problem solved. Almost.

                The Story of Projectatinator and His Architectural Diploma
                http://diplofolio.posterous.com

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                • B Offline
                  bjornkn
                  last edited by

                  As the boat lies on the water you will have a problem with the parts that are under water.
                  Unless you can view the hull from inside too? Or if you have some accurate specifications? Waterline may not necessarily be where the water is ..
                  Being a barge it may probably be rather flat-bottomed?

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