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    [plugin]Random replacement of components

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    • sdmitchS Offline
      sdmitch
      last edited by

      @coty82 said:

      I see there is another version with No random option, how is it working? I tried but i didnt see a difference.

      Component Replacement has a random option which, if not selected, causes the "Target" components to be replaced in order by the "Source" components. The results is dependent on the order the "Source" components are found in the model or selection.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • C Offline
        coty82
        last edited by

        @sdmitch said:

        @coty82 said:

        I see there is another version with No random option, how is it working? I tried but i didnt see a difference.

        Component Replacement has a random option which, if not selected, causes the "Target" components to be replaced in order by the "Source" components. The results is dependent on the order the "Source" components are found in the model or selection.

        Oh i see. And what is the rule by which it finds the "Source" components? It always gives me the same result but the initial order seems random. I couldnt replicate your example where you have components 1, 2, 3 which then become a repeated sequence in the target. Could you also integrate this no random feature in the version with child option as well? πŸ˜„ Thanks

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        • pilouP Offline
          pilou
          last edited by

          Can you post an image of results of this new version (parent / child) ?

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • sdmitchS Offline
            sdmitch
            last edited by

            @unknownuser said:

            Can you post an image of results of this new version (parent / child) ?

            The result looks the same.

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • sdmitchS Offline
              sdmitch
              last edited by

              I have added the recursive search to my Component Replacement plugin. You can obtain a copy from my blog page. This is a total replacement for the original Random Component Replacement plugin.

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • pilouP Offline
                pilou
                last edited by

                Thx, I will explore this new opus! β˜€

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • A Offline
                  AcesHigh
                  last edited by

                  It would be really nice if we could set % of random replacement.

                  example:

                  have a building with 300 closed window components. These will be the target

                  then we also have 4 other window components that will be used as sources: totally opened window, 3/4 opened window, half opened window and 1/4 opened window

                  this plugin, as it is, will replace ALL closed windows with a random number of each of the other 4 windows.

                  but it would be ideal if we could decide to make random ONLY which components will be replaced, not the number.

                  So...

                  Original Component Remaining: 30% (I set to 30% so 30% of the 300 closed windows will remain as the "closed window" component

                  Source 1 - 10% (of 300)
                  Source 2 - 20%
                  Source 3 - 30%
                  Source 4 - 10%

                  After the operation, in random locations of the building, we would have
                  90 closed windows (original component)
                  30 4/4 open windows
                  60 3/4 open windows
                  90 half open windows
                  30 1/4 open windows

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    It would be really nice if we could set % of random replacement.

                    Just build the source with your result % wished! πŸ˜‰
                    It's not a big deal to make some copy move for build your sets of %! πŸ˜‰

                    4 seconds * 16 cases = 1 minute πŸ˜„

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      @pilou said:

                      @unknownuser said:

                      It would be really nice if we could set % of random replacement.

                      Just build the source with your result % wished! πŸ˜‰
                      It's not a big deal to make some copy move for build your sets of %! πŸ˜‰

                      4 seconds * 16 cases = 1 minute πŸ˜„

                      Sorry but I don't think this method will work because the Sources are picked randomly and, other trying to avoid picking the same source back to back, there is no tracking of the number of each of the sources that have been picked.

                      However, I have created a version that does if anyone else is interested.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • pilouP Offline
                        pilou
                        last edited by

                        If you have 50 Blue objects, 50 Pink Objects (B, P, B, P.....)
                        Pick randomly in this bicolored list as Source will be very near than 50 % / 50 % of each color! πŸ˜‰

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • E Offline
                          Einstein
                          last edited by

                          Hi!

                          It works really nice. But if I replace many components and want to undo, I have to undo all changes one by one component. Could it be all the changes are done within one step only? Could somebody modify the script or give me a hint how to modify it? (I have no clue about coding - the only thing I can do is to replace some part of code in Notebook πŸ˜›)

                          And... if it also worked with groups... that would be gorgeous.

                          Anyways, great thanks for the Creators!

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                          • sdmitchS Offline
                            sdmitch
                            last edited by

                            @einstein said:

                            Hi!

                            It works really nice. But if I replace many components and want to undo, I have to undo all changes one by one component. Could it be all the changes are done within one step only? Could somebody modify the script or give me a hint how to modify it? (I have no clue about coding - the only thing I can do is to replace some part of code in Notebook πŸ˜›)

                            And... if it also worked with groups... that would be gorgeous.

                            Anyways, great thanks for the Creators!

                            The latest version of that plugin is Component Replacement on my blog. It has a one step Undo. Sorry but it does not work with groups only components. Groups have some component characteristics but can not assign a definition to a group like you can to a component.

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

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                            • S Offline
                              Sl-m
                              last edited by

                              I actually tried it in Sketchup 2019.2
                              Nothing was happening at the beginning 😲 until I edit the SOURCE & TARGET "instance names" (not definition). It worked like a charm and It will make me save LOTS of time. You guys are champs! πŸ‘Š

                              Tip: you can select all your source components in one go and enter their instance name in one time.
                              Hope that helps anyone who got stuck:)

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