Organic curves for newbies
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Hi All,
I am two weeks into sketchup and am (trying) to model some pet furniture designs I have sketched. I have completed all of the google tutorials and many of the ones posted here on sketchucation related to the plugsin. I had great success using Fred's round corner tool for a rounded cube cat litter box. I am however struggling to make any traction for something that seems so simple. Basically I would like to make a pet bed base that has three sides that will curve up from the base. The base itself will be slightly angled down from front to back.
I have tried creating a rectangle base and then adding additional rectangles for the arm and backs that I am then trying to "sculpt" into the appropriate curves. This has taken me about three days to figure this out as an approach and I am a bit suspect that it is the right way. I could really use some advice if this is the right way to go about this task and if any of the plug-ins could better help me achieve the result I am after.
I have included my pretty poor effort and a picture of the shape/curves I am actually trying to achieve. Any thoughts on best approach would be sooooo incredibly welcome.
Thanks
Joey
rough approach plus picture of what I am actually trying to do
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Well, bennejo:
So far you have had 11 viewers and 7 downloads. It appears that someone will be resonding soon.
Hang in there. -
I started to make a model and .. bug splat... now i made a bit again .
I would go with push/pull and intersecting. Not elaborate but for ideas.
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Hi Elisei,
This is very helpful. Thank you for showing me the step by step approach. Particularly using the intersect to get the angles after it has been made 3D. I think one of the most challenging parts of being a newbie is trying to visualise the small steps to get to the end goal.
Cheers
Joey
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