Need help in terrain modelling..
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Well as you said it's a CAD file that i have imported to start with. but before importing it into SU i have kept CAD file units to MM and while importing in SU i have kept importing units as MM as well. so i don't think there will be any issue of units in the model, but as you have mentioned SU has some minor problems working with scales, when i try to save the file every time it shows.. "there are some minor errors in the model do you want SU to fix it before saving the file?? "
If i select yes option files turns the way its showing in the image.. it automatically removes some of the faces. but if i say no then it keep the file the way it is...& again starts giving some error while exporting or importing in to other s/w like 3ds max.May be the CAD file on which i am working has some issues and i have to fix them in CAD before working into SU..
Mandar
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@mandar1983 said:
May be the CAD file on which i am working has some issues and i have to fix them in CAD before working into SU..
I would suggest so, indeed. I have zero experience with CAD files so cannot advise on that but I have seen some problematic imports already so best is to clean up as much as possible.
Here are some pointers in the SU Guide:
http://sketchup.google.com/support/bin/answer.py?answer=114369
http://sketchup.google.com/support/bin/answer.py?answer=38578 -
Hi,
I am trying my hands on Kerkythea Render engine now.
i knew the basic procedure till opening file in kerkythea exported from SU.. but i m bit confused in camera and light parameters... i am very much use to vray in max.. but even after playing in kerkythea parameters i am not able to get the desired result..
Pls Help... any tutorial to start with or any suggestions are welcome..
Thnaks,
MANDAR -
Hello Gai..
I have been through number of posts but i could not found how to create proxy objects of nay already created object from the scene.. any tutorial or any pulgin to be used for it??
like in max... if scene is getting heavier due to some of the objects we can convert it into proxy.. but once we did it we can not edit in the scene..we have to modify original file.. is there any same method in SU..
MANDAR -
There's Fredo's Ghos Component plugin:
http://forums.sketchucation.com/viewtopic.php?t=21469It will keep the original in the file (so file size will not be smaller) but since the original, complex component is not displayed, modelling performance can be better.
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Hi.
I'm trying to bring a file using the "paste in place" from a file that it is already geo-located, to another file also geolocated and the insertion point when I paste it is on a different place, Is this a problem caused by a plugin, because I've installed some.
Is this happend to anyone else?
I'm using on SU8 pro 8.0.14346
Gracias.
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