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    Blox

    Scheduled Pinned Locked Moved SketchyPhysics
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    • S Offline
      sketchyKev
      last edited by

      Here is an alternative solution which is not bad, if you make gentle moves with the arrow keys. You can actually complete the puzzle with this one.

      I have an idea for an even more "rigid" solution which I will post in a few days as time allows.


      bloxV0.6.skp

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      • F Offline
        fransko
        last edited by

        thank you for helping me so well
        Here I had never come out
        it is really a good idea
        and thanks again

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        • S Offline
          sketchyKev
          last edited by

          This is my latest version. I have fine tuned the model and simplified the mechanics a fair bit. There are now no joints in the model. It works fairly well and I have included a real "mini puzzle" level that puts a message on the screen, if you get to the box at the end. 😍

          BLOX.png

          To see how it works, enable the physics joints layer and turn off layer 3.


          bloxV0.7.skp

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          • M Offline
            Mr.K.1
            last edited by

            I see what you did there, very neat system indeed.

            You could add a timer so the box turns fully on every button press, that way it's far less likely to break the level.

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            • S Offline
              sketchyKev
              last edited by

              @unknownuser said:

              You could add a timer so the box turns fully on every button press, that way it's far less likely to break the level.

              I have now done that but movement was still a bit hit and miss so more was required. The latest version now includes the "idea" I mentioned in the earlier thread, to make the model more "rigid" but I had to learn a fair bit more about ruby scripting to actually implement the idea which involves using the teleport command. The model is now totally "rigid" with precise movement and hopefully it is impossible to break a level now (but someone always finds a way lol). The puzzle is now less about dexterity and more about puzzle solving.

              Model now includes sounds. 😎

              You can make your own puzzle level by turning on on the "hiddenBoundary" layer. Then all you have to do is move or copy the white tiles to where the block is allowed to go, and the red tiles to where the block is not allowed to go.

              Check it out!


              bloxV09c.skp

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              • M Offline
                Mr.K.1
                last edited by

                Very nicely done, it is pretty much perfected gameplay so now people only need to build some extra levels.

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                • pilouP Offline
                  pilou
                  last edited by

                  Seems a sort of task! 😎

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • F Offline
                    fransko
                    last edited by

                    WHY IS THIS NOT POSSIBLE???


                    bloxV10c.skp

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                    • M Offline
                      Mr.K.1
                      last edited by

                      Can't find what you broke, I say just copy paste your blocks into the original, should work fine then.

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                      • F Offline
                        fransko
                        last edited by

                        I want to make the game so that the block through the hole into a different level is
                        but I'm stuck

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                        • S Offline
                          sketchyKev
                          last edited by

                          @fransko said:

                          I want to make the game so that the block through the hole into a different level is
                          but I'm stuck

                          I have fixed the problem with your last file. Some code got deleted along with the box that was originally at the end of the level. I have also added some extra code to teleport the box to the new level when you reach the end of the old level. There are some extra green "short cut" tiles on the maze to make testing easier and they can always be easily deleted. I have also added some comments to the ruby coding to make it easier to understand for anyone who might be interested.

                          See attached, now with two levels!


                          bloxV10d.skp

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                          • F Offline
                            fransko
                            last edited by

                            thats the second attachment


                            blox1.jpg

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                            • F Offline
                              fransko
                              last edited by

                              can someone help me with this difficult problem please?????
                              see the 2 attachment

                              Link Preview Image
                              404

                              Addicting Games offers thousands of free online games. Free games like Arcade games, puzzle games, shooting games, and more! Updated every Thursday!

                              favicon

                              Addicting Games (www.addictinggames.com)


                              blox.jpg

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