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πŸ”Œ Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

Blox

Scheduled Pinned Locked Moved SketchyPhysics
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  • F Offline
    fransko
    last edited by 1 Jun 2011, 11:12

    thank you for helping me so well
    Here I had never come out
    it is really a good idea
    and thanks again

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    • S Offline
      sketchyKev
      last edited by 2 Jun 2011, 03:55

      This is my latest version. I have fine tuned the model and simplified the mechanics a fair bit. There are now no joints in the model. It works fairly well and I have included a real "mini puzzle" level that puts a message on the screen, if you get to the box at the end. 😍

      BLOX.png

      To see how it works, enable the physics joints layer and turn off layer 3.


      bloxV0.7.skp

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      • M Offline
        Mr.K.1
        last edited by 2 Jun 2011, 13:12

        I see what you did there, very neat system indeed.

        You could add a timer so the box turns fully on every button press, that way it's far less likely to break the level.

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        • S Offline
          sketchyKev
          last edited by 5 Jun 2011, 03:00

          @unknownuser said:

          You could add a timer so the box turns fully on every button press, that way it's far less likely to break the level.

          I have now done that but movement was still a bit hit and miss so more was required. The latest version now includes the "idea" I mentioned in the earlier thread, to make the model more "rigid" but I had to learn a fair bit more about ruby scripting to actually implement the idea which involves using the teleport command. The model is now totally "rigid" with precise movement and hopefully it is impossible to break a level now (but someone always finds a way lol). The puzzle is now less about dexterity and more about puzzle solving.

          Model now includes sounds. 😎

          You can make your own puzzle level by turning on on the "hiddenBoundary" layer. Then all you have to do is move or copy the white tiles to where the block is allowed to go, and the red tiles to where the block is not allowed to go.

          Check it out!


          bloxV09c.skp

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          • M Offline
            Mr.K.1
            last edited by 5 Jun 2011, 07:45

            Very nicely done, it is pretty much perfected gameplay so now people only need to build some extra levels.

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            • P Offline
              pilou
              last edited by 5 Jun 2011, 10:06

              Seems a sort of task! 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • F Offline
                fransko
                last edited by 5 Jun 2011, 11:26

                WHY IS THIS NOT POSSIBLE???


                bloxV10c.skp

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                • M Offline
                  Mr.K.1
                  last edited by 5 Jun 2011, 11:57

                  Can't find what you broke, I say just copy paste your blocks into the original, should work fine then.

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                  • F Offline
                    fransko
                    last edited by 5 Jun 2011, 18:30

                    I want to make the game so that the block through the hole into a different level is
                    but I'm stuck

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                    • S Offline
                      sketchyKev
                      last edited by 6 Jun 2011, 00:00

                      @fransko said:

                      I want to make the game so that the block through the hole into a different level is
                      but I'm stuck

                      I have fixed the problem with your last file. Some code got deleted along with the box that was originally at the end of the level. I have also added some extra code to teleport the box to the new level when you reach the end of the old level. There are some extra green "short cut" tiles on the maze to make testing easier and they can always be easily deleted. I have also added some comments to the ruby coding to make it easier to understand for anyone who might be interested.

                      See attached, now with two levels!


                      bloxV10d.skp

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                      • F Offline
                        fransko
                        last edited by 9 Jun 2011, 00:40

                        thats the second attachment


                        blox1.jpg

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                        • F Offline
                          fransko
                          last edited by 12 Jun 2011, 23:09

                          can someone help me with this difficult problem please?????
                          see the 2 attachment

                          http://www.addictinggames.com/D78AQSAKQLQWI9/3995.swf


                          blox.jpg

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