3d or 2d constructing
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@unknownuser said:
Something I just finished up this week:
Looks great
It instantly reminded me of our old stave churches (1200-1300), which I worked a lot with 10+ years ago (in trueSpace).
A lot of similar structures, isn't it? -
Thanks for the kind words. I am just a worker bee on this project. The structure is for a recreation project that the Timber Framers Guild is working on in Poland. I was asked to create shop drawings from the engineering work. I took an AutoCad model, cleaned it up, did all the joinery in SkechUp, and detailed in LayOut.
They are currently converting tree to timber with axe and saw, all by hand, and will eventually raise the frame on site, to be later moved to Warsaw. Everything from the interior cupola to the religious paintings are being worked on throughout this summer.
You can check out the project and follow along here:
Re-Creating a Synagogue Roof in Poland
GWOZDZIEC RE!KONSTRUKCJA
Re-Creating a Synagogue Roof in Poland (mcnorlander.wordpress.com)
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That explains the medieval "look" then
Great project in Poland. I particularly liked the toilet and the bicycle rack -
A couple more, as I was asked to help detail the engineer's work on hanging this from a museum ceiling in Warsaw...
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I really like your presentation style.
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@dave r said:
I really like your presentation style.
Thanks Dave... try to keep it simple, sometimes with some base colors in there.
Too many copies of these drawings needed to pass around, so no color, and size was limited to what they have access to on site at the open air museum where they are doing the bulk of the work.-Mike
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Dave R, those examples you showed are quite good and detailed...
But as far as I know, SketchUp can't easily manage multiple scale view for component, and when it came to rendering big project with many small detail component (eg. architectural view), "layout" is coming with a bunches of lineweight issues, and difficulties to have complex "cutting planes" (eg. multiple plane), false solid model, non-consistent geometry (circles, nurbs ?), etc.
I am using SketchUp nearly every week at work or for fun for 5 years know, and it has been improving a lot... I know there are many trick to do those things I said hard :
- layered components with multiple drawing for each scale...
- Cplane in group for multiple cut plane one same view...
- Plugin to "fill" the cut sections...
- Faster computers able to handled excessively detailed projects...
But I think understand people who simply says : 2D drawing, with correct conventions should be done in other software than SketchUp+Layout.
AutoCAD enable more control of 2D conventional drawing than SketchUp.
CATIA, ArchiCAD, REVIT, Vectowors, Rhino and other are showing the way for 3D to 2D good conversion workflow... but they are far more complex, and SketchUp can't compete without many additional plugins and tricks.Has neutral has we can be, we should check two points :
how many layers are you able to manage consistently in Sketchup as to define multilayered components for windows, doors, walls, slab, roofs, zones, floors, trees ? All good 3D to 2D soft have automatic system to handle hundred of layers and class objects as to show them easily to the desired scale. Do we have this in Sketchup ?
how many divisions are you using for drawing a circular column when you have to show it smoothly for scale 1/100 to 1/5 ?Today, my conclusion is :
For preliminary architectural design, for execution of small products to small scale building, Sketchup+Layout are really good...But for detailing big projects initially "Sketched Up"... I'll pass the way...
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This discussion started out in reference to furniture, not architecture. This is the Woodworking forum, afterall
I may be misunderstanding what you written about layers but I have the feeling you aren't using them as intended. I have no problem managing many layers in SketchUp.
As to scaled views, I don't make multiple drawings of the same part to show it at different scales. No matter how large or small the part is, I draw it at it's actual size. If I need to be able to see a larger view of it, I zoom in and make a scene to suit. If I need a specific scale for a 2D view, I set that scale in LayOut.
Sections aren't difficult to handle and TIG's plugin is a big help.
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Another recent project, more pics and info on my blog:
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You do very nice work.
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Thank you - you show how a combination of 2d and 3d can be used to explain design and construction very elegantly.
A fine example to all of us... -
Thanks all.
Forgot to add this one...
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