Jesmond.....
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Thank you Dale, Yes I think it would be sandstone, hand carved I would imagine, a great deal of skill must have gone into those old buildings!now sadly missing.
regards John -
Dear John,
I came across
http://www.newcastle.gov.uk/wwwfileroot/regen/plantrans/conservation/Jesmond_Dene_CA_CS.pdf
On page 26 the building is referred to as the Gatehouse.
There are a few more photos here
http://newcastlephotos.blogspot.com/2009/03/jesmond-dene-banqueting-hall.html
and this one from 1905
http://www.flickr.com/photos/newcastlelibraries/4091116692/#/
Also Youtube video
http://www.youtube.com/watch?v=ode3_5LwBq4
As usual, your models are brilliant.Kind regards,
Bob -
Another great model/render
I too used to live just round the corner and I am no more than 2 miles away even now.
Looong ago I even did a uni-project to refurbish it [it's now done up in part, but it was in a complete mess for a long time - as some of the pics of the rear parts show]. There was a much larger 'Banqueting Hall' attached to it, behind it on the cliff slope - the smaller scale 'entrance lodge/gatehouse' is still intact and now refurbed... The whole thing is still called the 'Banqueting Hall' locally even though most of what you see from the road is only obliquely related to it.
Jesmond Dene - the park behind it really is lovely - bequeathed to the City by Lord Armstrong [the former grounds to his town-house]. The Ouseburn 'river' [really a big stream?] runs from just down the hill from my house into the Dene, that's a mile or so further on; it does eventually drain into the Tyne, but it was culverted rather oddly for its last mile or so through [under!] Heaton/Shieldfield by the Vistorians - so they could build on the infilled valley - so much for conservation!
Incidentally 'Jesmond' is the Norman's rubbish attempt at pronouncing/spelling the original Anglo-Saxon name 'Ousemouth'.Why don't you try Armstrong's country pad next - Cragside at Rothbury - another marvelously situated house on a grand scale [Scott].
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Bob, Thank you for those links, found 2 little pics on the web and jumped in feet first, patients as they say!
The youtube video has me a little confused, starts at ground level (through what I presume is the same arch in my model), down 3 flights of stairs and the windows are at ground level!!
TIG, Thank you, I'll take a look at that, always up for new ideas.
Regards John -
As the video shows, the front part is a small 'gatehouse building', BUT behind it and down on the cliff slope into the Dene there's a surprisingly grand 'Banqueting Suite' - it's been under refurbishment for as long as I can remember... When you look up from the stream level the semi-derelict 'hall' looks quite different from the front 'domestic' scaled entrance building you see from the road...
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TIG, thank you, after I wrote my reply, I re-read your post again! the answer was in your 1st post, sorry.
Cragside is some building!!! you've got me thinking now... 1. not sure if i'd ever be able to get the scale correct, 2. not sure if my PC could handle a model of that size even if I modeled it in sections. I've just started watching youtube videos on the house.....
regards John -
oh my... this is my favorite so far. nice work Tadema.
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really great work ..
i liked stone texture .. it looks real -
the model is great & I like the rendering...the foreground/concrete would be my biggest critique. That texture just looks to flat and not random enough. Good work though.
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Lovely as always
I may have asked this before but need reminding. Who's textures do you use and if freebies from where?
They're the mutt's nuts
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Kristoff, SHAHEE & steelers05, thank you for your comments.
Rich, I posted a link in one of my earlier models for some great textures. There is only Two texture in this model thats not standard SU materials, the stone and sandstone, but I always Photoshop materials before rendering! it saves so much time in PP.
regards John -
Wow, this is truly amazing work and a very interesting building.
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@tadema said:
I always Photoshop materials before rendering! it saves so much time in PP.
regards JohnMay I ask what you mean when you say you PS your textures BEFORE rendering? What does it entail?
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Hello Lee, I use photoshop to change Saturation, contrast,colour ect before rendering as you would in your finished render. The last render " beyond the gates " the brick was yellow so I changed it to red! I hope I've explained this ok. Then use PS as you would on your finished render.
regards John -
Ah, ok! Makes perfect sense, thanks.
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My chin hurts. Thank god I have rugs.
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