How To Start
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Can anyone suggest how to do/start the dining table placemat knapkin shown? I can do the knapkin ring, generally basic, but I do not know how to do or start the knaplin.
All suggestions will be helpful and most definately appreciated.
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This is a very quick example, but I'd suggest that unless you want to end up with a million and one faces and a SU model that's unnavigable, you keep the forms fairly simple and just use a simple image map.
This was all done in about 10 minutes...just using the standard tools of Push/Pull, Scale and the line tool. I then took a front elevation render, painted over it in Photoshop, throwing in a bit of burn and dodge for the creases; then imported the result back into SU and simply projected it onto the model.
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Very nice Alan, thanks for the tutorial.
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Alan
How can I thank you enough! That was more than I could have ever imagined being given and told. I could have spent days on this, never accomplish anything as good, and would have surely created millions of faces, without knowing it, and nothing more than gobbely goop. I am going to use what you gave in something I am doing and post it back. I will try to take it a little further but I doubt I will have much success.
Once again I thank you for all including how to spell napkin.
blair
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I am trying to learn SU and rendering simultaniously. I modeled some items in the scene. Below is the scene (will attempt to render in THEA) that includes the napkin that Alan so kindly gave. I tried to modify it a little, to make it a more complex, but decided that what Alan did was more than good enough for what I am trying to do.
Below is a foto of one last thing I would like to do for the scene if I can. I have a painted prototype plate etc. that I would like to have produced as a complete set. What I would like to do is get the painted plate pattern onto the plate etc. for inclusion in the scene. Can anyone direct me to some tuts that might show a best way to get the pattens on a plate and cup.
Also below is the home I designed and plan to build. I have included this in order to ask a question. In this thread Alan mentioned faces that can, if excessive, cause problems. Elsewhere I often see mention of excessive poly's slowing down the efficient usage of SU. My question is: If I continue to load up every room in this model as I am doing in the foyer-dining room am I likely to have difficulty later. If so, what might be a better approach. In total I envision doing a walk-thru but if I never get that far I would like to at least model all rooms, in one model, for multiple render studies.
Anyone want to play with putting a roof on this form? I have one worked out in CAD working drawings but would enjoy seeing what others might do with the form.
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Hi Blair, me again...as no one else is chipping in. A few pointers:
Put each room of your house on a different layer, then turn that layer off unless you are actually working on it. This will hugely increase navigability, as most of the geometry will be hidden at any given time. You can turn all the layers on if you want to do a render, give a guided tour or otherwise need an overview of the whole model.The texture can be applied to your plates by simple projection. Make a flat image of the design...in this case surrounded by white...then import the jpg as an Image and position it precisely over a plate, scaled to the correct proportion. Parallel Projection view might help here, rather than Perspective. When you are happy you are 'on target' explode the imported image, sample it (Paint tool + Alt), then select the entire top surface of the plate and simply paint the image onto it. Make sure you are actually inside a plate component when you do this, rather than applying it to the entire component. All the other instances of that component should update automatically.
For the cup/bowl, you import the image as a texture. I've made a skp file to show you how. Navigate it using the scene tabs. This particular quickie doesn't actually join up correctly around the back. You'd need to eyeball that by trial and error...or there is a Ruby script that handles cylindrical projection. I've stuck with the out-of-the-box tools. Anyhow, on a cup, there is often a break in the design where the handle goes.
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@alan fraser said:
or there is a Ruby script that handles cylindrical projection.
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ALAN
Once again I really appreciate your taking the time to provide me with a tut and info that will definately be helpful. If I can get some things I am trying to do better I am going to go back and tackle putting a pattern on the plates etc. If I think I got it I will post the results here.
The info about layers is timely. I have done very little on the home so far but I am already experiencing a SU SlowUP so I can see that I need to re-think the way I am doing layers.
GAIEUS
Thanks for the link. I have read through it quickly but I can see that there is a lot of info there which I need to understand. -
ALAN,
As a result of your help I got my pattern on the 3DWH plates etc.
Thanks!
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