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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Advance Camera Tools now available via Google for Free

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    • tpstigersT Offline
      tpstigers
      last edited by

      @krisidious said:

      politeness is an art-form over there

      Really? It certainly doesn't show.

      โ€œI have an existential map; it has 'you are here' written all over itโ€

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      • monsterzeroM Offline
        monsterzero
        last edited by

        FYI - I've done some camera tests to compare how SU's ACT frames up with a real world camera (RED One), and I met with the plugin's programmer. I've found that it's off by a little bit by default and you can get it a tad more accurate (accurate enough for shot planning in the real world) if you adjust the camera to how real world cameras calculate their focal length.

        I'll post some results as soon as I'm back on my regular computer (and not on my iPad). But in short - the camera is off by the focal length of the lens you're using. So if you are using an 85mm lens, you should move the camera closer to your subject (at the axis of your camera) by 85mm. That will make your framing accurate to real world cameras.
        Also, keep in mind if you are using older files with the new ACT, you should redo all your cameras. Old SU files with the old Film and Stage cameras don't work well with the new plugin. Even the Beta version of Film and Tools. So if you're on a project with using the old F&S, and don't want to go through the pain of recreating your cameras, as well as don't need the accuracy, I wouldn't upgrade to the new ACT just yet.

        I've been eagerly waiting this update and I'm pretty darn happy with the results. It's enough baseline work to get someone who would really want to create some cool camera plugins to make SU a precise addition to a cinematographers workflow - which is what I do.

        If you have any questions just PM me.

        monsterzero
        My New Twitch Stream!
        https://www.twitch.tv/infinitestorylab
        infinitemachine.com

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        • D Offline
          d12dozr
          last edited by

          I've been playing with the new tools(they're nifty, thanks!) - what would make them more useful is if 2D export would clip away the area of the image covered by the aspect ratio masking bars. This way if I need to match an existing image, I don't need to re-size my SU window, or crop the image in an external program.

          Is this possible?

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • bbrownB Offline
            bbrown
            last edited by

            Just wanted to comment on Monsterzero's comment about camera positioning.

            If you are trying to accurately represent a real world camera (as most ACT users are) you have to understand how the ACT represents the camera and how real world cameras work. The thing to make clear is that the ACT camera is positioned at the focal point and not the film plane of the camera. Unfortunately the focal point of a camera moves as the focal length changes. So as monsterzero points out, if you want to position a camera's film plane 5 meters away from a target and you are using an 85 mm lens then you would move the origin (5m - 85mm) = 4.915m away from the target. This difference in positioning can make a big difference with "long" lenses (i.e. large focal lengths) and when you are very close to your target.

            For those out there curious about how ACT works in more detail read on. All of ACT was built using the existing ruby API with no modifications or additions. That is why it works like any other plugin without an update to SketchUp. You only need 3 numbers to specify a real world camera. The image width (this is the actual film or sensor width), the aspect ratio of the film or sensor (w/h), and the focal length of the lens (in mm). These can be set on a SketchUp camera through the ruby api. Thats it. When you set a non 0 aspect ratio to a camera in SketchUp it shows the masking bars on the screen to maintain the correct aspect ratio. Also when these are set the horizontal and vertical field of view stays constant unless you change the focal length.

            One of the trickiest parts of writing the plugin was acquiring all of the camera data. Getting accurate data from the web can be difficult so most of the best data was requested directly from the camera manufacturers.

            Brian "Not the thought-police" Brown

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            • brodieB Offline
              brodie
              last edited by

              I for one support ACT being only for the Pro version. The way I see it, the more folks who are serious enough about SU to actually want ACT who PAY for the software, (presumably) the more money will be spent developing SU.

              I'm a good example of this as I've never bothered to upgrade to SU 8 because it had nothing I was interested in. Now this relatively minor plugin will probably get me to finally walk down to I.T. and have them shell out the $100.

              -Brodie

              steelblue http://www.steelbluellc.com

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              • monsterzeroM Offline
                monsterzero
                last edited by

                @d12dozr said:

                I've been playing with the new tools(they're nifty, thanks!) - what would make them more useful is if 2D export would clip away the area of the image covered by the aspect ratio masking bars. This way if I need to match an existing image, I don't need to re-size my SU window, or crop the image in an external program.

                Is this possible?

                Right now the only way to do it on a mac (without resizing the window) is to unlink the chain locking the size of the export and then inputting the size you want with the pre-calculated width and height to your desired aspect ratio.

                And thanks for the info BBrown!!

                monsterzero
                My New Twitch Stream!
                https://www.twitch.tv/infinitestorylab
                infinitemachine.com

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                • D Offline
                  d12dozr
                  last edited by

                  What?! I wanna chain! ๐Ÿ˜†

                  I'm guessing that's a mac-only feature?

                  My 2D Export options:
                  Capture.JPG

                  3D Printing with SketchUp Book
                  http://goo.gl/f7ooYh

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                  • jason_marantoJ Offline
                    jason_maranto
                    last edited by

                    I'm also very much in favor of this and most new tools being Pro only as the gap between Pro and Free version is not large enough IMO... I'm perfectly willing to support Sketchup financially and will continue to do so, hopefully tools like this will convince others that it is in their interests to do likewise.

                    BTW, I love Layout and certainly see it as a software that can develop into a legitimate application worthy of the license fee by itself over the next few versions... but for now it is nice to see the Pro users getting some much needed love from the Google Dev team.

                    Best,
                    Jason.

                    I create video tutorial series about several 2D & 3D graphics programs.

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                    • N Offline
                      numerobis
                      last edited by

                      when i set up an advanced camera all my views get clipped and i can't see nearly half of my image...
                      is there a way to disable or adust the clipping? where is it set? it is not displayed in the advanced camera settings?!?

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Hi Numerobis,

                        See this topic for ideas:
                        http://forums.sketchucation.com/viewtopic.php?f=79&t=36059

                        Gai...

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                        • N Offline
                          numerobis
                          last edited by

                          ah ok... thanks! i'll look into it. i hope this will fix it ๐Ÿ˜„

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