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    Surface problem

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    • B Offline
      Bejlaz
      last edited by

      Hi Guys I got a problem i youse to work with Revit but when i find out how plugins in sketchup can help with organic model i back to Sketch. My problem is that i made one of elevation by "extrude edges by loft" "soap skin" or comercial plugin TGi3d. The surface form is many triangles and when I asign materials every face is in other direction. Is any way to make that surface like a smooth one. and add materials to it like one not million little face`s.
      http://www.pl.image-share.com/ijpg-37-182.html

      http://www.pl.image-share.com/ijpg-37-183.html

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      • soloS Offline
        solo
        last edited by

        I cannot see images.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • B Offline
          Bejlaz
          last edited by

          i dont know what is wrong with those pictures so i send link do them. [img /img] aint work.
          http://www.pl.image-share.com/ijpg-37-183.html
          http://www.pl.image-share.com/ijpg-37-182.html

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          • FrederikF Offline
            Frederik
            last edited by

            @bejlaz said:

            i dont know what is wrong with those pictures so i send link do them. [img /img] aint work.

            Why don't you just upload the images directly, using the "Upload attachment" feature here at the SCF...??


            182.jpg


            183.jpg

            Cheers
            Kim Frederik

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            • GaieusG Offline
              Gaieus
              last edited by

              Texturing curved surfaces is not very easy - especially when the surface is not only curved in one direction (like a cylinder) but everywhere.

              Also note that you cannot paint curved surfaces when they are in a group/component and you are trying to paint the group/component from outside.

              Best would be if you uploaded the file itself.


              It is also not really a plugin issue as whatever curved surface you have, you also have this problem with it so I moved the topic to the SketchUp forum if you don't mind...

              Gai...

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              • G Offline
                gulcanocali
                last edited by

                Take a look at Tgi3D SU Amorph's uv mapping and texturing utility.

                [flash=480,385:10amufnf]http://www.youtube.com/v/8q9TE62bksY?fs=1&hl=en_US[/flash:10amufnf]

                You do not seem to have too many triangles, the free Training Edition of Tgi3D SU Amorph along with an image editor (Gimp, PhotoShop etc.) should work for you.

                Gulcan Ocali
                Product Manager
                http://www.Tgi3D.com

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                • B Offline
                  Bejlaz
                  last edited by

                  Thanks Gulcanocali this Amorph mapping solve my problem but I use that free edition so i Don`t know how it works with large surface. For those interesed to see effect I add the img

                  at 1 is amorph mapping
                  at 2 is what i had without it πŸ˜‰

                  so i think effect is great

                  BTW. Anybody know how to cut those surface to make opening (windows, doors) when those aren`t solid ?


                  wersja1 kopia.jpg

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                  • G Offline
                    gulcanocali
                    last edited by

                    To texture large surfaces with the free Training Edition of Tgi3D SU Amorph you can work with smaller chunks. The UV mapping and texturing utility also keeps the previous texture. So what you can do is include a portion of the mesh that has already been textured in the next area and then you can try to do a seamless merge of the texture visually to the portion that was already textured.

                    Gulcan Ocali
                    Product Manager
                    http://www.Tgi3D.com

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