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    Ruby performance on a Mac... am I just late to the party?

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    • thomthomT Offline
      thomthom
      last edited by

      @dan rathbun said:

      Might the diff be your Mac is running Ruby 1.8.5 initial release (2006-08-25), and the PC edition is running 1.8.6-p287 (which I notice is nearing 2.5 years old.) ??

      But wouldn't you then get a speed difference in SU on Windows prior to SU8? Which was running 1.8.0? It's a difference of 100 times, something has to be wrong.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Dan RathbunD Offline
        Dan Rathbun
        last edited by

        Well run the same tests on 7.x under Ruby 1.8.0 and we'll have numbers to talk about.

        I haven't seen the test code.. so I don't know what to look for in the Ruby ChangeLogs.

        I'm not here much anymore.

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        • thomthomT Offline
          thomthom
          last edited by

          @dan rathbun said:

          I haven't seen the test code.. so I don't know what to look for in the Ruby ChangeLogs.

          Basically iterates the selection and for each edge: edge.find_faces

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            Well there is the diff of Objective-C on the Mac, and C++ on Windows.

            And as we proved for .. in seems to run twice as fast as each.. but it's a platform difference.

            Hmmm... may be that sometime after 1.8.5 (initial) they may have increased the default Ruby starting stack size. (I seem to remember something about that.)

            But.. I also thot in other tests, people were saying that Macs ran faster. They are always calling the PC opsys "WinDOSE".

            I'm not here much anymore.

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @dan rathbun said:

              You Mac guys need to find a way to get a newer Ruby Framework installed under Sketchup.

              i've tried a few things (putting an alias in place of the sketchup ruby.. copying the entire Ruby.framework from os x in place of sketchup.app's Ruby.framework, plus a couple of other things)

              sketchup won't launch..

              fwiw, sketchup's ruby.frameworks is ~1MB in size where as the osx ruby.frameworks is over 200MB..

              i don't mind poking around and experimenting with stuff but since we're dealing with the system library here, i'd rather not poke too much without having a clue about these things πŸ˜„..

              i would think that google would have tied into the system ruby if it were as easy as something i'd be able to do.. there must be something else going on.. i mean, a lot of the su team seem to be mac users and i can't imagine why they'd keep an outdated version of ruby in there without some sort of reasoning?

              dotdotdot

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              • thomthomT Offline
                thomthom
                last edited by

                @dan rathbun said:

                And as we proved for .. in seems to run twice as fast as each.. but it's a platform difference.

                ?
                Platform difference?

                for .. in runs faster because it doesn't create a new local scope and new variables. .each creates new objects for each iteration, which is more expensive.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Just ran makefaces on my MacMini OSX 10.5

                  ` makefaces.rb: Copyright 2004-2006 Burchwood USA.
                  Version 1.2 May 14,2006.

                  There were 954 selected items.

                  There were 0 non-Edge selected items.
                  There were 954 Edges selected.

                  There were 451 face(s) added.
                  The process lasted: 2.175241 Second(s).`

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    With pb.update

                    ` makefaces.rb: Copyright 2004-2006 Burchwood USA.
                    Version 1.2 May 14,2006.

                    There were 954 selected items.

                    There were 0 non-Edge selected items.
                    There were 954 Edges selected.

                    There were 451 face(s) added.
                    The process lasted: 2.502378 Second(s).`

                    Without pb.update

                    ` makefaces.rb: Copyright 2004-2006 Burchwood USA.
                    Version 1.2 May 14,2006.

                    There were 954 selected items.

                    There were 0 non-Edge selected items.
                    There were 954 Edges selected.

                    There were 451 face(s) added.
                    The process lasted: 0.433242 Second(s).`

                    So the lag is due to something in Progressbar.update

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      fwiw, i remember when chrisF was making shapebender.. it was super fast at first but then he added progress bar to it and it slowed to a crawl.. i mentioned it to him but i don't think he believed me πŸ˜„

                      dotdotdot

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        It all boils down to Sketchup.set_status_text or Sketchup.status_text=. Remove them and the script runs fast.

                        It seems that OSX always updates the UI even when plugins do heavy processing. As oppose to Windows where the UI stops responding.

                        So I am guessing the lags comes from that and one should avoid updating the statusbar too often.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          t=Time.now; 1000.times { |i| Sketchup.status_text = "Foo #{i}" }; puts Time.now - t

                          OSX: 2.08987 (You see the statusbar update for each iteration.)
                          Windows: 0.114 (You do see the statusbar update, but the text is a blur as it's much faster.)

                          Conclusion: Sketchup.status_text= has very poor performance under OSX!

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            hmm.. makes me wonder if those two lines are affecting performance of other plugins i have..

                            here's a list of all the rubies i have which include those lines..

                            (search term shown in top-right of finder window)

                            screen 2011-01-30 at 1.39.57 PM.jpg

                            that said, the only one of those listed rubies that i think could be sped up would be jointPushPull (and shapebender as i mentioned earlier).. if i run it on a more complex surface, it takes a while to complete but i just figured that's how it was.. maybe it's speed-upable on mac?

                            (not saying that the others aren't affected.. it's just that i use JPP a lot and/or i'm feeding it more complex tasks where as the others that i use are more simple)

                            dotdotdot

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @unknownuser said:

                              hmm.. makes me wonder if those two lines are affecting performance of other plugins i have..

                              It's a good possibility if they call these methods from within loops.
                              I will have to profile some of my plugins under OSX.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                @thomthom said:

                                @dan rathbun said:

                                And as we proved for .. in seems to run twice as fast as each.. but it's a platform difference.

                                Platform difference?

                                Sorry ... confusing run-on sentence. The second part was refering to the issue at hand, not the first part of the sentence. (I was tired, and my fingers were not keeping up with my brain. I should have made the last part a full sentence with a proper object.)

                                Anyway.. you've found the culprit. We already know Ruby string handling can be slow.

                                I would also suggest (I discussed this in another topic,) that when ever you need to send text to the statusbar, that you use a single quoted string for as much of it as possible with the string append operator << to add replacable portions.

                                Sketchup.set_status_text("Please wait. Generating face #{face_num} of #{total} faces.")
                                causes Ruby to parse the entire string for regular expressions, special characters ("\n",) and replacable parameters.
                                I would use:
                                Sketchup.set_status_text('Please wait. Generating face '<<"#{face_num.to_s} of #{total.to_s}"<<' faces.')
                                or:
                                Sketchup.set_status_text('Please wait. Generating face '<<face_num.to_s<<' of '<<total.to_s'<<' faces.')
                                But NOT this:
                                Sketchup.set_status_text('Please wait. Generating face '+face_num.to_s+' of '+total.to_s+' faces.')
                                as the latter causes Ruby to create 9 string objects, and the former only 5.

                                Another issue is needlessly updating the statusbar. If the resolution of a progressbar is say 20 '|' characters, then only update the progressbar on each 5% 'milestone' of the job completion (not every iteration.)

                                The last issue (if OSX redraws the UI very often,) is to streamline UI object (menuitem and toolbar command,) validation procs. See the other topic: [code] Menu Validation (MF_DISABLED bugged on PC?)

                                I'm not here much anymore.

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @dan rathbun said:

                                  I would also suggest (I discussed this in another topic,) that when ever you need to send text to the statusbar, that you use a single quoted string for as much of it as possible with the string append operator << to add replacable portions.

                                  Sketchup.set_status_text("Please wait. Generating face #{face_num} of #{total} faces.")
                                  causes Ruby to parse the entire string for regular expressions, special characters ("\n",) and replacable parameters.
                                  I would use:
                                  Sketchup.set_status_text('Please wait. Generating face '<<"#{face_num.to_s} of #{total.to_s}"<<' faces.')
                                  or:
                                  Sketchup.set_status_text('Please wait. Generating face '<<face_num.to_s<<' of '<<total.to_s'<<' faces.')
                                  But NOT this:
                                  Sketchup.set_status_text('Please wait. Generating face '+face_num.to_s+' of '+total.to_s+' faces.')
                                  as the latter causes Ruby to create 9 string objects, and the former only 5.

                                  I think I read somewhere (was it The Ruby Programming Language? - and other places) that "string #{variable}" is the recommended way to generate strings with variables. The extra processing with double quotes was negligible. (Though I always use single quotes as default - remains of my PHP days.)
                                  ` > cls
                                  t=Time.now; total=100000; total.times { |i| x = "Please wait. Generating face #{i} of #{total} faces." }; puts Time.now-t
                                  0.22

                                  t=Time.now; total=100000; total.times { |i| x = 'Please wait. Generating face '<<"#{i.to_s} of #{total.to_s}"<<' faces.' }; puts Time.now-t
                                  0.393

                                  t=Time.now; total=10000; total.times { |i| x = 'Please wait. Generating face '<<i.to_s<<' of '<<total.to_s<<' faces.' }; puts Time.now-t
                                  0.029

                                  t=Time.now; total=10000; total.times { |i| x = 'Please wait. Generating face '+i.to_s+' of '+total.to_s+' faces.' }; puts Time.now-t
                                  0.024`

                                  @dan rathbun said:

                                  nother issue is needlessly updating the statusbar. If the resolution of a progressbar is say 20 '|' characters, then only update the progressbar on each 5% 'milestone' of the job completion (not every iteration.)

                                  This is where the main issue is at the moment when it comes to updating the statusbar. The generation of the strings are nothing compared.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Some more test data:

                                    http://www.igvita.com/2008/07/08/6-optimization-tips-for-ruby-mri/
                                    (The link to Chris Blackburn's site it links to is dead. But there's an archived version: http://replay.waybackmachine.org/20090212130913/http://blog.cbciweb.com/2008/06/10/ruby-performance-use-double-quotes-vs-single-quotes )
                                    Interesting comment on this article: http://replay.waybackmachine.org/20090212130913/http://blog.cbciweb.com/2008/06/10/ruby-performance-use-double-quotes-vs-single-quotes#comment-49

                                    http://blog.purepistos.net/index.php/2008/07/14/benchmarking-ruby-string-interpolation-concatenation-and-appending/

                                    One thing that these test doesn't always mention is what Ruby version they where run on. That might make a difference. So the only reliable results is to try out in SketchUp.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      todd burch
                                      last edited by

                                      Ah! This is great. I had no idea. When I wrote progressbar, I could not spell Mac. And since I've moved to the Mac - I have never re-profiled. I will adjust the logic in progressbar to be a better citizen on the Mac.

                                      I would have liked to have responded sooner, but I worked all weekend 'til the wee hours. Thank you all for your input and analysis. I would not have guessed it was the status bar updates. I have commented on the Ruby API doc.

                                      Todd

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @unknownuser said:

                                        Ah! This is great. I had no idea. When I wrote progressbar, I could not spell Mac. And since I've moved to the Mac - I have never re-profiled. I will adjust the logic in progressbar to be a better citizen on the Mac.

                                        I'd not have thought of checking this had you not made this post. I had made my own progress wrapper right before you posted. It ensures that the statusbar doesn't update more often than a given time, atm 0.1s. I need to check if this is still too quick.

                                        @unknownuser said:

                                        I have commented on the Ruby API doc.

                                        πŸ‘ Good thinking.
                                        I've reported the issue to Google. The lag we see under OSX seems unreasonable.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • T Offline
                                          todd burch
                                          last edited by

                                          See my first post - I already reported.

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