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    Lumion - Test drive

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    • soloS Offline
      solo
      last edited by

      Good start Csaba.

      I will be using Lumion for a commercial project next month, I find that it's quality is totally acceptable for my existing clients that I used Vue for in the past, the main reason for using Lumion instead of Vue is animation, what I can achieve in one day using Lumion will equate to a week of rendering with Vue. I'm hoping that Lumion gets more customisable objects however, or even an editor for creating content.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • A Offline
        AcesHigh
        last edited by

        @solo said:

        I believe I got a 1Gb card, at least as far as I remember.

        Here is another quick play, takes longer to upload to Vimeo than start to end of entire animation project. 😕

        [flash=800,400:vl4ojjcf]http://vimeo.com/moogaloop.swf?clip_id=18370475[/flash:vl4ojjcf]

        Solo, are the clouds changing that fast (it seems like a 3 hours timelapse movie) on purpose? Can you choose the speed the clouds change during the animation?

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        • A Offline
          AcesHigh
          last edited by

          btw, do you think a i7 2600, with 8gb RAM and a Geforce GTX460 card can properly run Lumion?

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          • A Offline
            AcesHigh
            last edited by

            one more question... I noticed in the videos that you change the sun position by just setting its direction and its height.

            but what if I want the PROPER sun positioning relative to the model geographic location? If I want to show a client an animation of how the sun interacts with his house?? Unless the videos dont show it properly, I think the Lumion team should seriously consider (since they ARE doing the program for architects and community) to include proper geographical location sun positioning, and users change the TIME of the day (instead of sun height) and the sun moves accordingly, in the correct location.

            edit: and ONE more question... what about interior lightning? All videos I saw used only light from the sun. And night videos?

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            • GaieusG Offline
              Gaieus
              last edited by

              To me (so far - and I have to say I have not dived in too much yet) all settings in Lumion are just eye-balling. No exact day of the time, no date or anything. You can place the sun arbitrarily (even to the north) so everything is just for the "effect".

              To tell the truth, I am quite lost when it comes to where North is (supposed to be???) here.


              As for my specs - they are quite "mid range" in this industry:

              • Intel Core2 Duo E8400 @ 3.0 GHz
              • 4 (3.4) Gb RAM
              • nVidia GeForce 9600 GT (1 Gb) (Lumion uses graphic card to render!!!)
              • Windows XP Home 32 bit
              • Latest SketchUp

              I must add that all vdeos exported above so far were exported at the lowest quality. I.e. there is a setting of three qualities and just to make it quick, I used the lowest of it.

              Gai...

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              • A Offline
                AcesHigh
                last edited by

                well, as they said, Lumion is probably about 3-4 months old only. I suppose (or hope) that they will improve things for architects and people who want realism. Correct sun positioning is a MUST for people working with architectural models.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Certainly. Maybe I have just overlooked something but I could not even tell where north is from the application. I have a "suspicion" as the imported dae files have a certain orientation (so there must be some sort of a co-ordinate system) but that1s all. There is a way to manually adjust the sun though but I can place it anywhere (i.e. to the "north" as well - on the northern hemisphere) so it cannot be really acurate.

                  This part does not necessarily interest me however. In "my job" (like above) "realistic" lighting is not as important than getting cool effects - which I a going to experiment with. Here is another "quickie" I threw together yesterday afternoon just to test a fairly big amount of entourage in a scene (and how fast it exports). The building still needs some openings so do not laugh 😄

                  YouTube - Lumion Test Drive - Cella Trichora, Sopianae
                  [flash=600,360:1lcy0zqc]http://www.youtube.com/v/QIs-7Gtcskw?fs=1&hl=en_US[/flash:1lcy0zqc]

                  Again; lowest quality settings just to experiment

                  Gai...

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                  • soloS Offline
                    solo
                    last edited by

                    Just curious...why the music?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Dunno. I always add some music. It helps when the video is too boring.
                      💚

                      Gai...

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                      • numbthumbN Offline
                        numbthumb
                        last edited by

                        Images (and videos) like these make it so easy to fall for Lumion.

                        Comfortably numb...

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          Looks really good...
                          Prooves - yet again - that it's great to have a box full of different tools for various assignments... 😄

                          Cheers
                          Kim Frederik

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Sure, different tools for different assignments. 👍

                            What appeals me is the speed. With my current tools (and hardware I have), I could not achieve these videos in days, not to speak of minutes.

                            I can hardly wait for Thea and its GPU rendering now to see what that changes in animation export. (And of course, atmosphere and ecosystems and all)
                            😉
                            Miguel posted an excellentvideo compiled from different renders he made with different tools (including Lumion and Twilight that I remember and maybe some others, too). The shots blend in beautifully and one does not even think about seeing different renders.

                            I have an assignment to make a movie of a Roman fort and some other related stuff (that's why I am using these things as a test). Let's see how much I could charge for it - i.e. can I buy Lumion (the commercial version - since this is the NFR version as you can see from the watermark) for that money.
                            😒

                            Gai...

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                            • pilouP Offline
                              pilou
                              last edited by

                              It is yet not so bad, better than a text watermark in the middle of the screen 😉

                              does exist with the free version a limit of x,y screen?

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                There are certain limitations in the DEMO version. I am not really sure exactly what but AFAIK you cannot save your project and there are less insertable objects.

                                This is not the "simple" Demo however but an NFR (Not For Resale) license for testing only. It seems that it is fully functional and apart from that Watermark, the output is also the same as for the Commercial version. These are the output sizes.

                                Video:
                                video-output.png
                                Image:
                                image-output.png
                                With this poster size, I could make a 2 metre wide poster at 100 dpi (which is fairly enough for viewing from a couple of metres)

                                Here is that latter video (with the no window building) in 3D (I need to get some glasses for that to enjoy).

                                YouTube - Lumion Test Drive - 3D Cella Trichora

                                (It seems that I cannot embed it to get it played in 3D so you need to visit YouTube under the link above)

                                Gai...

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Thks for these enlighting infos 👍

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    You can also import terrain as a heightmap. I made a terrain in SU, projected a black and white image (transition between black; low and white; high) from the side then sent to Layout where I could export a png from it with transparent background. Cropping to that transparent background yielded in the image I used. You can use a 1024x1024 square image like that which will be upsampled to double the size in Lumion where 1 pixel will be equal to 2 metres (i.e. a 4096 x 40ö6 metre mesh).

                                    To me, this solution gave a kind of "stepped" terrain though (probably due to pixellation) and the only way to get rid of this seemed to be softening the terrain but then it does not only softens but kind of "equals" the differences in bigger scale, too.

                                    Also, if you import your mesh geometry to Lumion, you can paint on it just like as if it were Lumiomn terrain (although with one particular mesh I had issues as it did not paint to where my paint brush or what was but tens of metres away). Obviously this would be the better solution (for us, SU users) but currently there are two great obstacles;

                                    • you cannot sculpt this terrain like Lumion's terrain
                                    • objects won't "snap" to this imported terrain when you "send them" on the ground (but fall through).
                                      The first (missing) feature is on the development team's radar though and they wrote on their forum that it's an acceptable feature request.

                                    Gai...

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      These are the trees I have in the Lumion library (although in one folder, there may be more plants like the Arfica Olive has 3 tree and 2 bush versions I think).


                                      trees.png

                                      Gai...

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        If you hold on a bit, I can populate a scene with some stuff.

                                        Gai...

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          @gaieus said:

                                          If you hold on a bit, I can populate a scene with some stuff.

                                          No, that would be too much. Here is what I have from the program itself. It seems that even with each incremental updates they add a some more of them, too.


                                          1.jpg


                                          2.jpg


                                          3.jpg


                                          4.jpg


                                          5.jpg


                                          6.jpg


                                          7.jpg


                                          8.jpg


                                          9.jpg


                                          10.jpg

                                          Gai...

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Obviously there are some poorer libraries (like the cacti) and some stuff like water plants are entirely missing but as I read about these on their forums, they will (hopefully) be added gradually.

                                            Also there are birds and farm animals, boulders and different rocks and also hedges although they are not extremely convincing:


                                            11.jpg

                                            Gai...

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