[Plugin] fixSolid v1.7 - updated 20/10/2012
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Indeed, my SolidSolver was first published in a usable form ~20111013 and fixSolid first appeared around 8 months before with updates over the coming months...
Neither of them seem to have realized the other tool existed.
In passing, Guy - it might have been better to edit and extend the original post http://sketchucation.com/forums/viewtopic.php?p=294986#p294986 rather than make this new one [I know you now have this 2nd account...] - should I merge them / change 'ownership' ??
Another couple of issues...
Neither tool works well with complex internal partition-faces, because the logic needed to work out which face[s] of the faces > 2 sharing an edge doesn't belong in a 'solid' and needs erasing - it's easy to do manually/visually, but becomes convoluted and prone to misinterpretation in code.Solving this algorithm is the 'holy-grail' of "solidifying" objects
Only SolidSolver preserves coplanar faces which have different materials where a coplanar edge would otherwise be erased when tidying up, its code is free to reinterpret within fixSolid too, which I think would be an improvement...
Also it uses a different method to determine the faces' "coplanar-ness", which might be a more robust/sensitive method.The challenging of coding a "solidifying" tool is still fully unsolved, Thomthom's Solid-Inspector, and Guy's and my tool can identify many issues, but some methods are still imperfect, so a wholly reliable solution to all of the un-solid-ness permutations is still up for grabs...
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Here is a group for you. It can be easily solved removing the floors inside: a couple surfaces, once smoothed. But Solidsolver won't do it. I'll try this plugin.
Can someone tell me if there is a way to easily identify solids in the Free version? I have a friend who is working in the free version. I have Pro. And do these fixit plugins or others operate in the free version? He is using Booltools.
Peter
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If you select one instance of a component or a group... then Entity Info will say 'Solid Group' etc in the top bar, but only IF it's a 'solid' - otherwise it says plain 'Group' etc...
In code the method isobject.manifold?
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GWD thank you, handy tools, Surface repair is too strong.
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Guy
I have merged this with the earlier version made under your old login.
I'll now try to re-construe the pages etc to match...
Done.
All your earlier posts in this thread, under your previous login, have been reassigned to belong to you [GWD] - so you can now edit those too... -
@tig said:
If you select one instance of a component or a group... then Entity Info will say 'Solid Group' etc in the top bar, but only IF it's a 'solid' - otherwise it says plain 'Group' etc...
In code the method isobject.manifold?
OK. I was unaware this option existed in the free version. I'll ask my friend to describe what he is seeing....
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if i run fixsolid on on object, and it tells me "SOLID FIXED!", does this mean that it is watertight/ manifold and can be 3d printed if I export to STL?
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See the same answer in the SolidSolver thread
Have some faith
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I downloaded fixSolid_v1.7.rbz and it showed up in my Sketchup Extension Manager as Enabled but Unsigned.
I couldn't find any icons on my Sketchup screen. So I could not start using the extension.
Can you tell me how I can use this extension?
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An extension that is not 'signed' will probably still work.
Reset your Extension Manager's Loading Policy to 'Unrestricted' and restart SketchUp...
Many older extensions have not been updated as SketchUp versions evolved - however many older ones still work...
Provided that you only install RBZs from reputable sites like SketchUcation's PluginStore, EWH or respected authors' own sites there is no problem in loading older unsigned or sign-expired plugins...Its usage notes in its 'more-info' link explain how it works... context-menu run NOT via the main menus or by toolbar...
@unknownuser said:
Usage:
- Select solid
- Right-Click Context-Menu. If the solid is broken the option 'FIX SOLID' is present. If the option isn't present there are no problems with the solid.
- Select 'Fix Solid'
- You can set two options:
- Risky fix: if you choose a risky fix it's possible that a part of the solid will be deleted. This action can be undone with the normal SU undo function. The risky fix try to fix all problems, the normal fix only fixes problems with no risk.
- Fix coplanar faces: If you choose no, the edges between coplanar will not be removed.
Please note that there several newer and improved tools like this [it is over a decade old !].
Consider looking in the PluginStore for thomthom's SolidInspectorยฒ and Anton's ams_Fixit... [which can fix other things too]
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