Orbit setup
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Hi! Newbie question here.
When orbiting, I sometimes get pitch and roll instead of pitch and yaw. Very annoying. Seems to happen when I import a .dxf file. Is there a fix?
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Quite possibly the imported file comes in with its y and z axes flipped - meaning it is actually sitting on its side. So you keep trying to view it the way it should be viewed, but that in fact is turning SU onto its side.
Try this, find the blue axis. Make sure it is always upwards. If a model comes in and the blue axis seems to need to lie on the ground in order for the model to oriented correctly, you should instead rotate the imported model.
I hope that makes sense.
Chris
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Chris, Thanks for your reply. No, this doesn't seem to be an axis problem. It appears to be an "interpretation of mouse input" problem. No matter what the orientation of the axes, up/down mouse motion produces pitch, and left/right mouse motion produces roll instead of yaw. As a result, it is almost impossible to achieve certain viewing angles. Very annoying. As a human being, I like to do my work in an upright position, not lying on my side. Any thoughts?
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Do you have a model you could upload that shows this behavior?
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Hi folks.
Try doing a right click on any axis. If the "Reset" choice is greyed out, your axes are OK. Otherwise, choose Reset. This shall help in making sure that the model is indeed, correctly oriented. I have seen a few model lying on their side or even with the blue axis pointing down.
Just ideas.
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