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    Blue Balls

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    • boofredlayB Offline
      boofredlay
      last edited by

      Actually I did draw mine over 3 feet in diameter. I wanted to have a real smooth mesh and when you draw small objects sometimes SketchUp cannot fill in the polygons. Sometimes it is better to model large then scale it down, sometimes.

      http://www.coroflot.com/boofredlay

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      • S Offline
        SketchUpNoobie
        last edited by

        Ooooohhh K. Now I get it. Thanks.

        --

        SketchUpNoobie: the complete noob in all things SketchUp.

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        • mitcorbM Offline
          mitcorb
          last edited by

          An unfortunate workaround in my opinion.
          Units are arbitrary measures.
          You could conceivably set inches at 100 times what Sketchup has it set. Same with metric.

          I take the slow, deliberate approach in my aimless wandering.

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          • olisheaO Offline
            olishea
            last edited by

            cool eric, tinsel looks great! i think ball would look even better with a coloured mirror finish and a night-time city hdri. merry christmas!

            lots of free ones here http://www.smartibl.com/sibl/archive.html

            oli

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            • N Offline
              notareal
              last edited by

              Eric, that tinsel is great. Maybe some "bold" material like http://www.thearender.com/forum/viewtopic.php?p=30463#p30463 could fit in scene too.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • boofredlayB Offline
                boofredlay
                last edited by

                Wow, I never knew about those textures. Thanks.

                http://www.coroflot.com/boofredlay

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  As promised Here is the published tutorial

                  http://www.coroflot.com/boofredlay

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                  • T Offline
                    troyhome
                    last edited by

                    Great project and very helpful tutorial!! thanks so much 😄

                    IOviz.com
                    SU Pro 2024 PC

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                    • V Offline
                      Vicspa
                      last edited by

                      I followed your publication Boofredlay, eveythings works just fine except that the tops of my fur comes out pointy instead of square as your sample. where am I going wrong?


                      sample copy.jpg

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Nothing if you selected "fur_instance" in the "Make by Component" field. This makes the "blades" a component. Now all you have to do is edit that component and make it look like you want. In my case I just squared off the end and made the whole blade just one face.


                        Slide_02b.jpg

                        http://www.coroflot.com/boofredlay

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                        • boofredlayB Offline
                          boofredlay
                          last edited by

                          @unknownuser said:

                          As lovely as they are I would like to see SU output too, if possible?

                          Here you go Rich.

                          Here are some views, one with the whole setup and another with just one piece of garland along with the ball. I changed the background to red so it shows up better.


                          EdgesOn.jpg


                          OneGandB.jpg

                          http://www.coroflot.com/boofredlay

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