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    HELP!Create a mask(face),and texturing!

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    • D Offline
      Draven96
      last edited by Draven96

      I want to create a mask like that:
      http://sketchup.google.com/3dwarehouse/details?mid=9b0684686c267e95659a1e9e64f0a795
      Can you guys help me with a tutorial?Many thanks πŸ˜„i am new to this forum,and i need some help:D

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      • pilouP Offline
        pilou
        last edited by

        Reload the model and just change the texture πŸ˜‰
        Here the process πŸ˜‰

        Ask Hidden Geometry
        Paint one facett
        Right click on this facett / Texture/Projected
        select all facetts
        Paint Bucket
        Sample Paint on the facett
        Fill all facetts
        et voilΓ  πŸ˜‰
        faces.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • D Offline
          Draven96
          last edited by

          @unknownuser said:

          Reload the model and just change the texture πŸ˜‰
          Here the process πŸ˜‰
          Ask Hidden Geometry
          Paint one facett
          Right click on this facett / Texture/Projected
          select all facetts
          Paint Bucket
          Sample Paint on the facett
          Fill all facetts
          et voilΓ  πŸ˜‰
          [attachment=0:1oyi1wnh]<!-- ia0 -->faces.jpg<!-- ia0 -->[/attachment:1oyi1wnh]

          Ehm,sorry friend i dont understand over there..what do you mean about facett ?..the triangle(poly) ?...and what do you mean about sample paint ?. thanks.. 😳
          I done that,and i colored my mask with a texture,but i need to place a picture as a texture..and how can i position it? because when i right click the mask the option for position doesn't show up.

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          • GaieusG Offline
            Gaieus
            last edited by

            Draw a simple face with the same size under/above the mask. You cannot access positioning tools on curved surfaces.
            Now position the texture on that face THEN right click > Projected.

            You can sample a positioned/projected texture by clicking on it with the Paint Bucket while holding the Alt key. Sample it from the flat face and apply this sampled (and projected) image on the curved surface.

            Gai...

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            • D Offline
              Draven96
              last edited by

              @gaieus said:

              Draw a simple face with the same size under/above the mask. You cannot access positioning tools on curved surfaces.
              Now position the texture on that face THEN right click > Projected.

              You can sample a positioned/projected texture by clicking on it with the Paint Bucket while holding the Alt key. Sample it from the flat face and apply this sampled (and projected) image on the curved surface.

              Thank you friend for your detailed reply πŸ˜„ i will try and see if it works,but i know it works because ive done something similar onto another curved surface...i just didnt know it works on the mask too..||.oh by the way,if i create a bowl lets say..and i click show hidden geometry it has many squares not triangles...how do i make them triangles ? and how can i low down the number of them?i just delete them ?...thanks for your help guys,i am glad that i comed to this forum 😍

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              • GaieusG Offline
                Gaieus
                last edited by

                Well, most of the cases it is all the same if they are triangles or rectangles (quad faces) but there is a Triangulate Quad Faces Plugin by TIG.

                As for lowering a SU model's poly count, well, that is not an easy thing. There is a Polyreducer Plugin but that would work best on single mesh, organic models.

                Gai...

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                • D Offline
                  Draven96
                  last edited by

                  @gaieus said:

                  Well, most of the cases it is all the same if they are triangles or rectangles (quad faces) but there is a Triangulate Quad Faces Plugin by TIG.

                  As for lowering a SU model's poly count, well, that is not an easy thing. There is a Polyreducer Plugin but that would work best on single mesh, organic models.

                  Thanks i've done the mask it works like a charm, 😍
                  I already got the polyreducer plugin but it does not work so good.
                  Thanks for help πŸ˜„

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                  • D Offline
                    Draven96
                    last edited by

                    Ok,can you help me now with a tutorial on how to model a mask like that?..just a few steps to start!Thanks:) i tryed creating a circle and edit it,but when i click show hidden geometry no triangles show up...

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                    • pilouP Offline
                      pilou
                      last edited by

                      You have better way to
                      use some free prog like Make Human and importe head inside Sketchup πŸ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
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