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HELP!Create a mask(face),and texturing!

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  • D Offline
    Draven96
    last edited by Draven96 14 Nov 2010, 11:40

    I want to create a mask like that:
    http://sketchup.google.com/3dwarehouse/details?mid=9b0684686c267e95659a1e9e64f0a795
    Can you guys help me with a tutorial?Many thanks πŸ˜„i am new to this forum,and i need some help:D

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    • P Offline
      pilou
      last edited by 14 Nov 2010, 15:28

      Reload the model and just change the texture πŸ˜‰
      Here the process πŸ˜‰

      Ask Hidden Geometry
      Paint one facett
      Right click on this facett / Texture/Projected
      select all facetts
      Paint Bucket
      Sample Paint on the facett
      Fill all facetts
      et voilΓ  πŸ˜‰
      faces.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • D Offline
        Draven96
        last edited by 14 Nov 2010, 18:25

        @unknownuser said:

        Reload the model and just change the texture πŸ˜‰
        Here the process πŸ˜‰
        Ask Hidden Geometry
        Paint one facett
        Right click on this facett / Texture/Projected
        select all facetts
        Paint Bucket
        Sample Paint on the facett
        Fill all facetts
        et voilΓ  πŸ˜‰
        [attachment=0:1oyi1wnh]<!-- ia0 -->faces.jpg<!-- ia0 -->[/attachment:1oyi1wnh]

        Ehm,sorry friend i dont understand over there..what do you mean about facett ?..the triangle(poly) ?...and what do you mean about sample paint ?. thanks.. 😳
        I done that,and i colored my mask with a texture,but i need to place a picture as a texture..and how can i position it? because when i right click the mask the option for position doesn't show up.

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        • G Offline
          Gaieus
          last edited by 15 Nov 2010, 12:22

          Draw a simple face with the same size under/above the mask. You cannot access positioning tools on curved surfaces.
          Now position the texture on that face THEN right click > Projected.

          You can sample a positioned/projected texture by clicking on it with the Paint Bucket while holding the Alt key. Sample it from the flat face and apply this sampled (and projected) image on the curved surface.

          Gai...

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          • D Offline
            Draven96
            last edited by 15 Nov 2010, 13:32

            @gaieus said:

            Draw a simple face with the same size under/above the mask. You cannot access positioning tools on curved surfaces.
            Now position the texture on that face THEN right click > Projected.

            You can sample a positioned/projected texture by clicking on it with the Paint Bucket while holding the Alt key. Sample it from the flat face and apply this sampled (and projected) image on the curved surface.

            Thank you friend for your detailed reply πŸ˜„ i will try and see if it works,but i know it works because ive done something similar onto another curved surface...i just didnt know it works on the mask too..||.oh by the way,if i create a bowl lets say..and i click show hidden geometry it has many squares not triangles...how do i make them triangles ? and how can i low down the number of them?i just delete them ?...thanks for your help guys,i am glad that i comed to this forum 😍

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            • G Offline
              Gaieus
              last edited by 15 Nov 2010, 14:03

              Well, most of the cases it is all the same if they are triangles or rectangles (quad faces) but there is a Triangulate Quad Faces Plugin by TIG.

              As for lowering a SU model's poly count, well, that is not an easy thing. There is a Polyreducer Plugin but that would work best on single mesh, organic models.

              Gai...

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              • D Offline
                Draven96
                last edited by 15 Nov 2010, 14:54

                @gaieus said:

                Well, most of the cases it is all the same if they are triangles or rectangles (quad faces) but there is a Triangulate Quad Faces Plugin by TIG.

                As for lowering a SU model's poly count, well, that is not an easy thing. There is a Polyreducer Plugin but that would work best on single mesh, organic models.

                Thanks i've done the mask it works like a charm, 😍
                I already got the polyreducer plugin but it does not work so good.
                Thanks for help πŸ˜„

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                • D Offline
                  Draven96
                  last edited by 15 Nov 2010, 20:45

                  Ok,can you help me now with a tutorial on how to model a mask like that?..just a few steps to start!Thanks:) i tryed creating a circle and edit it,but when i click show hidden geometry no triangles show up...

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                  • P Offline
                    pilou
                    last edited by 15 Nov 2010, 21:54

                    You have better way to
                    use some free prog like Make Human and importe head inside Sketchup πŸ˜‰

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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