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    Corinthian order

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    • orgelfO Offline
      orgelf
      last edited by

      excellent work Michaliszissiou !!

      "as always" as a lot of people said before πŸ˜‰

      http://www.orgelf.com

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Thank you orgelf
        Testing a new blender build here, using just one subdivision for displacement but using the same displacement map as bumps. Similar to new modo501 solution for fast renders. Not so crisp but really fast render (10 sec) Added SSS and indirect lighting.

        http://www.mediafire.com/imgbnc.php/ba4e594ab41c011f7c2d574380312271a62efcdcbdc8e5cecb26ec7c13872e176g.jpg

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        • pilouP Offline
          pilou
          last edited by

          Virtual stones carving at the top! 😎

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • orgelfO Offline
            orgelf
            last edited by

            excellent ! πŸ˜„

            which build did you use ?

            http://www.orgelf.com

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              thanks orgelf, r35474. have a closer look in textures palette when nor is enabled (negative values in this case)

              Another one, this at 40k, one sub for displ and the rest as new blender bumps. A 30 sec render.

              http://www.mediafire.com/imgbnc.php/18831fc3e109bc67c4c844d31fb75bc3d8c912c6bc83ab55b4479c962a8080226g.jpg


              Screen shot 2011-03-16 at 1.54.34 AM.jpg

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              • N Offline
                nomeradona
                last edited by

                now i cant follow the workflow. too many new things to me. nevertheless you are far far so far with your workflow. congratulations michalis/ πŸ‘

                visit my blog: http://www.nomeradona.blogspot.com

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Hi nomer πŸ˜„
                  Thanks, yeah, its a little complicated workflow. It has to as dealing with hi definition sculpting, decimated and still trying to render all these details. Blender is an experimental project and will always be so. For advanced users. But it has lot of fun.

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    Can't see the image... πŸ˜•

                    Cheers
                    Kim Frederik

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      And a fast hdr lighted blender render in 30 sec (1920 px)


                      venusHdr1.jpg

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                      • pilouP Offline
                        pilou
                        last edited by

                        We can see the 2 pictures with rapture! 😎

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          sorry frederik
                          I'll start hatting all these servers like media fire, like dropbox, like... I don't know how these work, an unpredictable behavior for me. Sorry again.

                          Please, I need some help, can you see this picture here?

                          http://dl.dropbox.com/u/24090090/aphroditehdr2.jpg

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            Yes - now I can also see the images... πŸ‘

                            May I suggest that you use the board attachment system in the future...
                            This is also to avoid images getting lost in the future when using 3rd party hosts... πŸ˜‰

                            Cheers
                            Kim Frederik

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                            • R Offline
                              rv1974
                              last edited by

                              I saw your stuff on zbrush central. Well man this is something outstanding. Respect! πŸ‘
                              I guess the artisan indeed looks a bit lol from your level

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                              • orgelfO Offline
                                orgelf
                                last edited by

                                yep, I see your pictures . πŸ˜„

                                Very impressive ! πŸ‘

                                http://www.orgelf.com

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  thanks frederik, of course I'll use board att in the future. Its just a test. Though ICC profiles are preserved this way.
                                  rv1974, thanks, you can't compare artisan with the blender-3dcoat-zbrush combo, you can't compare SU either. But artisan is easy to use and -which is important to me- exports friendly to zbrush meshes. So its easy to fast sculpt some base in SU, export for broad sculpting and import again.
                                  Try an interior scene modeling and start thinking otherwise, here SU is perfect. It took me a week to start modeling in SU and 1.5 year to learn the combo, still learning. Many ways to skin a cat. πŸ˜†

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                                  • S Offline
                                    sepo
                                    last edited by

                                    Looks good ...must give blender a whirl.

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                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      thank you orgelf, we probably posted same time. sorry.
                                      hey thanks sid, this 'must' is killing me... πŸ˜†

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                                      • S Offline
                                        sepo
                                        last edited by

                                        lol.... I know, IO know, I keep promissing ....ok one of these days....

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