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    Faceted Cylinder Texture

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    • J
      jhearcht
      last edited by

      SketchUp 8 on Windows XP

      I created a cylinder and added a diagonal texture. When I tried to trim an opening with a rectangular solid, I discovered the cylinder was not a solid. So I created another cylinder and made sure it was a solid.

      But now when I add the same texture it is not continuous around the cylinder. The diagonals align between some vertical facets, but don't align with others. I tried various smoothing angles, but had no effect on facets. Shouldn't the surface of a solid object be continuous across edges? The discontinuous facets don't seem to be caused by the trimmed opening.

      Is there a way to make all the facets contiguous and continuous so the texture will be uniform? If I have to start over again, how can I avoid the same problem?

      Cylinder on left is faceted

      http://home.mindspring.com/~gnomon/Cylinder facets.jpg

      PS---I haven't been able to get the RpTools cylinder to work.

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      • mitcorbM
        mitcorb
        last edited by

        First of all, is the cylinder surface smoothed?
        Second, did you apply the texture as a projection?

        Beyond that, someone else will need to help.

        Edit: Actually, honoluludesktop's reply may be the one you want. He squeaked in just ahead of me, but I posted anyway 💚

        I take the slow, deliberate approach in my aimless wandering.

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        • honoluludesktopH
          honoluludesktop
          last edited by

          Is this a discussion of your problem?


          diagonal textured cylinder

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          • GaieusG
            Gaieus
            last edited by

            Normally a texture should auto-wraparound a curved surface but for some reason (that is beyond my imagination and probably depends on local weather rather than any logical things), it sometimes does not. In these cases, you need to

            1. turn on hidden geometry,
            2. right click on one of the faceted pieces,
            3. go to texture > position - do nothing but press Enter.
            4. Now turn hidden geometry off and click on this positioned piece with the Paint bucket tool while holding the Al key (it will turn into an eyedropper too which you can use to sample the positioned texture).
            5. Now release the Alt key and paint the entire surface.
              Sometimes even this does not work and you need to sample the positioned texture from facet to facet all around with hidden geometry on.

            Gai...

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            • mitcorbM
              mitcorb
              last edited by

              @Gaieus:
              The condition you describe ought to have a famous name and a holiday named after it, since it persists. 😆

              I take the slow, deliberate approach in my aimless wandering.

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              • ToboboT
                Tobobo
                last edited by

                How about the 'Gaieus Effect'?

                Toby

                Philippians 4:13

                I can do everything through him who gives me strength.

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                • GaieusG
                  Gaieus
                  last edited by

                  It would be plagiarism as I have read something similar before.
                  😉

                  Gai...

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