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    [Plugin] Select by Material, and Hide All Unselected

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    • McGyverM Offline
      McGyver
      last edited by

      You rock!! I'm finishing up a huge model and just this morning I was thinking I wonder if there is anything that could... well, do what this ruby does!! THANK YOU!!

      [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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      • Bob JamesB Offline
        Bob James
        last edited by

        @cadfather said:

        i for one prefer them separate

        I yield to the power πŸ˜„ (As long as they stay together in the plugin list)

        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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        • A Offline
          ahnvtk
          last edited by

          This is useful, thanks. πŸ‘

          One limitation: it seems as if this will only select faces with a material if both sides of the face contain the material. For inconsistently textured scenes that would mean the material is overlooked.. Maybe it could have two modes: one where it will select only faces with the material on both sides, and another that selects faces if the material is on either side?

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          • K Offline
            kwalkerman
            last edited by

            Right now it looks only at the front side. I could do another run that looked at the back side, if that would help?

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            • A Offline
              ahnvtk
              last edited by

              @kwalkerman said:

              Right now it looks only at the front side. I could do another run that looked at the back side, if that would help?

              (Extremely late in reply - sorry)

              Yeah, that would help - and then two options or modes depending on the result. 1) If the material on the back side is the same as the front, group it with everything else that has that material. or, 2) If the material on the back side is different, group it separately (in a group with all faces that have this back/front combination). That would be great.

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              • O Offline
                OG1
                last edited by

                I know it's been a while since this topic was started and posted in, but I just had to say THANK YOU!!! This plugin has saved me from going more mental! The meshes I make need to be low poly, so using both sides of a face is mandatory! It usually has a different texture on each side. After I export my mesh, the editor I work in reports if I have unpainted faces and prevents me from continuing with my submission. I sometimes go bonkers trying to find the unpainted faces. They are usually small faces, faces that shouldn't even be on the mesh, or like the post in the other thread, "couldn't see the forest through the trees"! πŸ˜„

                The one thing I couldn't do, was to unhide the faces I hid, without doing the 'Undo'. (unless I missed something?) Anyways, not a problem doing that, since this plugin has just saved me hours, if not days, trying to find those little buggers.

                Sorry for the long reply, but I am extremely grateful and thankful for this plugin, as with all the others in here that make my life easier. This one just made me saner! Thank you!!!

                I got my bill for paying attention. I got robbed!

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                • dereiD Offline
                  derei
                  last edited by

                  Nice one! And useful !
                  It would be neat to have some visual clues about where is the selected "thing", like thomthom's Solid Inspector. In this way, it would me much easier to navigate in the place. On a large model, to hide everything is a time-consuming operation. Also, to unhide everything after that is nasty, if there are a lot of nested entities.

                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                  • McGyverM Offline
                    McGyver
                    last edited by

                    I probably should of mentioned this a year ago... this is probably a Mac issue. Following the above directions, I can not get this plugin to work. Big models (over 16 MB) crash SU 8 and 6 when activating "Hide unselected"... and in general the plugin either only highlights the edges of the wrong material (randomly) or hides the entire model with a randomly chosen material deselected, but still hidden.
                    I'm guessing this is a Mac (intel core 2 duo running OS 10.5.8 ) issue, since nobody else has reported anything similar in over a year.

                    I'm not complaining, I just thought you might want to know about it... sorry I did not post this earlier, I was very busy when I had tried it and when it did not work... I sort of moved on and forgot about it... Sorry.


                    Randomly highlighted edges... actual material selected was a roofing material.


                    Entire model going hidden...


                    Close up of area with deselected edges... actual material selected was on steps, nowhere near this.


                    Model as it normally appears.

                    [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                    • S Offline
                      sauerkrauten
                      last edited by

                      @unknownuser said:

                      You rock!! I'm finishing up a huge model and just this morning I was thinking I wonder if there is anything that could... well, do what this ruby does!! THANK YOU!!

                      +1 πŸ˜„
                      Great plugin Karen, very useful on large models.

                      Huge thanks β˜€

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                      • Z Offline
                        zahmetr
                        last edited by

                        saved my life πŸ˜„. great work.

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                        • M Offline
                          marcelpatulacci
                          last edited by

                          I've been searching for this plugin for a long time,
                          Thanks!

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                          • O Offline
                            oktelecaster
                            last edited by

                            thanks a lot! very useful plugin!

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                            • R Offline
                              richieath
                              last edited by

                              Does this plugin work in 2021 versions of SU...
                              Coudl just install and try it I guess

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