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    Jack the Ripper

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    • artysmediaA Offline
      artysmedia
      last edited by

      Final image

      Retouched with FotoSketcher (interesting program)


      http://farm5.static.flickr.com/4139/4863459076_1db7655dbf_o.jpg

      Jack the Ripper 010 por artysmedia, en Flickr

      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

      Blog: Artysmedia

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Thanks for sharing this.

        Whatever happened to all those beautiful little medieval cottages and outbuildings that were lovingly textured?

        Download the free D'oh Book for SketchUp πŸ“–

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        • EscapeArtistE Offline
          EscapeArtist
          last edited by

          This looks great! +1 for the medieval model?

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          • artysmediaA Offline
            artysmedia
            last edited by

            @unknownuser said:

            Thanks for sharing this.

            Whatever happened to all those beautiful little medieval cottages and outbuildings that were lovingly textured?

            rclub24, EscapeArtist:
            Sorry, I do not understand your question. 😲

            If you ask for buildings like this, the images are here in the forum.

            If you ask for the 3d models, all them are on my hard disk πŸ˜†

            Here is my account on 3D Warehouse, and my flickr account.

            Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

            Blog: Artysmedia

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            • omiKronO Offline
              omiKron
              last edited by

              dude, this looks awesome and so oldschool... very classy at the same time. πŸ‘ very good work and very artistic putting into opera of the message.

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              • V Offline
                Viztecture
                last edited by

                cool concept..couple of pointers I think could make these a wow image.

                1. the lighting is a little blown on the street lamps and the moonlight isnt effecting the tops of the buildings.

                2. compositionally the POV is floating too high above the ground, kills the atmosphere and realism. Also you need to tighten the streets up, victorian london never had such generously proportioned streets and the image needs something (ie another building, lamppost) in the foreground to frame the shot.

                I like this tho, very evocative πŸ‘

                http://www.viztecture.mfbiz.com

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                • olisheaO Offline
                  olishea
                  last edited by

                  WOW WOW WOW!

                  πŸ˜„

                  ps. WOW

                  oli

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    By 'what ever happened to the textured buildings?' I meant, what was the final use or destination of these? The texturing was exquisite. I remember the doors you shared a while back and your stuff on the warehouse is always a pleasure to dissect!

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • artysmediaA Offline
                      artysmedia
                      last edited by

                      Better late than never... πŸ˜‰

                      @omikron said:

                      dude, this looks awesome and so oldschool...

                      Thanks, omiKron! That was my idea, making this 3d πŸŽ‰

                      @viztecture said:

                      the lighting is a little blown

                      Yes, I tried putting various intensities and preferred brighter than normal.

                      @viztecture said:

                      the moonlight isnt effecting the tops of the buildings.

                      Yes I forgot to put it, oops!

                      @viztecture said:

                      Also you need to tighten the streets up, victorian london never had such generously proportioned streets and the image needs something (ie another building, lamppost) in the foreground to frame the shot.

                      As always for me, the idea was to use only the new building and not to any other.
                      You're right about putting a building in front to frame the scene and give it more depth. I have to get used to think these things before I prepare a 3D scene ...

                      @olishea said:

                      WOW WOW WOW!

                      Thanks, oli! πŸ˜„

                      @unknownuser said:

                      the fog should thicken as you look off into the distance.

                      I tend to use a lot of fog in front (in foggy scenes), framing the scene and not using a building as it would be preferable (as stated above)

                      @unknownuser said:

                      what was the final use or destination of these?

                      just having fun doing these scenes, learn something new and nothing else! πŸ˜†

                      Thanks all!

                      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                      Blog: Artysmedia

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                      • artysmediaA Offline
                        artysmedia
                        last edited by

                        @unknownuser said:

                        @artysmedia said:

                        I tend to use a lot of fog in front (in foggy scenes), framing the scene and not using a building as it would be preferable (as stated above)
                        πŸ‘

                        β˜€

                        Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                        Blog: Artysmedia

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