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    • D Offline
      D-space
      last edited by

      Awesome work bro!
      But I'm still trying to get use to the alvis nick. πŸ˜‰

      http://blibestmentalt.no/54981

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      • alvisA Offline
        alvis
        last edited by

        @d-space said:

        Awesome work bro!
        But I'm still trying to get use to the alvis nick.

        Alvis is the abbreviated name Alvydas πŸ˜‰

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        • T Offline
          tomasz
          last edited by

          Alvydas. What can I say? ...
          I have just uploaded new version of SU2KT in SU section of KT forum. You are my hero πŸ˜„
          I love a pig, giraffe and a bird. Lovely trio! The last three interior shots has blown me away.
          πŸ‘
          Tomasz

          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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          • alvisA Offline
            alvis
            last edited by

            @unknownuser said:

            Alvydas. What can I say? ...
            I have just uploaded new version of SU2KT in SU section of KT forum. You are my hero πŸ˜„
            I love a pig, giraffe and a bird. Lovely trio! The last three interior shots has blown me away.
            πŸ‘
            Tomasz

            Thank you very much,Tomasz. It is great that we not forget to Kerkythea and those who use it. Thanks again.A little more


            zana salonas.jpg


            zana salonas2.jpg


            zanasalonas1.jpg

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            • ken28875K Offline
              ken28875
              last edited by

              Wonderful renders, Alvis. πŸ‘

              About the watches and some of objects in the first images, how did you texture them? I know that it's kind of impossible to nicely map textures onto Sketchup organic models.

              Could you please share some of your techniques and post some images of the sketchup models.

              Best,

              _KN

              Follow Your Dreams.

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              • alvisA Offline
                alvis
                last edited by

                @ken28875 said:

                Wonderful renders, Alvis. πŸ‘

                About the watches and some of objects in the first images, how did you texture them? I know that it's kind of impossible to nicely map textures onto Sketchup organic models.

                Could you please share some of your techniques and post some images of the sketchup models.

                Best,

                _KN

                Thanks for the comment.
                I used textures with Kerkythea help, UV mapping or Cubic mapping . Successful results on the curve surface is sometimes seen. In Sketchup is a lot of trouble with the projection of the texture. Really need a lot of patience for me. My model is here. Can see the wire.
                πŸ˜‰

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                • alvisA Offline
                  alvis
                  last edited by

                  residence in a Box


                  house1.jpg


                  house2.jpg


                  namas1.jpg

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                  • alvisA Offline
                    alvis
                    last edited by

                    next (model from warehouse)


                    audi1.jpg


                    audi2.jpg


                    audi3.jpg

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                    • alvisA Offline
                      alvis
                      last edited by

                      Pixar clone


                      pixar.JPG

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                      • unclebimU Offline
                        unclebim
                        last edited by

                        Alvis, this is great work!

                        How did you do the rough edges of the lawn and the carpets?

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                        • alvisA Offline
                          alvis
                          last edited by

                          I used Instancing Brush tool (inside Kerkythea). Carpet has a rough, because used Smoove tool. (inside Sketchup).

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