My works
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Awesome work bro!
But I'm still trying to get use to the alvis nick. -
@d-space said:
Awesome work bro!
But I'm still trying to get use to the alvis nick.Alvis is the abbreviated name Alvydas
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Alvydas. What can I say? ...
I have just uploaded new version of SU2KT in SU section of KT forum. You are my hero
I love a pig, giraffe and a bird. Lovely trio! The last three interior shots has blown me away.
Tomasz -
@unknownuser said:
Alvydas. What can I say? ...
I have just uploaded new version of SU2KT in SU section of KT forum. You are my hero
I love a pig, giraffe and a bird. Lovely trio! The last three interior shots has blown me away.
TomaszThank you very much,Tomasz. It is great that we not forget to Kerkythea and those who use it. Thanks again.A little more
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Wonderful renders, Alvis.
About the watches and some of objects in the first images, how did you texture them? I know that it's kind of impossible to nicely map textures onto Sketchup organic models.
Could you please share some of your techniques and post some images of the sketchup models.
Best,
_KN
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@ken28875 said:
Wonderful renders, Alvis.
About the watches and some of objects in the first images, how did you texture them? I know that it's kind of impossible to nicely map textures onto Sketchup organic models.
Could you please share some of your techniques and post some images of the sketchup models.
Best,
_KN
Thanks for the comment.
I used textures with Kerkythea help, UV mapping or Cubic mapping . Successful results on the curve surface is sometimes seen. In Sketchup is a lot of trouble with the projection of the texture. Really need a lot of patience for me. My model is here. Can see the wire.
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residence in a Box
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next (model from warehouse)
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Pixar clone
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Alvis, this is great work!
How did you do the rough edges of the lawn and the carpets?
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I used Instancing Brush tool (inside Kerkythea). Carpet has a rough, because used Smoove tool. (inside Sketchup).
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