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    Day And Night :::

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    • shuraS 離線
      shura
      最後由 編輯

      @ sepo : Wasn't it "blackout.rb" or am I having one too? Cant find it in my plugins...

      edit: yep, found it here http://forums.sketchucation.com/viewtopic.php?f=323&t=15790&hilit=plugin+blackout

      could work, but since blackout colors all geometry in black you have to delete what you don't need in your mask. luckily it doesn't color backsides.

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      • free agentF 離線
        free agent
        最後由 編輯

        shura: that selection wasnt difficult enough to warrant render selection pass, just plain lasso

        i had asked thomthom to make that plugin so one could make everything black then turn the material on the object you wanted white so when u render u get a black and white selection redner, but he had refined the script after to make that automatic, in max there is another script that does a similar thing called Render Mask, but thats just click and render very handy.

        i made a small tuto concerning the car headlight streaks.


        Headlight streaks tuto.jpg

        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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        • shuraS 離線
          shura
          最後由 編輯

          Oh, sometimes it is in front of my eyes but... 😳
          Making all geometry black (blackout) and then just painting the object you want to mask white. That is so much easier - thanks for this one!
          Also thanks for the tut on light streaks, I'll remember this for my next night scene.
          cheers
          alex

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          • P 離線
            pibuz
            最後由 編輯

            Thanks a lot freeagent: your Ps tips are always a pleasure to read. And to learn 😆
            Wonderful images: nothing too exciting after render pass only, but really quality images after the postpro phase. This always reminds me of the importance of ALL the steps of the image creating process. A barbaric postpro would have surely turned the starting render to something terrible.

            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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            • daleD 離線
              dale
              最後由 編輯

              Your post pro work is making me re think process. Thanks for sharing yours.
              The work as usual is more than just rendering, it's personal expression.

              Just monkeying around....like Monsanto

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              • R 離線
                robert111
                最後由 編輯

                free agent, how you export to sketchup 3d max textures with sketchup,
                You can share your peronnages thank you

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                • D 離線
                  Don Pepz
                  最後由 編輯

                  Perfect render and nice composition.
                  Thanks for sharing and keep up the good work 👍

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                  • F 離線
                    Fletch
                    最後由 編輯

                    Lovely renders, Freeagent, beautiful work!

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • S 離線
                      stevebo
                      最後由 編輯

                      Lovely stuff!

                      One minor thing... the light streaks look great but it suggests a long exposure and where you have people in your scene, shouldn't a motion blur be applied to them?

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                      • T 離線
                        tegman
                        最後由 編輯

                        Hi,

                        Beautifull renders!!!...I mean...WOW!!!...., may I ask what do you render and what do you add in post processing??? Basically your workflow of adding elements....I've read that you added car in Vray but what about people trees, lights...etc...and lastlly, how much time it took for complete a single picture??? (workflow time if you prefer...)

                        Thanks in advance. Again, very great renders.

                        Rick

                        Architectural desktop, Sketchup, Chief Architect.
                        http://plans-rf.blogspot.com/

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                        • R 離線
                          rcossoli
                          最後由 編輯

                          Really excellent work, and amazing postpro!!!! 👍

                          THREEDIMENSIONSWEB dot COM

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                          • stefanqS 離線
                            stefanq
                            最後由 編輯

                            Top class work! Not to much to say... good luck with Hover Challenge! 👍

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                            • RichardR 離線
                              Richard
                              最後由 編輯

                              Sean!

                              You are seriously one VERY VERY talented artist mate!!!

                              On a side note, I'm a tad surprised that such buildings are approved in some areas - we could never get away with such prominant car parking to a residential building. In nearly all cases car parking MUST be obscured, the pedestrian and vehicle entries separated and significant landscaping to the forecourt. It is a nice looking building from the floor level up but a little spoilt by what would be a mess at the base!

                              I would ask mate, did the client want for these views? Personally if this was for the seeking of either approvals or sales I'd probably aim to select an angle to lessen the visual impact of the parking!

                              Again mate simply inspiring work! 👍

                              BUILTBRAND.COM.AU

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                              • S 離線
                                Scostumatu
                                最後由 編輯

                                in regards to the blackout script, another method (if you use VRAY as a renderer) is to select a couloured MATERIAL ID (such as white) and ensure you include it as one of your VFB channels... You can use this method for as many materials as you like in the scene for EASY selection in POST PRO....

                                good luck

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                                • marked001M 離線
                                  marked001
                                  最後由 編輯

                                  awesome as usual! not sure how you do it.

                                  http://www.revision21vis.com

                                  instagram: revi21on

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                                  • holmes1977H 離線
                                    holmes1977
                                    最後由 編輯

                                    Anyone know what happen to the likes of Freeagent and Silvershadow?
                                    I presume they moved to 3ds max and Vray. Anyone seen them around on other forums?
                                    Always enjoyed seeing there work.

                                    Exaggeration makes a dull story better.

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                                    • N 離線
                                      nomeradona
                                      最後由 編輯

                                      excellent sean i always love your work. but where are you now?

                                      visit my blog: http://www.nomeradona.blogspot.com

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                                      • free agentF 離線
                                        free agent
                                        最後由 編輯

                                        here i am 😄 im still around... sortof, Holmes was right i have moved on to Max but i use SU every day, if i couldnt use sketchup i would quit 3d, i browse around forums like CG architect and Evermotion and Ronen Beckerman but dont post much because there isnt really a forum for professional work, by professional i mean work done for a client within a budget and deadline. mainly these websites feature hobbie works, while they are incredibly good, they dont quite qualify as Arch Viz, so it becomes pointless to post as i have no time for hobbies 😞

                                        i suppose a good ideal to aim for would be to close the gap between hobbie work and professional work.

                                        But since my last posts ive done alot of work so maybe its time for another big collection gallery post ☀ let me just finish this one im working on.

                                        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                        • daleD 離線
                                          dale
                                          最後由 編輯

                                          I would love to see what you are up to Sean. Please post away 👍

                                          Just monkeying around....like Monsanto

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                                          • C 離線
                                            castromann
                                            最後由 編輯

                                            looking at these i really feel like a complete texture, render and postpro noob. shame on you for making me feel bad 😉

                                            breathtaking realism - unbelievable

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