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    New engine!

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      Excellent render sid, once again. πŸ‘

      @unknownuser said:

      if there is a way to do bump or normal mapping it would be great piece of kit

      πŸ˜†
      A $900 is πŸ‘Š I don't want to believe this.

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      • S Offline
        sepo
        last edited by

        Hmmm...the render dissapeared in the middle of the rendering process. How crazy is that. πŸ˜† As it stands it can render relatively simple stuff.
        Thanks Michalis. πŸ˜„

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          The post is hard to find. It is in a popup as below:

          Temp38.jpg

          Temp00.jpg

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          • pilouP Offline
            pilou
            last edited by

            Yes but it's for the 3Dmax version! And it was the previous year! πŸ˜‰
            Now it's the half price πŸ˜‰ 21 JUNE 2010
            Price.jpg

            And nothing is writed for Sketchup version πŸ˜‰
            Maybe that will the half of the Max Version πŸ˜’

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              This video shows real-time rendering using SmallLuxGPU and Blender 2.5. 6:20 minutes onwards

              A freeware project... Just buy the SU pro version and export as obj to blender.

              About shaderlight a cost of ~$200 is reasonable.

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                Happy to be wrong πŸ™‚

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                • M Offline
                  martin-art
                  last edited by

                  Hi Guys,

                  Just to confirm as James mentioned, Shaderlight for SketchUp will be $199.

                  As James also mentioned in the earlier post it will contain several different light options, so will be able to create interior renders or add some feature lights to an external render. There will also be some other lighting options available to.

                  We are looking in to some of the problems people have mentioned on this thread, particularly the crashing these get highest priority in development. If you do see any problems please email support@artvps.com and the guys will look at what is going on. But we will be on the forums answering as much as we can.

                  Martin

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                  • S Offline
                    sepo
                    last edited by

                    another test with pencil overlay...some aa issues ....


                    house3 b copy.jpg

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                    • S Offline
                      sepo
                      last edited by

                      Thanks ,,,,yeah who ever made it. πŸ˜„)

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                      • M Offline
                        martin-art
                        last edited by

                        Just wanted to post an image done with our internal version of Shaderlight for SketchUp. As you can see we have a few different light options and also more bump controls. Going to be rendering with GI soon, so will post up results on that.

                        http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/Nightloungesmall.jpg

                        Martin

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                        • pilouP Offline
                          pilou
                          last edited by

                          From an another forum πŸ˜‰

                          @unknownuser said:

                          Shaderlight for SketchUp

                          I have seen this thread and will be upfront that I work for ArtVPS who is developing Shaderlight.
                          
                          I can confirm that Shaderlight will have the ability to place light sources in a model, we have 5 different light options including IES profiles, so you will be able to quickly place the light profiles to give realistic lighting information. We have also included a new Physical Sky system, which will be a much more realistic version of the SketchUp shadow system.
                          
                          I am going to be at Basecamp next week and will have a slot presenting Shaderlight. But if anybody is there and would like to see the near complete version of Shaderlight I would be happy to sit down and show the software and answer direct questions, I will buy the coffee.
                          
                          Martin
                          

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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