R. Parker's WIP
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Thanks liam for the idea, I never thought of that.
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I think there is a way although I have no idea of how to do it, but have the texture with transparent parts to you can still see through the gaps it the motif even though its still a flat texture. No idea how you do it tho probs pretty simple.
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It would be a picture done with alpha mask done as a png texture in gimp or photoshop. I'll try it out for larger parts, but when I do close up I kind of want the 3d detail.
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@rogueparker said:
...playing around with a concept I have in my head....
That image got MY attention.
So, what's the total geodesic concept?
-Taff
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the original image at the top looks a lot like what im trying to get with an old warehouse im modeling to put a bike into, would look good rendered? do you have a render engine/plug-in option?
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playing around with a concept I have in my head. geodesic plugin and the latice maker . Rendered in Kerkythea
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futuristic memory drive concept for a fiction concept floating around in my head. I plan to post a few more views.
I used ixlrlxi/600v tutorial on this. I used gimp as opposed to ps so it didn't come out the same. I'm still toying with the settings.
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more progress shots, heres what i have thus far assembled. I'm using the layer function which seems to be keeping the sluggishness under control.
I hope to have a render of the greenhouse like structure done by tonight.
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Thanks dylan.
view 2 of my lower green house for my steam punk gas light fantasy city,
over 4000000 edges. I wont be able to add it into the final model until the end because it makes sketchup cry.
once again you can note the kraken motif.
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Modeled the star case that goes from the loading docks to the main floor of the raised city. I added the kraken motif that I plan to repeat all over the city.
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