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    Hobbnob's WIP Thread

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    • N Offline
      NOLASaintTM
      last edited by

      Somewhere where the bridge goes over the track...

      "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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      • N Offline
        NOLASaintTM
        last edited by

        @hobbnob said:

        I think I know what you're talking about when you talk about the location, it's not a bridge, it's a jump.

        Yeah, actually another plan is to put the branch off at the start and have it elevated for a while

        "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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        • H Offline
          hobbnob
          last edited by

          Nola, went with your idea:

          http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Super special stage/1.jpg

          You can see there that the second track runs around the outside of the circuit, and rejoins about a third of the way through the circuit. The new route is almost perfectly balanced with the rest of the track, which results in cars meeting at the end of the second route, as seen here:

          http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Super special stage/2-1.jpg

          My WIP Thread:Here

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          • N Offline
            NOLASaintTM
            last edited by

            Looks awesome! No complaints

            "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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            • H Offline
              hobbnob
              last edited by

              Bit more work on the serenity, I did a bit of work on the end of the nose and remade the neck.

              http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Serentiy/wip1-7.jpg

              And one in flight:

              http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Serentiy/wip2-6.jpg

              My WIP Thread:Here

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              • G Offline
                GoldenFrog
                last edited by

                Very nice. Have you heard of the joint push pull plugin? It helps a lot, for example, the yellow things on the back, you could extrude them, or push them in. If you don't already have it, it's in the Must Have Ruby Plugins thread in the Plugins subforum.

                Remember, great minds think alike, and fools never differ.

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                • H Offline
                  hobbnob
                  last edited by

                  I have, but those yellow bits are not extruded on the film model, therefore it shall not be on mine.

                  New project today, A panther LCV. It's basically a big heavy British Jeep with a remote controlled gun on the top
                  Heres the real thing:

                  http://www.panzerbaer.de/helper/pix/uk_clv_panther-IMG_4634r.jpg

                  And now my progress so far:

                  http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Panther CLV/wip2.jpg

                  http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Panther CLV/WIP1-1.jpg

                  I am also recording all the modelling that happens during this build, so I can compress it and hopefully get some advice.

                  My WIP Thread:Here

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                  • L Offline
                    liam887
                    last edited by

                    i would make the doors as separate components, easier to add the details that way. Plus then you can open/close them etc for renders. Remember what I said about splitting the model up? anyway its a good start, on your serenity model I think you should re-model the landing gear too.

                    VISIT MY ONLINE GALLERY
                    http://www.robotsvdinosaurs.com/

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                    • H Offline
                      hobbnob
                      last edited by

                      Oh yeah, didn't think of the component thing on the doors, I'll do it. As for the serenity, yeah that shouldn't be a problem, the landing gear really does need work.

                      My WIP Thread:Here

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                      • H Offline
                        hobbnob
                        last edited by

                        Liam887, I remodelled the landing gear:

                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Serentiy/wip2-2-1.jpg

                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Serentiy/wip1-8.jpg

                        Also done a bit of work on the panther, according to my video editing software I have been working on the model for about an hour and 20 minutes:

                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Panther CLV/wip2-1.jpg

                        http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/Panther CLV/WIP1-1-1.jpg

                        My WIP Thread:Here

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                        • G Offline
                          GoldenFrog
                          last edited by

                          Looking nice. Though ATM it looks somewhat push pulled. Though very nice nonetheless.

                          Remember, great minds think alike, and fools never differ.

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                          • H Offline
                            hobbnob
                            last edited by

                            The panther looks pushpulled because it was pushpulled, but that does not mean it's all flat faces trust me. Instead of a pic this time, I am embedding a video, of the panther in action. I'm not sure how long the sound will hold out because of copyright stuff, but it wasn't too bad for a first try I think. Please give me your opinions on how I can improve with making videos, and whether you think thsi particular video could be improved in any way.
                            [flash=400,320:yogdjigf]http://www.youtube.com/v/kmqrzOKTh6o&hl[/flash:yogdjigf]

                            My WIP Thread:Here

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                            • G Offline
                              GoldenFrog
                              last edited by

                              Wow, that's not bad at all! 👍 Thinking that you ought to make the cuts a bit quiker-paced, ie: Less time in one shot without the car...Very nice nonetheless!!

                              Remember, great minds think alike, and fools never differ.

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                              • H Offline
                                hobbnob
                                last edited by

                                Thanks golden, I'll keep that in mind. btw the footage of the two panthers racing is actually from a specially modified version of the super special stage, my entry for wacov's track contest. I've created the weapon system and am currently calibrating it to be comfortable and stress free for whoever is firing it.

                                My WIP Thread:Here

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                                • N Offline
                                  NOLASaintTM
                                  last edited by

                                  Motor Sketch-Battle Royal edition...XD

                                  "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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                                  • G Offline
                                    GoldenFrog
                                    last edited by

                                    @hobbnob said:

                                    I've created the weapon system and am currently calibrating it to be comfortable and stress free for whoever is firing it.

                                    Dont quite catch your drift there, can you elaborate?

                                    Remember, great minds think alike, and fools never differ.

                                    1 Reply Last reply Reply Quote 0
                                    • H Offline
                                      hobbnob
                                      last edited by

                                      I am in the process of creating a remote controlled machinegun on top of the vehicle, and I'm making it easy for the user to hit targets, which means proper zoom (think the kind used by a digital camera) and controls that move slower the more you zoom in, meaning that the user can define how precise he wants his shots to be when firing.

                                      My WIP Thread:Here

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                                      • N Offline
                                        NOLASaintTM
                                        last edited by

                                        Thats awesome

                                        "There are only 2 seasons in [color=#008000:29bx2alm]Louisiana[/color:29bx2alm]: [color=#BF0000:29bx2alm]Hurricane Season[/color:29bx2alm] and [color=#BF0000:29bx2alm]Summer[/color:29bx2alm]" My Models: [url:29bx2alm]http://sketchup.google.com/3dwarehouse/search?viewer=06262141413891559654&scoring=m[/url:29bx2alm] [color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#FF0000:29bx2alm]O[/color:29bx2alm][color=#FFBF00:29bx2alm]O[/color:29bx2alm][color=#0000FF:29bx2alm]G[/color:29bx2alm][color=#00BF00:29bx2alm]L[/color:29bx2alm][color=#FF0000:29bx2alm]E[/color:29bx2alm]!!!

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                                        • G Offline
                                          GoldenFrog
                                          last edited by

                                          Wow, sound like mucho scripting is in order 😄

                                          Remember, great minds think alike, and fools never differ.

                                          1 Reply Last reply Reply Quote 0
                                          • H Offline
                                            hobbnob
                                            last edited by

                                            In short yes

                                            In full though. . .

                                            
                                            push([0,0,-1])
                                            
                                            if key("e")==1 and getVar("moding")==0 then setVar("mode",getVar("mode")-1)
                                            setVar("moding",1)end
                                            
                                            if key("e")==0 then setVar("moding",0)end
                                            
                                            
                                            if getVar("mode")<0 then setVar("mode",2)end
                                            
                                            if key("up")==1 then Sketchup.active_model.active_view.camera.fov=Sketchup.active_model.active_view.camera.fov-1
                                            end
                                            
                                            if key("down")==1 then Sketchup.active_model.active_view.camera.fov=Sketchup.active_model.active_view.camera.fov+1;end;
                                            
                                            if key("space")==1 then Sketchup.active_model.active_view.camera.fov=40;end;
                                            
                                            if getVar("mode")==1 then
                                            
                                            ###TURRET###
                                            
                                            setVar("turretT",-(0.5-leftx))
                                            
                                            
                                            if key("w")==1 then setVar("height",getVar("height")+0.1*(Sketchup.active_model.active_view.camera.fov))end
                                            
                                            if key("s")==1 then setVar("height",getVar("height")-0.1*(Sketchup.active_model.active_view.camera.fov))end
                                            end
                                            
                                            if key("f")==1 then createParticle(this.bounds.center, 20, $particle3D, 4, [0,0,0], 0, 1.02, "Gray", 0.9, 100)end
                                            
                                            
                                            

                                            My WIP Thread:Here

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