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    [WIP] German Tramway

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    • Mike LuceyM
      Mike Lucey
      last edited by

      Great work Jo 👍

      Could I suggest that you consider showing some wear and tear (dirt) on the tram. I think it would blend in better with the scene. I am not sure how this could be done. Maybe others might have ideas.

      Mike

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      • jo-keJ
        jo-ke
        last edited by

        @mike lucey said:

        Great work Jo 👍

        Could I suggest that you consider showing some wear and tear (dirt) on the tram. I think it would blend in better with the scene. I am not sure how this could be done. Maybe others might have ideas.

        Mike

        Yes that was my idea too, but I also didn't know how to do it. I thought about the bumpmap of Gaieus' "Fachwerkhaus" that I've seen here a few days ago. The tram looks to plane and to clean.

        http://www.zz7.de

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        • jo-keJ
          jo-ke
          last edited by

          OK bumpmap worked very well and looks really nice. With dirt i've got no glue at the moment


          duewag-det018.jpg

          http://www.zz7.de

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          • Mike LuceyM
            Mike Lucey
            last edited by

            Yes Jo, that looks a lot better. There must be a way of getting some 'dirt' in here somehow. I will see shat I can find out. The obvious thing to do is to ask Pete and I will do this. Let's hope that he knows how this could be achieved.

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            • Bryan KB
              Bryan K
              last edited by

              It DOES look good.

              See my portfolio at https://delphiscousin.blogspot.com/

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              • jo-keJ
                jo-ke
                last edited by

                a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)


                uebung4-012.jpg


                uebung4-013.jpg

                http://www.zz7.de

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                • MALAISEM
                  MALAISE
                  last edited by

                  Good Job, very close to reality . I join Mike about the "dirty aspect", it would give thickness.

                  MALAISE

                  La Connaissance n'a de valeur que partagée

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                  • D
                    d12dozr
                    last edited by

                    @jo-ke said:

                    a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)

                    If you are using Twilight, you can overlay a depth render to simulate fog>>>Advanced render settings->Clay #4

                    Nice job so far, I'm enjoying seeing it take shape 😄

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • jo-keJ
                      jo-ke
                      last edited by

                      @d12dozr said:

                      @jo-ke said:

                      a nightscene with that tram and a su-foggy-scene (is there any chance to render fog?)

                      If you are using Twilight, you can overlay a depth render to simulate fog>>>Advanced render settings->Clay #4

                      Nice job so far, I'm enjoying seeing it take shape 😄

                      Here's the render with clay preset 4. looks a bit like after an eruption with vulcano


                      uebung4-017-clay-kl.jpg

                      http://www.zz7.de

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                      • R
                        Robert
                        last edited by

                        Very nice!
                        I've enjoyed watching the progress on the model.

                        Robert

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                        • D
                          d12dozr
                          last edited by

                          jo-ke, I gave you misinformation 😮 😳

                          Depth Render is just Advanced Settings -> #4, not Clay #4, see attachment...

                          Capture1.JPG

                          However, in that clay render, the bumps on the wall are neat! 👍

                          3D Printing with SketchUp Book
                          http://goo.gl/f7ooYh

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                          • olisheaO
                            olishea
                            last edited by

                            yeah i didn't realise clay preset retained bumps! looks sweet!

                            jo-ke you have to use the depth render and some photoshop filters to give an impression of fog. michalis wrote a tutorial somewhere about it. It is much quicker to photoshop the fog than using volumetric fog materials.

                            oli

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                            • jo-keJ
                              jo-ke
                              last edited by

                              I'm going to construct a second tramway

                              the original and my model so far...

                              http://jokehl.bplaced.net/bahn/rhb/rhb1021-110-6-7-1021-kl.jpg


                              duewag-rhb-12x.jpg

                              http://www.zz7.de

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                              • jo-keJ
                                jo-ke
                                last edited by

                                I see I'm getting better every day!

                                At this new model I corrected many mistakes that I did at the old model.


                                duewag-rhb-12x002.jpg


                                duewag-rhb-12x003.jpg

                                http://www.zz7.de

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                                • jo-keJ
                                  jo-ke
                                  last edited by

                                  here are the first renders of the tramway


                                  duewag-rhb-12x-001.jpg


                                  duewag-rhb-12x-002.jpg

                                  http://www.zz7.de

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                                  • A
                                    Aerilius
                                    last edited by

                                    Haha!
                                    You can't imagine how proud you make me when I can read my home town!

                                    Going to Wurstmarkt?

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                                    • jo-keJ
                                      jo-ke
                                      last edited by

                                      Greetings to KL 😄

                                      here another render:


                                      duewag-render011.jpg

                                      http://www.zz7.de

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                                      • olisheaO
                                        olishea
                                        last edited by

                                        hey nice trees 😉

                                        model looking great, needs a better environment though IMO.

                                        oli

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