[Plugin] Make Fur v.2.1.0(20140323)
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Hi McGyver, I have installed the last version 2.1.0 on Mac and the fur-web dialogues are showing correctly the sliders.

For me the Crowd never has worked on Mac, it creates always a group with little triangles.
Mac OSX 10.9.3 & SU2014
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Hi
First thank you very much for this very nice plugin!
I'm trying to create a grassfield using the Make Crowd function, but I find the density to low.
What I do -
I select the face
Set the density to max (20)
Select my grass componentThis generate some instances, but not enough to give the impression of a grassfield.
Is there a way to rise the density or do I do something wrong?
Thanks


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There is no Max! Or in any case more than 20!

Seems numbers of object = Density * 10 so be careful!
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hi pilou
it seems to make no difference if i select a density of 5 or 20, the polygons never get more than 10017.
i'm properbly do something wrong, but i don't know what

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My fault - i set density to high.
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Has anyone experienced the generation of the items heavily in some portions and light in others, following hard diagonal lines dividing the place? I cannot seem to apply the script evenly in most of my spaces. I am using 2014.
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@unknownuser said:
following hard diagonal lines dividing the place?
If they are visible : Cleanup by Thomthom : Merge Coplanar Faces
If they are invible, Enable Hidden Geometry : Selection Toys by Thomthom
Select Soft or Smooth Edges then kill them
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I have problem on slope terrain with plugin. I try to change all parameters but no luck?! Some parts of terrain is cover properly, but some have lack of grass. I download last version of plugin 2.1.0 and I have Sketch 2013 pro.

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Thanks Bro!
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@hajkardi said:
I have problem on slope terrain with plugin. I try to change all parameters but no luck?! Some parts of terrain is cover properly, but some have lack of grass. I download last version of plugin 2.1.0 and I have Sketch 2013 pro.

Hi,haikardi.
Sorry for my reply too late.I guess the problem is "MaxNumber(/Face)".
Please set high value to "MaxNumber(/Face)".
"MaxNumber(/Face)" is limit for creating too much fur.Thanks!
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I love this plugin, really helps me to distribute grass proxy's. I do have one request, sometimes even the lowest values are too much, I'd really like to distribute (make crowd) with .5, .2 values.
Oh!v a distribution brush would also be most welcome.
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@solo said:
Oh!v a distribution brush would also be most welcome.
What do you mean by that?
Something like Components Spray? - 
how to install in skp 2014?
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Read the first post of this thread.

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how install in skp 2014
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how play the video
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play good
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Please, I ask again if it would be possible to go lower than 0.1 in crowd place setting, I love this plugin but on a large terrain I seem to have no control as lowest setting is still too much.
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@lasrador said:
This is just brilliant.. Don't know how i missed this for so long. Now that vray2.0 is proxy enables the possibilities are limitless.. Convert a grass component into a proxy on sk (Though 3dsmax allows the porxy to be simplified further), import it into the model and scatter the proxy. You have a feather weight model with the punch of a heavy weight! Awesome work tak2hata!

this was my first attempt at grass..

hi,
quick question how did u manage to achieve this render. can't figure how to setup my settings
 
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