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    How to smooth 3D text

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    • A Offline
      August
      last edited by

      I'm trying to use 3D text to design a logo and because some single letters will be used in fairly large size, I'd like to smooth the curves of the letter forms.

      However, there does not seem to be any way to do this. The letter curves seem to be built into the font description and are not influenced by the default number of segments of a circle or anything else that I have been able to imagine. Sometimes, as when a curve turns through nearly 180 degrees in 8 segments, the curves can look pretty rough.

      The only thing I've come up with is to generate the text with the standard tool and then go through the forms, curve by curve, and convert them to Uniform B Splines.

      Does anyone have any better ideas? Any suggestions on which spline tools would be better for this?

      Thanks,
      August

      “An idea, like a ghost, must be spoken to a little before it will explain itself.”
      [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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