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    Twilight Render - Regas Challenge

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    • X Offline
      xrok1
      last edited by

      @unknownuser said:

      haha xrok...i was actually tempted to overlay the SU view over the render but decided against it last minute...but yeah you share my vision

      funny thing is we share the vision but exactly opposite. i overlayed the render, then punched holes in it. πŸ˜†

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • D Offline
        D-space
        last edited by

        Seldom do exteriors, but this is my try with exterior presets and probably you can give some comments. πŸ˜‰


        regas2.png

        http://blibestmentalt.no/54981

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        • X Offline
          xrok1
          last edited by

          other than the white being too white, its very good.

          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

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          • D Offline
            D-space
            last edited by

            @xrok1 said:

            other than the white being too white, its very good.

            Thank You! Probably I overdid the contrast. 😳

            http://blibestmentalt.no/54981

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            • olisheaO Offline
              olishea
              last edited by

              nice dspace! yeah white is too much...the details are lost. but hey who cares! its a dramatic punchy image.

              for exteriors i like to have a bit more sky showing so the composition is split into thirds....third foreground, third building, third sky. its not a strict rule but it helps IMO.

              @unknownuser said:

              i overlayed the render, then punched holes in it

              xrok1: same thing, no? πŸ˜† hehe

              oli

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              • D Offline
                D-space
                last edited by

                Thanks Oli, kinda interesting rule or workflow!
                Definetly you got thing going when exteriors are concern, but I'm just playing around and needs more practice. πŸ˜‰

                http://blibestmentalt.no/54981

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                • olisheaO Offline
                  olishea
                  last edited by

                  @unknownuser said:

                  kinda interesting rule or workflow

                  it originates from traditional landscape painting.

                  interiors are so much harder than exteriors IMO, so if you crack interiors then an exterior should be relatively easy!!

                  oli

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                  • bmikeB Offline
                    bmike
                    last edited by

                    nice. just downloaded this and need to start playing with it.

                    i like seeing people and 'life' in schematics, renders, etc.
                    architecture without people... seems a bit odd to me.
                    i mean, buildings are typically for people...

                    but your mileage may vary. to each his / her own.

                    mike beganyi design + consulting llc

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                    • B Offline
                      briggs
                      last edited by

                      Briggs Render!

                      Here's a quick try with podium (Not twilight 😲 ) and some fiddling with photoshop. Not attempting to be lifelike but still give a good impression of what it would look like.

                      Using one if Oli's GREAT treelines - cheers Oli! They really are great resources!

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        Just to recap...
                        Some month ago I worked on a project where I came across a building in a Spanish magazine, which I decided to model and make available for the Twilight Render community...

                        You can see the original thread here, where you also can get the SU model and try it yourself...

                        I gave it a swirl in Thea Render and must say that I'm really pleased with the result... πŸ˜„

                        There's still a lot I can do with this model/scene...
                        Grass is instances from the KT Grass library...
                        The Mediterranean fan palms are real 3D models taken from the Xfrog Plants | Mediterranean Library...

                        Only post pro in the day-shot is a whitebalance adjustment and then resizing to post the render here...
                        There's no post pro in the dusk shot... It's a raw Thea Render output...


                        Regas-Thea-2.jpg


                        Regas-Thea-Dusk.jpg

                        Cheers
                        Kim Frederik

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