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    Twilight Render - Regas Challenge

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    • S Offline
      steelers05
      last edited by

      very interesting images...U did a very good job at making a fairly bare scene come to life. Congrats at accomplishing a lively scene without having to clutter it with accessories to bring it to life. The background you used is also very nice. Good work bud.

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      • olisheaO Offline
        olishea
        last edited by

        Cheers mateys!

        @unknownuser said:

        The background you used is also very nice

        I have shared the background here if you like it. It is number 4 of 6:

        http://forums.sketchucation.com/viewtopic.php?f=40&t=27540

        @unknownuser said:

        Wish there were a ladder, bucket, and some tools on the floor

        🀣

        @unknownuser said:

        "where are the people!? fill it up with people!!!"

        Man I've heard that one before!

        oli

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        • X Offline
          xrok1
          last edited by

          i kinda dig the SU textures too.


          SUVIEWmod.jpg

          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

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          • olisheaO Offline
            olishea
            last edited by

            I know Thea is amazing, but I do not need it. Twilight is more than enough for me. I would rather totally perfect my twi skills before moving onto anything else. [edit] i also prefer a totally integrated rendering solution. Twi's power lies in the ability to render hidden layers, so its possible to render massive models without slowing down sketchup.

            I used unbiased interior + preset (as its a dark scene) and let it cook overnight. But a coupe of hours would have been enough (the resolution is around 2000 pixels wide, so its a quick render to be honest). There are about 10 omni lights for the interior and a several emitters (for the downlights and little LED ones),

            sorry frederik, i changed the lighting in the model a bit. I like emitters!

            24 inch, dual core imac, 2.8ghz, 4gb ram. Rendered via windows 7 via vmwarefusion. needless to say im waiting for the mac version πŸ˜„

            i would also kill for quad core 😲

            oli

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            • L Offline
              Landie
              last edited by

              Hi Oli. I really like the early morning version. Maybe I'm not up to speed but what is the Regas Challenge?
              As for people motion blurr etc, have you seen Iain Denby's work. He put's that to great effect and I think it adds a huge amount to an image. Especially exteriors. For me Architecture is as much about the use as the form. I'd have a party in full swing inside and this guy is a late arrival.
              Really good work Oli. πŸ‘

              http://www.smithdimes.co.uk

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              • FrederikF Offline
                Frederik
                last edited by

                @landie said:

                Maybe I'm not up to speed but what is the Regas Challenge?

                If only you had taken a few minutes to read the first post of this thread... πŸ˜‰

                @olishea said:

                Download the original model here:
                http://twilightrender.com/phpBB3/viewtopic.php?f=13&t=1461

                Cheers
                Kim Frederik

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                • R Offline
                  rickgraham
                  last edited by

                  @olishea said:

                  needless to say im waiting for the mac version πŸ˜„

                  i would also kill for quad core 😲

                  Is there going to be a Mac version of Twi and if so are they going to do the same awesome licensing thing as Thea (one license fits all supported OS)? I'd give my firstborn for a quad core (although he's married and has kids) πŸ˜†

                  Rick

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                  • olisheaO Offline
                    olishea
                    last edited by

                    haha xrok...i was actually tempted to overlay the SU view over the render but decided against it last minute...but yeah you share my vision πŸ‘

                    @unknownuser said:

                    Is there going to be a Mac version of Twi

                    YES. JUST DON'T ASK WHEN HAHA

                    @unknownuser said:

                    are they going to do the same awesome licensing thing as Thea (one license fits all supported OS)?

                    YES. thats why I bought the windows version at the introductory price.....so I could transfer the license to the mac version when it comes out πŸ˜‰ . It's a beautiful program and so easy to use.

                    @unknownuser said:

                    I'd give my firstborn for a quad core

                    nice, serious dedication there! 🀣

                    Landie....its a friendly non-competitive challenge. Frederik has kindly reposted the link back to the Twilight forum where you can download the model and play!

                    cheers for all the comments. thanks for stopping by πŸ‘

                    oli

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                    • X Offline
                      xrok1
                      last edited by

                      @unknownuser said:

                      haha xrok...i was actually tempted to overlay the SU view over the render but decided against it last minute...but yeah you share my vision

                      funny thing is we share the vision but exactly opposite. i overlayed the render, then punched holes in it. πŸ˜†

                      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                      http://www.Twilightrender.com try it!

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                      • D Offline
                        D-space
                        last edited by

                        Seldom do exteriors, but this is my try with exterior presets and probably you can give some comments. πŸ˜‰


                        regas2.png

                        http://blibestmentalt.no/54981

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                        • X Offline
                          xrok1
                          last edited by

                          other than the white being too white, its very good.

                          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                          http://www.Twilightrender.com try it!

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                          • D Offline
                            D-space
                            last edited by

                            @xrok1 said:

                            other than the white being too white, its very good.

                            Thank You! Probably I overdid the contrast. 😳

                            http://blibestmentalt.no/54981

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                            • olisheaO Offline
                              olishea
                              last edited by

                              nice dspace! yeah white is too much...the details are lost. but hey who cares! its a dramatic punchy image.

                              for exteriors i like to have a bit more sky showing so the composition is split into thirds....third foreground, third building, third sky. its not a strict rule but it helps IMO.

                              @unknownuser said:

                              i overlayed the render, then punched holes in it

                              xrok1: same thing, no? πŸ˜† hehe

                              oli

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                              • D Offline
                                D-space
                                last edited by

                                Thanks Oli, kinda interesting rule or workflow!
                                Definetly you got thing going when exteriors are concern, but I'm just playing around and needs more practice. πŸ˜‰

                                http://blibestmentalt.no/54981

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  @unknownuser said:

                                  kinda interesting rule or workflow

                                  it originates from traditional landscape painting.

                                  interiors are so much harder than exteriors IMO, so if you crack interiors then an exterior should be relatively easy!!

                                  oli

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                                  • bmikeB Offline
                                    bmike
                                    last edited by

                                    nice. just downloaded this and need to start playing with it.

                                    i like seeing people and 'life' in schematics, renders, etc.
                                    architecture without people... seems a bit odd to me.
                                    i mean, buildings are typically for people...

                                    but your mileage may vary. to each his / her own.

                                    mike beganyi design + consulting llc

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                                    • B Offline
                                      briggs
                                      last edited by

                                      Briggs Render!

                                      Here's a quick try with podium (Not twilight 😲 ) and some fiddling with photoshop. Not attempting to be lifelike but still give a good impression of what it would look like.

                                      Using one if Oli's GREAT treelines - cheers Oli! They really are great resources!

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                                      • FrederikF Offline
                                        Frederik
                                        last edited by

                                        Just to recap...
                                        Some month ago I worked on a project where I came across a building in a Spanish magazine, which I decided to model and make available for the Twilight Render community...

                                        You can see the original thread here, where you also can get the SU model and try it yourself...

                                        I gave it a swirl in Thea Render and must say that I'm really pleased with the result... πŸ˜„

                                        There's still a lot I can do with this model/scene...
                                        Grass is instances from the KT Grass library...
                                        The Mediterranean fan palms are real 3D models taken from the Xfrog Plants | Mediterranean Library...

                                        Only post pro in the day-shot is a whitebalance adjustment and then resizing to post the render here...
                                        There's no post pro in the dusk shot... It's a raw Thea Render output...


                                        Regas-Thea-2.jpg


                                        Regas-Thea-Dusk.jpg

                                        Cheers
                                        Kim Frederik

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