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    Twilight Render - Regas Challenge

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    • olisheaO Offline
      olishea
      last edited by

      haha xrok...i was actually tempted to overlay the SU view over the render but decided against it last minute...but yeah you share my vision πŸ‘

      @unknownuser said:

      Is there going to be a Mac version of Twi

      YES. JUST DON'T ASK WHEN HAHA

      @unknownuser said:

      are they going to do the same awesome licensing thing as Thea (one license fits all supported OS)?

      YES. thats why I bought the windows version at the introductory price.....so I could transfer the license to the mac version when it comes out πŸ˜‰ . It's a beautiful program and so easy to use.

      @unknownuser said:

      I'd give my firstborn for a quad core

      nice, serious dedication there! 🀣

      Landie....its a friendly non-competitive challenge. Frederik has kindly reposted the link back to the Twilight forum where you can download the model and play!

      cheers for all the comments. thanks for stopping by πŸ‘

      oli

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      • X Offline
        xrok1
        last edited by

        @unknownuser said:

        haha xrok...i was actually tempted to overlay the SU view over the render but decided against it last minute...but yeah you share my vision

        funny thing is we share the vision but exactly opposite. i overlayed the render, then punched holes in it. πŸ˜†

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • D Offline
          D-space
          last edited by

          Seldom do exteriors, but this is my try with exterior presets and probably you can give some comments. πŸ˜‰


          regas2.png

          http://blibestmentalt.no/54981

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          • X Offline
            xrok1
            last edited by

            other than the white being too white, its very good.

            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • D Offline
              D-space
              last edited by

              @xrok1 said:

              other than the white being too white, its very good.

              Thank You! Probably I overdid the contrast. 😳

              http://blibestmentalt.no/54981

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              • olisheaO Offline
                olishea
                last edited by

                nice dspace! yeah white is too much...the details are lost. but hey who cares! its a dramatic punchy image.

                for exteriors i like to have a bit more sky showing so the composition is split into thirds....third foreground, third building, third sky. its not a strict rule but it helps IMO.

                @unknownuser said:

                i overlayed the render, then punched holes in it

                xrok1: same thing, no? πŸ˜† hehe

                oli

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                • D Offline
                  D-space
                  last edited by

                  Thanks Oli, kinda interesting rule or workflow!
                  Definetly you got thing going when exteriors are concern, but I'm just playing around and needs more practice. πŸ˜‰

                  http://blibestmentalt.no/54981

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                  • olisheaO Offline
                    olishea
                    last edited by

                    @unknownuser said:

                    kinda interesting rule or workflow

                    it originates from traditional landscape painting.

                    interiors are so much harder than exteriors IMO, so if you crack interiors then an exterior should be relatively easy!!

                    oli

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                    • bmikeB Offline
                      bmike
                      last edited by

                      nice. just downloaded this and need to start playing with it.

                      i like seeing people and 'life' in schematics, renders, etc.
                      architecture without people... seems a bit odd to me.
                      i mean, buildings are typically for people...

                      but your mileage may vary. to each his / her own.

                      mike beganyi design + consulting llc

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                      • B Offline
                        briggs
                        last edited by

                        Briggs Render!

                        Here's a quick try with podium (Not twilight 😲 ) and some fiddling with photoshop. Not attempting to be lifelike but still give a good impression of what it would look like.

                        Using one if Oli's GREAT treelines - cheers Oli! They really are great resources!

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          Just to recap...
                          Some month ago I worked on a project where I came across a building in a Spanish magazine, which I decided to model and make available for the Twilight Render community...

                          You can see the original thread here, where you also can get the SU model and try it yourself...

                          I gave it a swirl in Thea Render and must say that I'm really pleased with the result... πŸ˜„

                          There's still a lot I can do with this model/scene...
                          Grass is instances from the KT Grass library...
                          The Mediterranean fan palms are real 3D models taken from the Xfrog Plants | Mediterranean Library...

                          Only post pro in the day-shot is a whitebalance adjustment and then resizing to post the render here...
                          There's no post pro in the dusk shot... It's a raw Thea Render output...


                          Regas-Thea-2.jpg


                          Regas-Thea-Dusk.jpg

                          Cheers
                          Kim Frederik

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